Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darknightrises91
Morgan Le Fay
Level 66
God Stats
4W - 4L
1,499 SR
Queue Stats
15W - 17L
1,344 Elo+
Party 1
Mercury
Mercury
MrPhatGnome
Mercury
Level 129
God Stats
22W - 23L
1,587 SR
Queue Stats
44W - 51L
1,500 Elo+
Party 1
Odin
Odin
TheFoolishFox
Odin
Level 77
God Stats
12W - 9L
1,589 SR
Queue Stats
30W - 35L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
babbit93
Heimdallr
Level 159
God Stats
2W - 4L
1,453 SR
Queue Stats
105W - 116L
1,500 Elo+
Party 1
Team Averages
Level 116
1,526 SR
1,434 Elo+

VS

Team Averages
Level 106
1,483 SR
1,443 Elo+
Bacchus
Bacchus
BirdShield
Bacchus
Level 85
God Stats
30W - 31L
1,448 SR
Queue Stats
82W - 107L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
DamiangeluZ
Ah Puch
Level 149
God Stats
0W - 1L
1,767 SR
Queue Stats
62W - 79L
1,457 Elo+
Solo
Achilles
Achilles
KoolAidRed
Achilles
Level 103
God Stats
1W - 5L
1,507 SR
Queue Stats
133W - 161L
1,438 Elo+
Party 2
The Morrigan
The Morrigan
blushUtht69
The Morrigan
Level 146
God Stats
3W - 3L
1,423 SR
Queue Stats
291W - 291L
1,525 Elo+
Solo
Skadi
Skadi
ceternal
Skadi
Level 49
God Stats
0W - 5L
1,271 SR
Queue Stats
15W - 20L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 1 / 15
12,101
756
11,539
19,291
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Darknightrises91
Morgan Le Fay
16
0 / 4 / 8
10,236
640
9,800
12,063
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MrPhatGnome
Mercury
19
7 / 1 / 4
12,510
782
16,381
13,851
5,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 2 / 6
12,487
780
15,129
12,722
5,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
babbit93
Heimdallr
20
6 / 1 / 7
13,017
814
15,217
15,280
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BirdShield
Bacchus
16
1 / 2 / 5
10,603
663
9,555
17,919
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DamiangeluZ
Ah Puch
17
3 / 4 / 1
10,634
665
15,933
16,587
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KoolAidRed
Achilles
17
3 / 4 / 1
10,513
657
13,252
23,138
19,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
blushUtht69
The Morrigan
16
2 / 2 / 2
10,398
650
9,652
7,942
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
ceternal
Skadi
14
0 / 10 / 2
8,701
544
6,464
16,034
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
9
9
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
15
8.5
L
Bacchus
BirdShield
Bacchus
1
2
5
1.75
L
Ah Puch
DamiangeluZ
Ah Puch
3
4
1
0.88
W
Morgan Le Fay
Darknightrises91
Morgan Le Fay
0
4
8
1
L
Achilles
KoolAidRed
Achilles
3
4
1
0.88
W
Mercury
MrPhatGnome
Mercury
7
1
4
9
W
8
2
6
5.5
W
Heimdallr
babbit93
Heimdallr
6
1
7
9.5
L
The Morrigan
blushUtht69
The Morrigan
2
2
2
1.5
L
Skadi
ceternal
Skadi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,066
Damage
54,856
73,207
Taken
81,620
42,237
Mitigated
63,815
20,095
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,539
337
821
6,479
19,291
20,112
330
7,634
11,657
44,584
0
L
Bacchus
BirdShield
Bacchus
9,555
765
0
1,037
17,919
27,166
17
4,698
12,856
19,684
0
L
Ah Puch
DamiangeluZ
Ah Puch
15,933
0
84
4,167
16,587
6,927
0
3,700
12,686
49,087
0
W
Morgan Le Fay
Darknightrises91
Morgan Le Fay
9,800
1,215
170
1,388
12,063
4,550
84
6,048
6,015
29,342
0
L
Achilles
KoolAidRed
Achilles
13,252
4,139
357
1,868
23,138
19,071
752
5,363
17,441
0
39,406
W
Mercury
MrPhatGnome
Mercury
16,381
9,016
0
5,458
13,851
5,231
3,023
6,214
6,997
0
45,130
W
15,129
1,466
0
377
12,722
5,467
1,560
6,714
6,008
0
29,422
W
Heimdallr
babbit93
Heimdallr
15,217
8,865
0
5,402
15,280
6,877
2,576
6,521
8,759
0
75,780
L
The Morrigan
blushUtht69
The Morrigan
9,652
2,153
0
571
7,942
2,860
850
1,573
6,295
29,700
4,608
L
Skadi
ceternal
Skadi
6,464
2,421
0
21
16,034
7,791
349
5,185
10,571
0
23,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,351
Gold Earned
50,849
347
Minions Killed
290
12
Camps Cleared
5
1,592,636
Distance Traveled
1,511,676
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,101
756
42
3
1
340,906
2
L
Bacchus
10,603
663
25
2
0
317,312
3
L
Ah Puch
10,634
665
102
6
1
292,084
2
W
Morgan Le Fay
10,236
640
70
4
0
286,902
1
L
Achilles
10,513
657
59
4
2
327,171
0
W
Mercury
12,510
782
63
4
1
371,132
0
W
Odin
12,487
780
38
2
3
299,742
0
W
Heimdallr
13,017
814
134
8
7
293,954
1
L
The Morrigan
10,398
650
63
4
1
316,256
1
L
Skadi
8,701
544
41
3
1
258,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role