Player Matchup

Chaac
Chaac
Crash1Reborn-1
Chaac
Level 29
God Stats
8W - 11L
1,468 SR
Queue Stats
54W - 55L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
DasMonkeh
Ah Puch
Level 41
God Stats
9W - 1L
1,548 SR
Queue Stats
91W - 108L
1,347 Elo+
Party 1
Fenrir
Fenrir
kdavidson76
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,605 Elo+
Solo
Team Averages
Level 57
1,505 SR
1,438 Elo+

VS

Team Averages
Level 51
1,373 SR
1,367 Elo+
Artemis
Artemis
Blanco_Genesis
Artemis
Level 27
God Stats
51W - 56L
1,474 SR
Queue Stats
88W - 118L
1,336 Elo+
Party 2
Ares
Ares
clownshoeess
Ares
Level 44
God Stats
3W - 8L
1,165 SR
Queue Stats
338W - 473L
1,394 Elo+
Party 2
Bastet
Bastet
lCIoudI
Bastet
Level 83
God Stats
41W - 27L
1,479 SR
Queue Stats
88W - 121L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 9
13,564
754
17,101
20,657
20,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
DasMonkeh
Ah Puch
17
7 / 4 / 15
12,877
715
18,999
12,315
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
17
9 / 5 / 10
13,193
733
13,906
15,034
7,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
11,648
647
12,283
17,318
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 9
11,661
648
6,819
21,781
25,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
lCIoudI
Bastet
17
8 / 9 / 3
12,789
711
12,990
18,047
6,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
25
Kills
12
12
Deaths
25
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
9
3
9
4.5
W
Ah Puch
DasMonkeh
Ah Puch
7
4
15
3.63
L
1
9
9
0.61
W
Fenrir
9
5
10
2.8
L
Bastet
lCIoudI
Bastet
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
32,092
48,006
Taken
57,146
33,355
Mitigated
38,959
13,061
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,283
3,975
0
1,707
17,318
6,738
49
8,574
8,744
0
49,262
W
17,101
1,812
0
8,664
20,657
20,660
178
3,290
17,367
9,753
51,744
W
Ah Puch
DasMonkeh
Ah Puch
18,999
410
0
1,630
12,315
4,909
471
2,014
10,301
67,912
0
L
6,819
538
0
502
21,781
25,650
215
8,825
12,956
19,024
0
W
Fenrir
13,906
2,368
0
2,767
15,034
7,786
1,275
1,515
13,519
0
48,024
L
Bastet
lCIoudI
Bastet
12,990
3,922
0
211
18,047
6,571
0
3,581
14,466
0
27,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
36,098
234
Minions Killed
129
0
Camps Cleared
0
874,350
Distance Traveled
829,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,648
647
84
5
0
268,194
0
W
Chaac
13,564
754
85
5
0
286,230
3
W
Ah Puch
12,877
715
100
6
0
284,485
0
L
Ares
11,661
648
17
1
0
243,602
1
W
Fenrir
13,193
733
49
3
0
303,635
1
L
Bastet
12,789
711
28
2
0
318,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role