Player Matchup

Ra
Ra
ismael200
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
leminhkhoi113
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Solo
Cupid
Cupid
rockedz
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
wanjh
Thor
Level 25
God Stats
2W - 5L
1,582 SR
Queue Stats
138W - 140L
1,414 Elo+
Solo
Neith
Neith
命神110
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,478 Elo+

VS

Team Averages
Level 11
1,445 SR
1,426 Elo+
Fenrir
Fenrir
FenKo
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo
Aphrodite
Aphrodite
Idonotknow0909
Aphrodite
Level 18
God Stats
16W - 13L
1,466 SR
Queue Stats
88W - 81L
1,379 Elo+
Solo
Olorun
Olorun
Neasit
Olorun
Level 15
God Stats
1W - 1L
1,265 SR
Queue Stats
4W - 3L
1,349 Elo+
Solo
Medusa
Medusa
spakkius17
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
暂时的永恒的梦
Tyr
Level 15
God Stats
1W - 0L
1,493 SR
Queue Stats
2W - 0L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,049
603
10,615
9,412
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
11
1 / 6 / 1
6,918
461
1,371
9,322
6,960
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
rockedz
Cupid
4
0 / 3 / 0
4,831
322
796
2,644
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
wanjh
Thor
12
6 / 5 / 4
8,018
535
6,904
10,481
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
命神110
Neith
11
2 / 6 / 3
6,901
460
4,901
8,385
2,574
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FenKo
Fenrir
10
4 / 3 / 2
7,364
491
2,844
9,129
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Idonotknow0909
Aphrodite
13
4 / 5 / 9
8,530
569
5,945
11,801
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Neasit
Olorun
12
1 / 2 / 10
7,942
529
3,255
5,662
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
spakkius17
Medusa
13
10 / 3 / 5
8,836
589
11,784
10,178
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 2
8,588
573
3,632
10,561
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
23
23
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FenKo
Fenrir
4
3
2
1.67
W
Aphrodite
Idonotknow0909
Aphrodite
4
5
9
1.7
W
Olorun
Neasit
Olorun
1
2
10
3
L
5
3
4
2.33
L
Guan Yu
1
6
1
0.25
L
Cupid
rockedz
Cupid
0
3
0
0
W
Medusa
spakkius17
Medusa
10
3
5
4.17
L
Thor
wanjh
Thor
6
5
4
1.6
L
Neith
命神110
Neith
2
6
3
0.58
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
27,460
40,244
Taken
47,331
17,677
Mitigated
18,325
7,173
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FenKo
Fenrir
2,844
561
0
3,568
9,129
2,898
0
1,599
7,530
0
23,619
W
Aphrodite
Idonotknow0909
Aphrodite
5,945
1,714
4,144
6,044
11,801
5,033
1,216
4,471
7,330
31,608
3,802
W
Olorun
Neasit
Olorun
3,255
1,473
826
1,192
5,662
2,145
4,481
1,814
3,848
25,802
2,425
L
10,615
1,078
279
3,411
9,412
3,810
477
2,765
6,647
62,322
0
L
Guan Yu
1,371
0
35
406
9,322
6,960
826
2,420
6,902
0
27,633
L
Cupid
rockedz
Cupid
796
536
0
146
2,644
557
0
185
2,459
0
3,771
W
Medusa
spakkius17
Medusa
11,784
7,478
171
1,911
10,178
3,243
4,683
2,086
8,092
0
39,687
L
Thor
wanjh
Thor
6,904
1,833
0
2,165
10,481
3,776
0
1,593
8,888
0
38,587
L
Neith
命神110
Neith
4,901
1,775
0
731
8,385
2,574
220
1,389
6,996
0
26,461
W
3,632
622
0
3,629
10,561
5,006
252
710
9,851
0
39,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
41,260
303
Minions Killed
269
0
Camps Cleared
0
1,046,307
Distance Traveled
1,340,076
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,364
491
40
3
0
258,419
0
W
Aphrodite
8,530
569
52
3
0
254,939
4
W
Olorun
7,942
529
55
4
0
267,966
1
L
Ra
9,049
603
120
8
0
258,624
1
L
Guan Yu
6,918
461
56
4
0
225,647
1
L
Cupid
4,831
322
5
0
0
90,237
0
W
Medusa
8,836
589
53
4
0
284,264
2
L
Thor
8,018
535
70
5
0
241,169
0
L
Neith
6,901
460
52
3
0
230,630
1
W
Tyr
8,588
573
69
5
0
274,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role