Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
YolkyIndiana98
Artemis
Gold IV
Level 145
God Stats
8W - 14L
1,542 SR
Queue Stats
212W - 206L
1,475 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kratos__TBE
Sun Wukong
Bronze III
Level 92
God Stats
1W - 1L
1,760 SR
Queue Stats
9W - 17L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
laststory1997
Fenrir
Gold IV
Level 145
God Stats
20W - 20L
1,601 SR
Queue Stats
84W - 107L
1,505 MMR
Solo
Anubis
Anubis
Gold III
qp Leal Warrior
Anubis
Gold III
Level 148
God Stats
7W - 4L
1,662 SR
Queue Stats
140W - 138L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,613 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,513 SR
1,489 MMR
Aphrodite
Aphrodite
Gold II
AyeRican
Aphrodite
Gold II
Level 160
God Stats
36W - 22L
1,704 SR
Queue Stats
370W - 361L
1,499 MMR
Solo
Neith
Neith
Gold IV
BobbyMillerBTW
Neith
Gold IV
Level 105
God Stats
5W - 2L
1,619 SR
Queue Stats
81W - 65L
1,515 MMR
Solo
Persephone
Persephone
Gold III
QUENECITO_GC
Persephone
Gold III
Level 160
God Stats
16W - 9L
1,604 SR
Queue Stats
312W - 314L
1,454 MMR
Solo
Odin
Odin
Bronze III
SilasTheGamerBR
Odin
Bronze III
Level 156
God Stats
2W - 1L
1,137 SR
Queue Stats
40W - 45L
1,493 MMR
Solo
Bakasura
Bakasura
Gold V
lenny_el_javi_PR
Bakasura
Gold V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 4
7,792
433
3,901
9,539
5,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 0
8,126
451
5,279
10,780
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
kratos__TBE
Sun Wukong
12
1 / 2 / 1
7,676
426
2,500
8,679
5,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 1
8,040
447
5,034
10,974
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 3
8,376
465
5,864
9,834
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiGilgameshMorgan Le FaySetCthulhu

VS

Bans
AthenaDanzaburouCu ChulainnKumbhakarnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyeRican
Aphrodite
13
0 / 1 / 6
8,686
483
5,063
7,437
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 2 / 4
10,235
569
8,200
10,216
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
QUENECITO_GC
Persephone
15
3 / 1 / 2
9,742
541
8,784
8,518
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 3
10,046
558
5,078
12,903
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 0 / 2
11,751
653
6,040
11,525
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
13
13
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
4
2
W
Aphrodite
AyeRican
Aphrodite
0
1
6
3
W
1
2
4
1.5
W
Persephone
QUENECITO_GC
Persephone
3
1
2
4
W
7
2
3
4.25
L
1
5
0
0.2
L
Sun Wukong
kratos__TBE
Sun Wukong
1
2
1
0.75
L
2
2
1
1.25
W
2
0
2
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
33,165
49,806
Taken
50,599
22,905
Mitigated
21,796
15,573
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,901
36
0
940
9,539
5,487
0
3,893
5,626
15,267
0
W
Aphrodite
AyeRican
Aphrodite
5,063
309
6,362
5,472
7,437
3,635
222
3,693
3,640
27,517
0
W
8,200
2,767
0
5,713
10,216
3,266
0
1,451
8,765
0
75,109
W
Persephone
QUENECITO_GC
Persephone
8,784
302
0
2,455
8,518
2,709
132
3,832
4,583
66,801
0
W
5,078
1,367
0
3,804
12,903
5,538
0
2,843
10,060
0
67,657
L
5,279
1,704
0
2,901
10,780
3,679
0
1,386
9,394
0
52,433
L
Sun Wukong
kratos__TBE
Sun Wukong
2,500
409
0
1,688
8,679
5,437
0
1,452
6,952
0
34,335
L
5,034
1,117
0
5,136
10,974
3,955
0
2,353
8,621
0
50,208
W
6,040
4,340
0
6,652
11,525
6,648
1,799
1,830
9,695
0
84,210
L
5,864
179
0
4,908
9,834
4,347
0
4,763
5,071
60,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
50,460
432
Minions Killed
559
0
Camps Cleared
0
1,625,981
Distance Traveled
1,783,681
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,792
433
15
1
0
361,116
8
W
Aphrodite
8,686
483
36
2
0
313,080
8
W
Neith
10,235
569
144
8
0
310,425
4
W
Persephone
9,742
541
95
5
0
354,278
7
W
Odin
10,046
558
99
6
0
380,622
4
L
Artemis
8,126
451
106
6
0
286,479
3
L
Sun Wukong
7,676
426
99
6
0
262,850
1
L
Fenrir
8,040
447
101
6
0
394,204
5
W
Bakasura
11,751
653
185
10
0
425,276
2
L
Anubis
8,376
465
111
6
0
321,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role