Player Matchup

Odin
Odin
HiemsMortem
Odin
Level 79
God Stats
2W - 3L
1,248 SR
Queue Stats
8W - 11L
1,149 Elo+
Party 2
Kukulkan
Kukulkan
Panenka_0104
Kukulkan
Level 16
God Stats
3W - 6L
1,253 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 2
Fenrir
Fenrir
Xeilord
Fenrir
Level 156
God Stats
1W - 4L
1,609 SR
Queue Stats
42W - 39L
1,538 Elo+
Party 2
Team Averages
Level 84
1,370 SR
1,301 Elo+

VS

Team Averages
Level 81
1,522 SR
1,499 Elo+
Bakasura
Bakasura
Crazycrash123
Bakasura
Level 63
God Stats
2W - 3L
1,565 SR
Queue Stats
28W - 19L
1,638 Elo+
Party 1
He Bo
He Bo
FATBOY2002
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,522 Elo+
Party 1
Terra
Terra
KratosPkPDM
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
17,555
566
12,299
18,462
22,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Panenka_0104
Kukulkan
20
3 / 5 / 4
17,931
578
16,250
12,293
7,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Xeilord
Fenrir
20
7 / 7 / 5
18,526
598
22,986
32,183
37,057
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crazycrash123
Bakasura
20
10 / 2 / 3
19,282
622
20,155
20,691
11,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
20
2 / 8 / 13
17,921
578
19,485
22,353
9,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 2 / 7
16,851
544
7,805
27,340
36,803
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
15
15
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Crazycrash123
Bakasura
10
2
3
5.75
L
He Bo
2
8
13
1.06
W
2
3
5
1.5
L
3
2
7
3.25
W
Kukulkan
Panenka_0104
Kukulkan
3
5
4
1
W
Fenrir
Xeilord
Fenrir
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,535
Damage
47,445
62,938
Taken
70,384
66,820
Mitigated
57,499
11,422
Healing
26,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Crazycrash123
Bakasura
20,155
14,257
273
6,648
20,691
11,553
1,157
3,202
17,206
0
51,479
L
He Bo
19,485
251
0
5,839
22,353
9,143
737
4,758
17,595
94,005
0
W
12,299
972
0
670
18,462
22,420
372
6,779
10,740
0
88,624
L
7,805
1,119
4,404
9,748
27,340
36,803
90
8,290
18,660
49,147
0
W
Kukulkan
Panenka_0104
Kukulkan
16,250
1,363
0
1,064
12,293
7,343
587
4,742
6,753
99,133
0
W
Fenrir
Xeilord
Fenrir
22,986
4,990
0
9,688
32,183
37,057
1,327
14,756
15,067
0
73,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,012
Gold Earned
54,054
331
Minions Killed
299
0
Camps Cleared
0
1,385,692
Distance Traveled
1,554,042
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
19,282
622
95
3
0
584,790
0
L
He Bo
17,921
578
136
4
0
469,745
3
W
Odin
17,555
566
102
3
0
534,236
4
L
Terra
16,851
544
68
2
0
499,507
3
W
Kukulkan
17,931
578
155
5
0
406,497
0
W
Fenrir
18,526
598
74
2
0
444,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role