Player Matchup

Mercury
Mercury
B4INE
Mercury
Level 126
God Stats
7W - 10L
1,486 SR
Queue Stats
196W - 150L
1,581 Elo+
Party 2
Sobek
Sobek
HoldinYurteats
Sobek
Level 47
God Stats
34W - 20L
1,697 SR
Queue Stats
172W - 129L
1,589 Elo+
Party 2
The Morrigan
The Morrigan
Mooshimba
The Morrigan
Level 159
God Stats
18W - 15L
1,888 SR
Queue Stats
489W - 425L
1,590 Elo+
Party 2
Mulan
Mulan
OfficerFigPucker
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,663 Elo+
Party 2
Freya
Freya
Spartacus327
Freya
Level 134
God Stats
4W - 1L
1,930 SR
Queue Stats
125W - 92L
1,603 Elo+
Party 2
Team Averages
Level 110
1,700 SR
1,605 Elo+

VS

Team Averages
Level 50
1,473 SR
1,491 Elo+
Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BEEBOOP1
Baron Samedi
Level 49
God Stats
12W - 17L
1,485 SR
Queue Stats
50W - 60L
1,476 Elo+
Solo
Anubis
Anubis
Dimitrovit
Anubis
Level 13
God Stats
8W - 16L
1,380 SR
Queue Stats
11W - 19L
1,383 Elo+
Party 1
Cerberus
Cerberus
JayIsExtraa
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,619 Elo+
Party 3
Izanami
Izanami
TrebleTones
Izanami
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4INE
Mercury
16
4 / 1 / 14
9,999
1,000
6,844
6,182
2,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 1 / 16
9,894
989
8,420
13,998
18,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Mooshimba
The Morrigan
17
6 / 2 / 13
10,678
1,068
16,445
3,459
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 13
9,867
987
7,244
7,483
5,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 1 / 12
10,791
1,079
10,016
5,904
2,510
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

288

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 4 / 5
9,238
924
3,602
7,722
3,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
BEEBOOP1
Baron Samedi
15
1 / 5 / 4
8,726
873
7,599
9,153
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Dimitrovit
Anubis
15
1 / 6 / 4
8,886
889
4,436
12,877
7,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
JayIsExtraa
Cerberus
15
1 / 4 / 4
9,040
904
5,457
12,777
8,223
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TrebleTones
Izanami
15
3 / 3 / 4
10,014
1,001
9,539
9,850
3,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
22
Kills
7
7
Deaths
22
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
5
0.88
W
Mercury
B4INE
Mercury
4
1
14
11
L
Baron Samedi
BEEBOOP1
Baron Samedi
1
5
4
0.6
L
Anubis
Dimitrovit
Anubis
1
6
4
0.5
W
3
1
16
11
L
Cerberus
JayIsExtraa
Cerberus
1
4
4
0.75
W
The Morrigan
Mooshimba
The Morrigan
6
2
13
6.25
W
4
2
13
5.25
W
5
1
12
11
L
Izanami
TrebleTones
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
30,633
37,026
Taken
52,379
30,811
Mitigated
27,202
5,309
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,602
1,252
311
326
7,722
3,396
0
3,331
4,391
18,527
0
W
Mercury
B4INE
Mercury
6,844
4,579
0
0
6,182
2,730
0
3,556
2,626
0
15,789
L
Baron Samedi
BEEBOOP1
Baron Samedi
7,599
328
1,512
1,403
9,153
4,385
0
5,833
3,320
16,583
0
L
Anubis
Dimitrovit
Anubis
4,436
0
163
699
12,877
7,214
0
7,719
5,158
10,979
0
W
8,420
754
362
1,834
13,998
18,717
0
8,006
5,992
13,953
0
L
Cerberus
JayIsExtraa
Cerberus
5,457
41
0
691
12,777
8,223
0
8,635
4,142
18,827
0
W
The Morrigan
Mooshimba
The Morrigan
16,445
3,604
0
238
3,459
1,479
0
2,259
1,200
36,949
5,247
W
7,244
774
0
1,046
7,483
5,375
0
4,299
2,023
0
15,932
W
10,016
4,152
0
1,829
5,904
2,510
0
2,974
2,930
37,104
0
L
Izanami
TrebleTones
Izanami
9,539
5,090
0
332
9,850
3,984
0
6,134
3,716
0
44,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
45,904
175
Minions Killed
167
13
Camps Cleared
3
973,627
Distance Traveled
812,529
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,238
924
29
3
0
151,969
0
W
Mercury
9,999
1,000
18
2
4
239,010
0
L
Baron Samedi
8,726
873
15
2
1
172,638
0
L
Anubis
8,886
889
13
1
1
128,980
0
W
Sobek
9,894
989
9
1
1
173,824
0
L
Cerberus
9,040
904
31
3
0
185,326
0
W
The Morrigan
10,678
1,068
72
7
3
182,643
0
W
Mulan
9,867
987
9
1
3
178,705
2
W
Freya
10,791
1,079
67
7
2
199,445
1
L
Izanami
10,014
1,001
79
8
1
173,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role