Player Matchup

Tsukuyomi
Tsukuyomi
Cipher_ray543
Tsukuyomi
Level 105
God Stats
1W - 3L
1,380 SR
Queue Stats
11W - 24L
1,413 Elo+
Party 3
Ra
Ra
GANDS-15
Ra
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
11W - 29L
1,410 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ISAFRESITA
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 28L
1,395 Elo+
Party 3
Sun Wukong
Sun Wukong
Maeve-Remix
Sun Wukong
Level 156
God Stats
0W - 1L
1,611 SR
Queue Stats
229W - 244L
1,548 Elo+
Party 3
Hachiman
Hachiman
RYFERX
Hachiman
Level 68
God Stats
1W - 2L
1,539 SR
Queue Stats
13W - 16L
1,544 Elo+
Party 3
Team Averages
Level 100
1,506 SR
1,462 Elo+

VS

Team Averages
Level 111
1,541 SR
1,554 Elo+
Chiron
Chiron
Iresence
Chiron
Level 159
God Stats
13W - 2L
1,620 SR
Queue Stats
270W - 250L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Maesence
Morgan Le Fay
Level 58
God Stats
10W - 7L
1,543 SR
Queue Stats
182W - 155L
1,567 Elo+
Party 2
Osiris
Osiris
MediocreBlooobis
Osiris
Level 134
God Stats
10W - 9L
1,514 SR
Queue Stats
352W - 321L
1,589 Elo+
Party 1
Loki
Loki
Rodcon2312
Loki
Level 105
God Stats
7W - 4L
1,483 SR
Queue Stats
289W - 270L
1,547 Elo+
Party 1
Cerberus
Cerberus
the-weed-weasel
Cerberus
Level 98
God Stats
8W - 6L
1,544 SR
Queue Stats
132W - 124L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cipher_ray543
Tsukuyomi
15
2 / 4 / 5
10,002
435
6,513
15,615
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 5 / 5
10,596
461
6,464
13,960
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ISAFRESITA
Morgan Le Fay
16
1 / 5 / 3
10,004
435
12,159
12,663
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Maeve-Remix
Sun Wukong
17
1 / 5 / 2
10,965
477
13,348
22,297
21,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
RYFERX
Hachiman
15
3 / 5 / 3
9,834
428
8,763
14,884
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Iresence
Chiron
20
6 / 3 / 6
14,063
611
18,722
17,111
7,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Maesence
Morgan Le Fay
16
0 / 5 / 5
11,035
480
5,705
13,620
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 8
13,889
604
15,833
21,362
22,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 1 / 6
13,387
582
10,695
14,965
5,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
15
2 / 2 / 11
11,091
482
6,688
17,761
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
24
24
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cipher_ray543
Tsukuyomi
2
4
5
1.13
L
2
5
5
0.9
L
Morgan Le Fay
ISAFRESITA
Morgan Le Fay
1
5
3
0.5
W
Chiron
Iresence
Chiron
6
3
6
3
W
Morgan Le Fay
Maesence
Morgan Le Fay
0
5
5
0.5
L
Sun Wukong
Maeve-Remix
Sun Wukong
1
5
2
0.4
W
7
0
8
11
L
Hachiman
RYFERX
Hachiman
3
5
3
0.9
W
9
1
6
12
W
Cerberus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
57,643
79,419
Taken
84,819
44,312
Mitigated
61,252
15,256
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cipher_ray543
Tsukuyomi
6,513
1,024
0
577
15,615
5,370
27
2,797
12,818
0
64,073
L
6,464
330
2,248
4,354
13,960
9,387
190
3,131
10,829
63,399
0
L
Morgan Le Fay
ISAFRESITA
Morgan Le Fay
12,159
1,361
0
1,432
12,663
4,743
311
4,203
8,460
68,867
0
W
Chiron
Iresence
Chiron
18,722
8,679
1,092
9,009
17,111
7,893
3,725
2,383
14,644
0
134,564
W
Morgan Le Fay
Maesence
Morgan Le Fay
5,705
501
0
2,232
13,620
5,766
660
6,571
6,803
74,551
0
L
Sun Wukong
Maeve-Remix
Sun Wukong
13,348
2,460
0
5,166
22,297
21,028
0
5,532
16,765
0
69,707
W
15,833
5,072
0
4,755
21,362
22,721
0
5,224
15,984
9,312
92,497
L
Hachiman
RYFERX
Hachiman
8,763
4,233
0
1,479
14,884
3,784
621
2,237
12,647
0
48,357
W
10,695
3,596
0
5,766
14,965
5,548
0
3,021
11,910
0
103,498
W
Cerberus
6,688
315
0
3,574
17,761
19,324
745
6,134
11,405
45,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
63,465
543
Minions Killed
797
0
Camps Cleared
0
2,267,372
Distance Traveled
2,202,434
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,002
435
106
5
0
495,162
1
L
Ra
10,596
461
114
5
0
451,787
4
L
Morgan Le Fay
10,004
435
118
5
0
445,038
3
W
Chiron
14,063
611
220
10
0
436,793
3
W
Morgan Le Fay
11,035
480
116
5
0
409,943
9
L
Sun Wukong
10,965
477
129
6
0
447,183
3
W
Osiris
13,889
604
184
8
0
452,476
4
L
Hachiman
9,834
428
76
3
0
428,202
3
W
Loki
13,387
582
165
7
0
460,020
5
W
Cerberus
11,091
482
112
5
0
443,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role