Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bitesizexd
Geb
Level 87
God Stats
7W - 9L
1,313 SR
Queue Stats
484W - 467L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PuskyTheThird
Morgan Le Fay
Level 126
God Stats
8W - 11L
1,640 SR
Queue Stats
318W - 309L
1,621 Elo+
Solo
Fenrir
Fenrir
SrCattington
Fenrir
Level 158
God Stats
23W - 16L
1,786 SR
Queue Stats
224W - 143L
1,838 Elo+
Party 1
Apollo
Apollo
Thaloko
Apollo
Level 159
God Stats
13W - 6L
1,815 SR
Queue Stats
88W - 41L
1,853 Elo+
Party 1
Team Averages
Level 138
1,611 SR
1,693 Elo+

VS

Team Averages
Level 138
1,585 SR
1,667 Elo+
Loki
Loki
ItzzzJay
Loki
Level 152
God Stats
18W - 9L
1,883 SR
Queue Stats
75W - 68L
1,639 Elo+
Party 2
Sobek
Sobek
KombatEvolv3d
Sobek
Level 160
God Stats
6W - 13L
1,275 SR
Queue Stats
560W - 570L
1,642 Elo+
Party 2
Discordia
Discordia
MaxwellC
Discordia
Level 160
God Stats
2W - 3L
1,447 SR
Queue Stats
232W - 214L
1,729 Elo+
Solo
Apollo
Apollo
MrDiegon
Apollo
Level 69
God Stats
5W - 5L
1,692 SR
Queue Stats
169W - 143L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
OurMemeMachine
Zhong Kui
Level 149
God Stats
3W - 3L
1,626 SR
Queue Stats
78W - 68L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 1
5,834
583
2,465
6,785
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 6
5,792
579
2,485
6,162
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
PuskyTheThird
Morgan Le Fay
10
2 / 0 / 0
5,642
564
3,560
4,424
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
4 / 1 / 2
6,296
630
4,609
6,371
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Thaloko
Apollo
12
11 / 0 / 1
7,626
763
10,545
7,035
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 0
5,402
540
2,734
6,635
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
4,930
493
2,362
9,688
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
MaxwellC
Discordia
10
0 / 2 / 0
5,166
517
2,626
4,564
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
MrDiegon
Apollo
8
0 / 6 / 0
4,780
478
4,355
7,743
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
OurMemeMachine
Zhong Kui
11
3 / 2 / 0
6,211
621
5,338
6,390
4,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
4
4
Deaths
17
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
3
1
0.17
W
0
0
6
3
L
Loki
1
3
0
0.33
L
0
4
0
0
L
Discordia
MaxwellC
Discordia
0
2
0
0
L
Apollo
MrDiegon
Apollo
0
6
0
0
L
Zhong Kui
OurMemeMachine
Zhong Kui
3
2
0
1.5
W
Morgan Le Fay
PuskyTheThird
Morgan Le Fay
2
0
0
2
W
Fenrir
4
1
2
5
W
Apollo
Thaloko
Apollo
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
17,415
30,777
Taken
35,020
12,595
Mitigated
14,011
9,489
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,465
945
0
2,524
6,785
2,660
0
3,822
2,963
0
30,926
W
2,485
912
0
990
6,162
3,307
54
1,197
4,965
9,266
0
L
Loki
2,734
817
0
2,107
6,635
1,848
0
2,388
4,247
0
27,889
L
2,362
376
0
3,099
9,688
4,989
0
2,272
7,416
10,908
0
L
Discordia
MaxwellC
Discordia
2,626
241
0
714
4,564
1,033
0
654
3,910
33,322
0
L
Apollo
MrDiegon
Apollo
4,355
2,901
0
1,776
7,743
1,852
0
731
7,012
0
27,615
L
Zhong Kui
OurMemeMachine
Zhong Kui
5,338
1,550
0
2,862
6,390
4,289
0
0
6,390
31,217
0
W
Morgan Le Fay
PuskyTheThird
Morgan Le Fay
3,560
236
0
1,003
4,424
1,508
0
1,302
3,122
34,662
0
W
Fenrir
4,609
458
0
536
6,371
3,042
0
2,114
4,257
0
31,045
W
Apollo
Thaloko
Apollo
10,545
8,050
0
4,436
7,035
2,078
554
1,891
5,144
0
46,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
26,489
303
Minions Killed
269
0
Camps Cleared
0
1,022,460
Distance Traveled
931,656
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,834
583
70
7
0
208,607
3
W
Geb
5,792
579
17
2
0
195,430
1
L
Loki
5,402
540
62
6
0
204,102
1
L
Sobek
4,930
493
17
2
0
185,567
6
L
Discordia
5,166
517
69
7
0
190,675
3
L
Apollo
4,780
478
55
6
0
184,128
4
L
Zhong Kui
6,211
621
66
7
0
167,184
5
W
Morgan Le Fay
5,642
564
66
7
0
196,421
1
W
Fenrir
6,296
630
62
6
0
224,057
3
W
Apollo
7,626
763
88
9
0
197,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role