Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ahsent
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Bacchus
Bacchus
Jibzinthedunya
Bacchus
Level 5
God Stats
2W - 3L
1,712 SR
Queue Stats
2W - 6L
1,519 Elo+
Party 1
Bellona
Bellona
godisdiaomao
Bellona
Level 16
God Stats
11W - 7L
1,946 SR
Queue Stats
209W - 213L
1,566 Elo+
Solo
Kukulkan
Kukulkan
lor123lor
Kukulkan
Level 8
God Stats
9W - 5L
1,639 SR
Queue Stats
15W - 11L
1,610 Elo+
Party 1
Team Averages
Level 13
1,659 SR
1,579 Elo+

VS

Team Averages
Level 14
1,498 SR
1,581 Elo+
Chiron
Chiron
 
Chiron
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chaos2morrow
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,732 Elo+
Solo
Cerberus
Cerberus
Godwok3n
Cerberus
Level 5
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 3L
1,626 Elo+
Solo
King Arthur
King Arthur
RootIsBad
King Arthur
Level 23
God Stats
6W - 3L
1,655 SR
Queue Stats
121W - 112L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 1
7,705
453
2,998
10,470
4,172
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Ahsent
Artemis
12
3 / 6 / 1
7,718
454
2,872
12,226
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 2
7,998
470
2,984
13,259
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
godisdiaomao
Bellona
16
2 / 5 / 1
9,783
575
7,701
14,117
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
lor123lor
Kukulkan
15
2 / 3 / 2
8,855
521
6,818
8,241
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 1 / 7
11,816
695
15,128
7,505
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
17
9 / 0 / 4
10,650
626
11,624
8,431
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Chaos2morrow
Morgan Le Fay
15
0 / 1 / 6
9,037
532
4,033
7,124
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Godwok3n
Cerberus
12
0 / 6 / 2
7,826
460
1,640
11,048
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RootIsBad
King Arthur
17
5 / 2 / 3
10,186
599
7,657
11,848
8,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
21
21
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
W
Chiron
 
Chiron
7
1
7
10.5
W
Fenrir
 
Fenrir
9
0
4
11
L
Artemis
Ahsent
Artemis
3
6
1
0.58
W
Morgan Le Fay
Chaos2morrow
Morgan Le Fay
0
1
6
3
W
Cerberus
Godwok3n
Cerberus
0
6
2
0.17
L
1
4
2
0.5
W
King Arthur
RootIsBad
King Arthur
5
2
3
3.25
L
Bellona
godisdiaomao
Bellona
2
5
1
0.5
L
Kukulkan
lor123lor
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
40,082
58,313
Taken
45,956
29,340
Mitigated
27,973
10,021
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,998
1,222
0
768
10,470
4,172
0
1,193
9,217
0
44,214
W
Chiron
 
Chiron
15,128
7,595
457
3,988
7,505
2,833
972
1,640
5,865
0
99,647
W
Fenrir
 
Fenrir
11,624
1,697
0
5,052
8,431
4,137
622
315
8,116
0
71,274
L
Artemis
Ahsent
Artemis
2,872
1,218
0
1,925
12,226
3,523
0
1,023
11,119
0
41,241
W
Morgan Le Fay
Chaos2morrow
Morgan Le Fay
4,033
200
0
1,451
7,124
2,828
907
1,869
5,255
69,409
0
W
Cerberus
Godwok3n
Cerberus
1,640
148
0
1,230
11,048
9,386
23
4,716
6,332
25,767
0
L
2,984
413
618
3,537
13,259
8,472
0
681
12,539
20,404
0
W
King Arthur
RootIsBad
King Arthur
7,657
1,291
0
610
11,848
8,789
804
1,392
10,456
0
59,345
L
Bellona
godisdiaomao
Bellona
7,701
1,977
0
2,423
14,117
10,379
936
687
13,318
0
68,846
L
Kukulkan
lor123lor
Kukulkan
6,818
734
0
750
8,241
2,794
0
1,800
6,359
68,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
49,515
498
Minions Killed
619
0
Camps Cleared
0
1,611,825
Distance Traveled
1,677,387
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,705
453
79
5
0
361,289
0
W
Chiron
11,816
695
160
9
0
308,721
2
W
Fenrir
10,650
626
114
7
0
401,049
10
L
Artemis
7,718
454
83
5
0
292,303
0
W
Morgan Le Fay
9,037
532
137
8
0
330,597
2
W
Cerberus
7,826
460
95
6
0
283,753
1
L
Bacchus
7,998
470
38
2
0
324,954
4
W
King Arthur
10,186
599
113
7
0
353,267
4
L
Bellona
9,783
575
154
9
0
311,771
4
L
Kukulkan
8,855
521
144
8
0
321,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role