Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LittleSkunkDunk
Thanatos
Level 118
God Stats
7W - 5L
1,538 SR
Queue Stats
47W - 28L
1,629 Elo+
Party 1
King Arthur
King Arthur
Willisburg
King Arthur
Level 126
God Stats
23W - 16L
1,609 SR
Queue Stats
292W - 226L
1,581 Elo+
Party 1
Khepri
Khepri
jakeypeww
Khepri
Level 66
God Stats
22W - 20L
1,570 SR
Queue Stats
399W - 363L
1,548 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,552 Elo+

VS

Team Averages
Level 78
1,549 SR
1,510 Elo+
Medusa
Medusa
AmiroKasia77
Medusa
Level 128
God Stats
1W - 4L
1,539 SR
Queue Stats
252W - 260L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
CarlosDangerous
Cu Chulainn
Level 56
God Stats
3W - 3L
1,615 SR
Queue Stats
14W - 14L
1,441 Elo+
Party 2
Nox
Nox
LordJimbozomo
Nox
Level 79
God Stats
43W - 47L
1,519 SR
Queue Stats
75W - 92L
1,481 Elo+
Solo
Fenrir
Fenrir
RJISHNUD
Fenrir
Level 77
God Stats
25W - 39L
1,401 SR
Queue Stats
701W - 789L
1,503 Elo+
Solo
Kali
Kali
madetriggie
Kali
Level 51
God Stats
7W - 5L
1,670 SR
Queue Stats
17W - 16L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 2 / 11
10,500
1,050
16,561
7,322
4,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
 
He Bo
17
2 / 2 / 12
10,233
1,023
8,736
5,242
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
5 / 2 / 7
10,138
1,014
13,064
9,602
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
Willisburg
King Arthur
17
6 / 0 / 9
10,765
1,077
9,395
8,075
8,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
jakeypeww
Khepri
17
2 / 0 / 10
11,117
1,112
4,086
3,547
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

282

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 5 / 3
9,994
999
7,905
12,032
4,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
CarlosDangerous
Cu Chulainn
14
1 / 1 / 0
8,339
834
666
1,590
533
15
0 / 6 / 3
9,126
913
7,400
13,316
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
RJISHNUD
Fenrir
15
1 / 4 / 2
9,062
906
7,664
13,905
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 3
9,740
974
6,567
15,457
5,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
19
Kills
6
6
Deaths
19
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
11
4.75
W
He Bo
 
He Bo
2
2
12
4
L
Medusa
1
5
3
0.5
L
Cu Chulainn
CarlosDangerous
Cu Chulainn
1
1
0
1
W
Thanatos
5
2
7
4.25
L
0
6
3
0.25
L
Fenrir
RJISHNUD
Fenrir
1
4
2
0.5
W
King Arthur
Willisburg
King Arthur
6
0
9
10.5
W
Khepri
jakeypeww
Khepri
2
0
10
7
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,842
Damage
30,202
33,788
Taken
56,300
30,431
Mitigated
21,085
11,320
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,561
1,684
629
1,680
7,322
4,998
0
1,006
6,316
44,284
0
W
He Bo
 
He Bo
8,736
1,020
0
0
5,242
2,625
0
639
4,424
30,436
0
L
Medusa
7,905
3,314
0
270
12,032
4,553
0
5,561
6,329
0
52,555
L
Cu Chulainn
CarlosDangerous
Cu Chulainn
666
84
0
374
1,590
533
0
1,027
524
0
3,504
W
Thanatos
13,064
5,753
0
5,699
9,602
7,857
0
1,878
7,724
0
18,949
L
7,400
566
0
0
13,316
4,708
0
6,802
6,338
24,610
0
L
Fenrir
RJISHNUD
Fenrir
7,664
1,249
0
452
13,905
5,595
0
6,858
6,766
0
10,828
W
King Arthur
Willisburg
King Arthur
9,395
395
0
2,556
8,075
8,917
0
2,347
5,728
0
22,997
W
Khepri
jakeypeww
Khepri
4,086
81
0
756
3,547
6,034
0
1,530
2,017
18,512
0
L
6,567
3,072
0
550
15,457
5,696
0
9,135
6,093
0
11,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
46,261
190
Minions Killed
168
9
Camps Cleared
7
1,037,426
Distance Traveled
843,261
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,500
1,050
68
7
1
202,575
0
W
He Bo
10,233
1,023
58
6
0
187,551
0
L
Medusa
9,994
999
93
9
5
160,715
1
L
Cu Chulainn
8,339
834
2
0
0
35,815
0
W
Thanatos
10,138
1,014
16
2
6
207,231
0
L
Nox
9,126
913
41
4
1
192,089
0
L
Fenrir
9,062
906
19
2
0
216,026
0
W
King Arthur
10,765
1,077
28
3
2
219,201
0
W
Khepri
11,117
1,112
20
2
0
220,868
0
L
Kali
9,740
974
13
1
1
238,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role