Player Matchup

Anubis
Anubis
DertyFlapJack
Anubis
Level 17
God Stats
4W - 3L
1,660 SR
Queue Stats
6W - 12L
1,432 Elo+
Solo
Ymir
Ymir
gayflow92
Ymir
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 40L
1,500 Elo+
Solo
Chang'e
Chang'e
xYoUr-AmBiTiONx
Chang'e
Level 82
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 2L
1,330 Elo+
Solo
Team Averages
Level 54
1,538 SR
1,421 Elo+

VS

Team Averages
Level 104
1,431 SR
1,457 Elo+
Ra
Ra
CrazyEyez0311
Ra
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
SNiPEr0x1
Gilgamesh
Level 144
God Stats
4W - 5L
1,570 SR
Queue Stats
138W - 127L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Sirdance
Danzaburou
Level 105
God Stats
15W - 32L
1,422 SR
Queue Stats
568W - 787L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,449
604
5,277
9,939
7,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
1 / 6 / 3
8,773
627
6,024
13,773
5,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 1
9,143
653
8,494
12,000
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,896
707
11,215
10,087
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SNiPEr0x1
Gilgamesh
13
4 / 1 / 5
9,803
700
5,880
14,624
14,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Sirdance
Danzaburou
13
4 / 1 / 5
10,017
716
9,388
8,062
2,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
4
3
0.63
W
Gilgamesh
SNiPEr0x1
Gilgamesh
4
1
5
6.5
W
Danzaburou
Sirdance
Danzaburou
4
1
5
6.5
L
Ymir
1
6
3
0.42
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
26,483
35,712
Taken
32,773
17,690
Mitigated
20,316
8,257
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,215
1,071
2,079
2,400
10,087
3,313
657
8,237
1,850
41,456
0
L
5,277
201
366
795
9,939
7,901
148
3,978
5,961
22,294
0
W
Gilgamesh
SNiPEr0x1
Gilgamesh
5,880
1,221
0
2,406
14,624
14,280
359
7,160
7,464
0
23,109
W
Danzaburou
Sirdance
Danzaburou
9,388
2,469
0
1,960
8,062
2,723
1,595
4,398
3,664
0
30,336
L
Ymir
6,024
1,024
0
568
13,773
5,753
392
4,466
9,307
26,536
0
L
8,494
606
2,419
4,109
12,000
4,036
86
2,771
9,229
46,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,716
134
Minions Killed
139
0
Camps Cleared
0
707,273
Distance Traveled
770,516
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,896
707
73
5
0
248,488
3
L
Anubis
8,449
604
25
2
0
238,831
0
W
Gilgamesh
9,803
700
22
2
0
274,128
4
W
Danzaburou
10,017
716
44
3
0
247,900
5
L
Ymir
8,773
627
40
3
0
195,881
0
L
Chang'e
9,143
653
69
5
0
272,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role