Player Matchup

Fafnir
Fafnir
EldritchChair
Fafnir
Level 26
God Stats
3W - 5L
1,173 SR
Queue Stats
21W - 24L
1,306 Elo+
Party 1
Agni
Agni
LuciferNightroad
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,028 Elo+
Party 1
Fenrir
Fenrir
QhQxWR3KAG3
Fenrir
Level 27
God Stats
15W - 20L
1,398 SR
Queue Stats
75W - 78L
1,266 Elo+
Party 1
Horus
Horus
SlyCrunchy
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,161 Elo+
Party 1
Izanami
Izanami
gfenl
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 27
1,414 SR
1,252 Elo+

VS

Team Averages
Level 11
1,408 SR
1,186 Elo+
Izanami
Izanami
Fox1822
Izanami
Level 15
God Stats
3W - 3L
1,282 SR
Queue Stats
50W - 54L
1,138 Elo+
Party 3
Bakasura
Bakasura
Gammer_Etoo
Bakasura
Level 5
God Stats
1W - 1L
1,454 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mario-eliut1
Cthulhu
Level 9
God Stats
55W - 51L
1,332 SR
Queue Stats
227W - 256L
1,180 Elo+
Party 2
Anubis
Anubis
SharkBlack823
Anubis
Level 16
God Stats
28W - 17L
1,472 SR
Queue Stats
61W - 58L
1,227 Elo+
Party 3
Ymir
Ymir
chicosACDC
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,691
465
13,277
23,072
17,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 12 / 5
10,613
461
14,102
18,549
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
16 / 10 / 3
14,913
648
23,353
30,138
8,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
15
1 / 11 / 5
9,880
430
4,971
17,985
7,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
gfenl
Izanami
11
0 / 18 / 7
7,820
340
3,408
18,507
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fox1822
Izanami
18
12 / 5 / 2
12,903
561
13,490
12,672
10,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
Gammer_Etoo
Bakasura
16
4 / 9 / 1
10,806
470
3,150
15,209
5,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Mario-eliut1
Cthulhu
16
5 / 4 / 8
11,094
482
10,434
17,072
17,437
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
27 / 6 / 7
15,167
659
45,153
25,931
14,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 8
10,442
454
9,076
20,925
19,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
26
Kills
50
53
Deaths
28
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
W
Izanami
Fox1822
Izanami
12
5
2
2.6
W
Bakasura
Gammer_Etoo
Bakasura
4
9
1
0.5
L
4
12
5
0.54
W
Cthulhu
Mario-eliut1
Cthulhu
5
4
8
2.25
L
Fenrir
16
10
3
1.75
W
27
6
7
5.08
L
Horus
1
11
5
0.32
W
2
4
8
1.5
L
Izanami
gfenl
Izanami
0
18
7
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
81,303
108,251
Taken
91,809
41,801
Mitigated
66,147
18,287
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,277
6,596
384
4,143
23,072
17,797
0
13,838
8,723
41,319
0
W
Izanami
Fox1822
Izanami
13,490
9,449
0
2,008
12,672
10,083
4,986
3,361
9,311
0
66,219
W
Bakasura
Gammer_Etoo
Bakasura
3,150
2,146
0
1,881
15,209
5,256
201
1,148
14,061
0
48,069
L
14,102
3,884
342
5,522
18,549
3,476
456
14,592
3,833
55,646
0
W
Cthulhu
Mario-eliut1
Cthulhu
10,434
1,050
137
2,098
17,072
17,437
830
5,764
11,308
39,731
0
L
Fenrir
23,353
9,945
0
6,747
30,138
8,948
0
17,796
11,988
0
74,007
W
45,153
4,057
0
14,296
25,931
14,158
4,343
9,246
16,685
103,536
0
L
Horus
4,971
2,900
125
1,024
17,985
7,050
504
7,954
10,019
0
45,463
W
9,076
3,360
368
1,075
20,925
19,213
313
7,860
13,065
37,240
0
L
Izanami
gfenl
Izanami
3,408
1,980
0
0
18,507
4,530
267
9,518
8,778
0
12,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,917
Gold Earned
60,412
327
Minions Killed
458
0
Camps Cleared
0
1,969,084
Distance Traveled
1,891,435
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,691
465
53
2
0
403,912
0
W
Izanami
12,903
561
111
5
0
342,532
0
W
Bakasura
10,806
470
97
4
0
376,587
0
L
Agni
10,613
461
90
4
0
307,394
0
W
Cthulhu
11,094
482
67
3
0
427,969
0
L
Fenrir
14,913
648
88
4
0
445,406
0
W
Anubis
15,167
659
143
6
0
338,769
5
L
Horus
9,880
430
76
3
0
409,767
0
W
Ymir
10,442
454
40
2
0
405,578
2
L
Izanami
7,820
340
20
1
0
402,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role