Player Matchup

Loki
Loki
Ares5207
Loki
Level 4
God Stats
0W - 4L
1,041 SR
Queue Stats
5W - 7L
1,033 Elo+
Party 2
Bakasura
Bakasura
SART26
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 57L
1,278 Elo+
Solo
Ra
Ra
W DANERIK W
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,040 Elo+
Party 2
Kukulkan
Kukulkan
fireheart974064
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jay27914949
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,408 SR
1,270 Elo+

VS

Team Averages
Level 30
1,404 SR
1,164 Elo+
Medusa
Medusa
EldritchChair
Medusa
Level 26
God Stats
13W - 9L
1,502 SR
Queue Stats
21W - 24L
1,290 Elo+
Party 1
Bellona
Bellona
LuciferNightroad
Bellona
Level 68
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 11L
953 Elo+
Party 1
Fenrir
Fenrir
QhQxWR3KAG3
Fenrir
Level 27
God Stats
15W - 20L
1,379 SR
Queue Stats
75W - 78L
1,256 Elo+
Party 1
Tiamat
Tiamat
SlyCrunchy
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
997 Elo+
Party 1
Odin
Odin
YaMumaDoneIt
Odin
Level 22
God Stats
5W - 6L
1,397 SR
Queue Stats
6W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 10 / 0
6,851
361
4,386
10,975
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
SART26
Bakasura
5
0 / 9 / 0
5,488
289
747
7,480
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 7 / 0
5,702
300
1,083
5,180
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
2 / 15 / 1
8,343
439
7,721
13,430
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
jay27914949
Tsukuyomi
12
2 / 12 / 1
7,927
417
8,147
18,337
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 9
10,688
563
11,835
9,468
3,513
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 5
12,589
663
8,664
9,714
5,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
15 / 1 / 3
12,079
636
9,035
17,242
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
SlyCrunchy
Tiamat
17
4 / 3 / 3
11,044
581
3,487
10,947
5,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 1 / 6
11,073
583
5,240
8,957
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
6
Kills
46
53
Deaths
8
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
2
10
0
0.2
W
11
2
9
7.75
W
8
1
5
10.5
W
Fenrir
15
1
3
16.5
L
Bakasura
SART26
Bakasura
0
9
0
0
W
Tiamat
SlyCrunchy
Tiamat
4
3
3
1.83
L
0
7
0
0
W
8
1
6
11
L
Kukulkan
2
15
1
0.17
L
Tsukuyomi
jay27914949
Tsukuyomi
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
38,261
55,402
Taken
56,328
17,778
Mitigated
32,285
5,090
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,386
1,101
0
1,411
10,975
2,984
0
801
10,174
0
24,612
W
11,835
7,011
563
1,118
9,468
3,513
4,019
2,475
6,993
0
49,558
W
8,664
3,503
0
4,265
9,714
5,906
4,619
1,875
7,235
0
68,304
W
Fenrir
9,035
3,370
0
5,272
17,242
7,213
1,337
1,447
15,795
0
82,541
L
Bakasura
SART26
Bakasura
747
395
0
216
7,480
2,144
0
0
7,480
0
5,574
W
Tiamat
SlyCrunchy
Tiamat
3,487
1,358
0
2,839
10,947
5,333
3,303
1,020
9,927
41,153
0
L
1,083
471
676
244
5,180
1,096
0
81
5,099
14,418
0
W
5,240
99
0
743
8,957
10,320
1,908
1,987
6,970
0
31,041
L
Kukulkan
7,721
1,099
0
246
13,430
4,730
53
904
12,526
32,533
0
L
Tsukuyomi
jay27914949
Tsukuyomi
8,147
2,627
0
2,297
18,337
6,824
10
1,701
16,636
0
41,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
57,473
201
Minions Killed
461
0
Camps Cleared
0
1,139,482
Distance Traveled
1,663,454
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,851
361
33
2
0
253,498
0
W
Medusa
10,688
563
74
4
0
327,825
2
W
Bellona
12,589
663
130
7
0
294,365
0
W
Fenrir
12,079
636
113
6
0
407,089
0
L
Bakasura
5,488
289
17
1
0
131,110
0
W
Tiamat
11,044
581
91
5
0
295,048
0
L
Ra
5,702
300
24
1
0
206,162
0
W
Odin
11,073
583
53
3
0
339,127
1
L
Kukulkan
8,343
439
54
3
0
272,524
1
L
Tsukuyomi
7,927
417
73
4
0
276,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role