Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DiesAl0t
Sylvanus
Level 160
God Stats
2W - 4L
1,986 SR
Queue Stats
150W - 111L
1,664 Elo+
Party 1
Sol
Sol
OnlyFαns
Sol
Level 153
God Stats
2W - 0L
1,772 SR
Queue Stats
18W - 11L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
Shiin21
Ne Zha
Level 26
God Stats
1W - 0L
1,390 SR
Queue Stats
28W - 15L
1,500 Elo+
Party 1
Team Averages
Level 125
1,662 SR
1,565 Elo+

VS

Team Averages
Level 95
1,586 SR
1,468 Elo+
Kukulkan
Kukulkan
Hitcherxb1
Kukulkan
Level 17
God Stats
6W - 7L
1,650 SR
Queue Stats
10W - 16L
1,545 Elo+
Party 2
King Arthur
King Arthur
JoSoNasty
King Arthur
Level 138
God Stats
4W - 8L
1,398 SR
Queue Stats
74W - 102L
1,437 Elo+
Party 2
Medusa
Medusa
SenpaiSRAP
Medusa
Level 122
God Stats
3W - 1L
1,542 SR
Queue Stats
63W - 88L
1,442 Elo+
Party 2
Fafnir
Fafnir
invaderjerm
Fafnir
Level 101
God Stats
1W - 1L
1,754 SR
Queue Stats
69W - 89L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
9 / 2 / 7
11,144
1,013
16,501
10,791
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DiesAl0t
Sylvanus
15
4 / 1 / 9
10,084
917
7,324
15,046
14,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 8
10,527
957
17,419
9,767
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Shiin21
Ne Zha
15
3 / 3 / 11
10,100
918
8,492
9,850
4,278
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hitcherxb1
Kukulkan
14
0 / 5 / 3
8,154
741
8,147
11,571
4,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
JoSoNasty
King Arthur
15
4 / 6 / 3
9,025
820
8,527
15,595
12,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
SenpaiSRAP
Medusa
15
2 / 6 / 5
9,020
820
7,327
17,594
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
1 / 5 / 1
8,012
728
2,798
13,870
16,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
7
9
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
2
7
6.25
W
Sylvanus
DiesAl0t
Sylvanus
4
1
9
8.5
L
Kukulkan
Hitcherxb1
Kukulkan
0
5
3
0.3
L
King Arthur
JoSoNasty
King Arthur
4
6
3
0.92
W
6
3
8
3.33
L
Medusa
SenpaiSRAP
Medusa
2
6
5
0.75
W
Ne Zha
Shiin21
Ne Zha
3
3
11
2.83
L
Fafnir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
26,799
45,454
Taken
58,630
28,069
Mitigated
39,540
21,655
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,501
7,715
0
3,789
10,791
5,386
1,396
3,004
7,787
0
59,699
W
Sylvanus
DiesAl0t
Sylvanus
7,324
1,213
3,086
8,699
15,046
14,568
697
4,473
10,573
23,838
0
L
Kukulkan
Hitcherxb1
Kukulkan
8,147
1,126
0
445
11,571
4,302
0
3,227
8,344
46,741
0
L
King Arthur
JoSoNasty
King Arthur
8,527
1,084
0
1,277
15,595
12,818
0
4,469
11,126
0
30,868
W
17,419
8,635
0
3,173
9,767
3,837
5,654
1,249
8,518
51,232
0
L
Medusa
SenpaiSRAP
Medusa
7,327
2,745
0
1,176
17,594
6,310
0
11,090
6,504
0
28,685
W
Ne Zha
Shiin21
Ne Zha
8,492
3,555
0
2,908
9,850
4,278
787
3,066
6,677
0
34,709
L
Fafnir
2,798
1,201
0
1,585
13,870
16,110
0
6,682
7,188
11,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
34,211
220
Minions Killed
215
13
Camps Cleared
8
940,354
Distance Traveled
760,540
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,144
1,013
71
6
2
250,746
2
W
Sylvanus
10,084
917
26
2
2
215,153
1
L
Kukulkan
8,154
741
90
8
2
189,783
2
L
King Arthur
9,025
820
54
5
3
188,525
2
W
Sol
10,527
957
76
7
3
232,153
1
L
Medusa
9,020
820
55
5
3
189,735
1
W
Ne Zha
10,100
918
47
4
6
242,302
4
L
Fafnir
8,012
728
16
1
0
192,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role