Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
a_F75B
Bacchus
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 90L
1,619 Elo+
Party 1
Janus
Janus
zSaiF-22
Janus
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 76L
1,564 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,561 Elo+

VS

Team Averages
Level 93
1,618 SR
1,536 Elo+
Bellona
Bellona
LynchiDreamland
Bellona
Level 65
God Stats
2W - 2L
1,665 SR
Queue Stats
72W - 99L
1,398 Elo+
Solo
Danzaburou
Danzaburou
MVP-Yukito
Danzaburou
Level 65
God Stats
2W - 6L
1,473 SR
Queue Stats
11W - 19L
1,397 Elo+
Solo
Raijin
Raijin
TheoIsDrunk
Raijin
Level 149
God Stats
24W - 17L
1,716 SR
Queue Stats
939W - 337L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 2 / 10
8,554
713
4,370
11,281
5,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
a_F75B
Bacchus
12
6 / 0 / 10
9,425
785
7,369
11,550
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
zSaiF-22
Janus
15
8 / 0 / 10
10,106
842
12,628
6,946
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,845
570
4,894
9,585
5,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
MVP-Yukito
Danzaburou
11
2 / 8 / 0
8,010
668
4,417
9,863
3,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
12
0 / 4 / 2
7,257
605
8,876
7,098
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
10
4.5
L
0
6
2
0.17
L
Danzaburou
MVP-Yukito
Danzaburou
2
8
0
0.25
L
Raijin
0
4
2
0.25
W
Bacchus
a_F75B
Bacchus
6
0
10
11
W
Janus
zSaiF-22
Janus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
18,187
29,777
Taken
26,546
20,861
Mitigated
11,340
10,629
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,370
2,993
722
4,948
11,281
5,199
981
3,694
7,430
0
10,610
L
4,894
469
23
1,867
9,585
5,763
0
6,945
2,595
0
10,515
L
Danzaburou
MVP-Yukito
Danzaburou
4,417
1,202
230
622
9,863
3,309
0
8,097
1,589
0
13,804
L
Raijin
8,876
594
0
514
7,098
2,268
0
4,955
1,873
46,143
0
W
Bacchus
a_F75B
Bacchus
7,369
691
0
1,523
11,550
13,277
255
2,493
8,714
19,675
0
W
Janus
zSaiF-22
Janus
12,628
291
0
3,436
6,946
2,385
685
2,689
4,134
58,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
22,112
152
Minions Killed
119
0
Camps Cleared
0
702,149
Distance Traveled
570,559
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,554
713
39
3
0
245,005
2
L
Bellona
6,845
570
11
1
0
195,118
2
L
Danzaburou
8,010
668
25
2
0
173,207
0
L
Raijin
7,257
605
83
7
0
202,234
0
W
Bacchus
9,425
785
19
2
0
226,838
4
W
Janus
10,106
842
94
8
0
230,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role