Player Matchup

Fenrir
Fenrir
CrowJuniur
Fenrir
Level 18
God Stats
5W - 4L
1,719 SR
Queue Stats
180W - 121L
1,674 Elo+
Party 2
Ullr
Ullr
Funnion
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 76L
1,685 Elo+
Party 1
Chang'e
Chang'e
Reborncrow305
Chang'e
Level 8
God Stats
7W - 1L
1,850 SR
Queue Stats
163W - 96L
1,749 Elo+
Party 2
Hou Yi
Hou Yi
legssss
Hou Yi
Level 29
God Stats
16W - 10L
1,751 SR
Queue Stats
144W - 105L
1,704 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shmozhow
Cu Chulainn
Level 25
God Stats
16W - 9L
1,777 SR
Queue Stats
303W - 246L
1,618 Elo+
Solo
Team Averages
Level 22
1,720 SR
1,686 Elo+

VS

Team Averages
Level 14
1,459 SR
1,463 Elo+
Hercules
Hercules
BebesitaBebeLin
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,409 Elo+
Party 3
Thanatos
Thanatos
Cremmburlao
Thanatos
Level 21
God Stats
0W - 5L
1,113 SR
Queue Stats
65W - 63L
1,392 Elo+
Party 3
Izanami
Izanami
RubenDari124
Izanami
Level 6
God Stats
3W - 6L
1,724 SR
Queue Stats
6W - 13L
1,559 Elo+
Party 3
Fenrir
Fenrir
Tesillo
Fenrir
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 6L
1,493 Elo+
Party 3
Ra
Ra
diomektr
Ra
Level 15
God Stats
10W - 13L
1,463 SR
Queue Stats
18W - 19L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrowJuniur
Fenrir
11
3 / 1 / 1
6,179
618
3,013
6,081
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
Funnion
Ullr
11
10 / 0 / 2
7,200
720
9,030
4,015
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
10
0 / 0 / 1
5,781
578
512
2,357
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
legssss
Hou Yi
10
3 / 0 / 6
6,109
611
6,341
3,857
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
shmozhow
Cu Chulainn
12
3 / 0 / 2
6,770
677
6,075
6,442
3,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 3 / 1
5,357
536
1,986
8,047
5,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Cremmburlao
Thanatos
8
1 / 4 / 0
5,077
508
2,279
7,582
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RubenDari124
Izanami
7
0 / 7 / 0
3,983
398
523
6,876
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tesillo
Fenrir
7
0 / 4 / 0
4,624
462
632
6,637
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,629
463
279
2,699
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
19
Kills
1
1
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
L
Thanatos
Cremmburlao
Thanatos
1
4
0
0.25
W
Fenrir
CrowJuniur
Fenrir
3
1
1
3.5
W
Ullr
Funnion
Ullr
10
0
2
11
W
Chang'e
0
0
1
0.5
L
Izanami
RubenDari124
Izanami
0
7
0
0
L
Fenrir
Tesillo
Fenrir
0
4
0
0
L
0
1
0
0
W
Hou Yi
legssss
Hou Yi
3
0
6
6
W
Cu Chulainn
shmozhow
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
5,699
22,752
Taken
31,841
8,981
Mitigated
12,009
8,311
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,986
673
0
2,619
8,047
5,497
0
216
7,831
0
29,888
L
Thanatos
Cremmburlao
Thanatos
2,279
597
0
4,784
7,582
2,251
0
0
7,582
0
22,741
W
Fenrir
CrowJuniur
Fenrir
3,013
1,321
0
974
6,081
2,337
0
0
6,081
0
39,394
W
Ullr
Funnion
Ullr
9,030
3,604
0
725
4,015
1,356
549
59
3,956
0
41,155
W
Chang'e
512
62
522
1,423
2,357
604
524
205
2,078
29,813
0
L
Izanami
RubenDari124
Izanami
523
89
0
641
6,876
1,574
0
0
6,876
0
13,287
L
Fenrir
Tesillo
Fenrir
632
72
0
195
6,637
1,878
0
289
6,348
0
9,213
L
279
40
10
418
2,699
809
0
223
2,476
20,734
0
W
Hou Yi
legssss
Hou Yi
6,341
2,579
0
765
3,857
1,456
696
0
3,857
0
27,350
W
Cu Chulainn
shmozhow
Cu Chulainn
6,075
1,611
0
3,902
6,442
3,228
0
0
6,442
1,614
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
23,670
359
Minions Killed
206
0
Camps Cleared
0
956,662
Distance Traveled
848,864
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,357
536
66
7
0
187,712
3
L
Thanatos
5,077
508
64
6
0
174,872
0
W
Fenrir
6,179
618
74
7
0
216,245
0
W
Ullr
7,200
720
73
7
0
199,910
2
W
Chang'e
5,781
578
68
7
0
157,169
1
L
Izanami
3,983
398
23
2
0
138,019
0
L
Fenrir
4,624
462
17
2
0
177,788
0
L
Ra
4,629
463
36
4
0
170,473
0
W
Hou Yi
6,109
611
55
6
0
184,540
1
W
Cu Chulainn
6,770
677
89
9
0
198,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role