Player Matchup

Ra
Ra
CarlittoHolmes
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Hades
Hades
ManneredHewwo
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,801 Elo+
Solo
Izanami
Izanami
NickTheLobster
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Ne Zha
Ne Zha
TheNuggeting
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,411 Elo+
Solo
Tiamat
Tiamat
crycard
Tiamat
Level 10
God Stats
3W - 1L
1,591 SR
Queue Stats
4W - 1L
1,808 Elo+
Solo
Team Averages
Level 9
1,518 SR
1,666 Elo+

VS

Team Averages
Level 19
1,543 SR
1,558 Elo+
Chaac
Chaac
BewareOrbs-
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HowToPly101
Morgan Le Fay
Level 23
God Stats
23W - 16L
1,610 SR
Queue Stats
54W - 41L
1,452 Elo+
Solo
Hachiman
Hachiman
Kryptic496
Hachiman
Level 22
God Stats
1W - 2L
1,377 SR
Queue Stats
10W - 16L
1,455 Elo+
Solo
Arachne
Arachne
YTFrauzashi
Arachne
Level 7
God Stats
11W - 4L
1,877 SR
Queue Stats
94W - 84L
1,671 Elo+
Solo
Tyr
Tyr
x1ShyBanditx
Tyr
Level 28
God Stats
4W - 2L
1,349 SR
Queue Stats
69W - 69L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 16 / 3
8,676
377
7,876
17,726
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
7,352
320
926
2,881
1,529
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 6 / 1
12,758
555
25,096
22,646
9,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
12
1 / 13 / 1
8,706
379
7,008
19,594
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
crycard
Tiamat
13
0 / 13 / 2
8,716
379
5,427
20,455
25,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
12,110
527
10,590
22,608
26,051
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
HowToPly101
Morgan Le Fay
19
3 / 2 / 12
12,773
555
10,378
15,922
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kryptic496
Hachiman
16
4 / 6 / 11
12,119
527
8,258
15,930
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
YTFrauzashi
Arachne
20
24 / 1 / 9
14,260
620
27,505
23,652
10,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 2 / 17
13,285
578
9,024
28,723
28,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
9
Kills
47
48
Deaths
15
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
2
16
3
0.22
W
Morgan Le Fay
HowToPly101
Morgan Le Fay
3
2
12
4.5
W
Hachiman
Kryptic496
Hachiman
4
6
11
1.58
L
0
0
2
1
L
6
6
1
1.08
L
Ne Zha
1
13
1
0.12
W
Arachne
YTFrauzashi
Arachne
24
1
9
28.5
L
Tiamat
crycard
Tiamat
0
13
2
0.08
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
65,755
83,302
Taken
106,835
46,618
Mitigated
78,219
13,813
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,590
1,240
0
7,760
22,608
26,051
433
5,819
16,679
0
74,947
L
7,876
1,688
211
775
17,726
4,464
72
2,994
14,512
21,063
0
W
Morgan Le Fay
HowToPly101
Morgan Le Fay
10,378
1,482
170
2,483
15,922
7,106
3,251
1,952
13,926
111,342
0
W
Hachiman
Kryptic496
Hachiman
8,258
6,414
0
4,349
15,930
5,632
2,125
3,496
12,290
0
76,196
L
926
256
0
1,581
2,881
1,529
0
0
2,881
6,090
0
L
25,096
20,406
0
5,986
22,646
9,036
3,398
3,296
19,208
0
118,280
L
Ne Zha
7,008
2,311
0
3,236
19,594
6,036
488
2,648
16,852
0
39,065
W
Arachne
YTFrauzashi
Arachne
27,505
21,846
0
7,151
23,652
10,669
607
5,090
16,311
0
103,182
L
Tiamat
crycard
Tiamat
5,427
801
0
2,024
20,455
25,553
272
2,598
17,520
36,522
0
W
9,024
1,060
0
6,418
28,723
28,761
407
5,627
22,812
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
64,547
350
Minions Killed
534
0
Camps Cleared
0
1,301,676
Distance Traveled
2,207,632
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,110
527
130
6
0
423,192
0
L
Ra
8,676
377
20
1
0
291,306
1
W
Morgan Le Fay
12,773
555
166
7
0
434,841
1
W
Hachiman
12,119
527
83
4
0
391,705
0
L
Hades
7,352
320
18
1
0
35,020
0
L
Izanami
12,758
555
193
8
0
354,150
0
L
Ne Zha
8,706
379
71
3
0
290,209
0
W
Arachne
14,260
620
123
5
0
511,581
2
L
Tiamat
8,716
379
48
2
0
330,991
0
W
Tyr
13,285
578
32
1
0
446,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role