Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
AkujiAZ
Xbalanque
Level 16
God Stats
5W - 1L
1,550 SR
Queue Stats
27W - 30L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EzlyClapped
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,368 SR
Queue Stats
219W - 235L
1,472 Elo+
Solo
Ymir
Ymir
MyGodamnsacc
Ymir
Level 5
God Stats
3W - 0L
1,664 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Merlin
Merlin
magispore
Merlin
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
37W - 40L
1,522 Elo+
Party 1
Team Averages
Level 38
1,472 SR
1,500 Elo+

VS

Team Averages
Level 21
1,479 SR
1,464 Elo+
Olorun
Olorun
Daycleaver
Olorun
Level 26
God Stats
0W - 3L
1,225 SR
Queue Stats
5W - 7L
1,534 Elo+
Party 3
Kali
Kali
Gage214
Kali
Level 27
God Stats
2W - 1L
1,459 SR
Queue Stats
123W - 131L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaChery
Sun Wukong
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
39W - 32L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
PutyaBalsinmouf
Cthulhu
Level 14
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
angeldbc
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 0 / 1
7,485
680
7,935
8,926
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
AkujiAZ
Xbalanque
8
1 / 2 / 1
5,299
482
2,981
4,762
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
EzlyClapped
Morgan Le Fay
11
3 / 2 / 1
6,461
587
8,171
5,633
5,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 2
4,592
417
688
4,575
3,227
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
magispore
Merlin
10
1 / 1 / 4
5,990
545
2,134
4,368
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daycleaver
Olorun
10
2 / 4 / 0
5,806
528
4,073
5,835
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Gage214
Kali
8
1 / 4 / 2
5,298
482
2,178
7,874
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
PapaChery
Sun Wukong
9
1 / 3 / 1
5,326
484
2,815
8,288
3,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 1
5,125
466
2,973
6,423
3,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
angeldbc
Danzaburou
10
1 / 1 / 2
5,888
535
2,236
4,126
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
1
10.5
W
Xbalanque
AkujiAZ
Xbalanque
1
2
1
0.75
L
Olorun
Daycleaver
Olorun
2
4
0
0.5
W
Morgan Le Fay
EzlyClapped
Morgan Le Fay
3
2
1
1.75
L
Kali
Gage214
Kali
1
4
2
0.5
W
0
1
2
1
L
Sun Wukong
PapaChery
Sun Wukong
1
3
1
0.5
L
1
3
1
0.5
L
Danzaburou
angeldbc
Danzaburou
1
1
2
2
W
Merlin
magispore
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
14,275
28,264
Taken
32,546
13,449
Mitigated
11,257
15,493
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,935
2,685
0
11,369
8,926
2,866
0
1,828
7,098
0
42,582
W
Xbalanque
AkujiAZ
Xbalanque
2,981
1,304
0
1,529
4,762
1,126
0
1,285
3,477
0
24,909
L
Olorun
Daycleaver
Olorun
4,073
2,001
34
1,448
5,835
1,556
0
1,437
4,158
27,278
0
W
Morgan Le Fay
EzlyClapped
Morgan Le Fay
8,171
1,146
0
2,086
5,633
5,032
218
530
5,103
37,748
0
L
Kali
Gage214
Kali
2,178
988
0
860
7,874
2,386
0
3,737
4,091
0
23,148
W
688
386
0
0
4,575
3,227
0
919
3,656
9,245
0
L
Sun Wukong
PapaChery
Sun Wukong
2,815
813
0
2,881
8,288
3,191
0
4,647
3,641
0
20,120
L
2,973
368
0
1,300
6,423
3,243
28
837
5,574
7,318
0
L
Danzaburou
angeldbc
Danzaburou
2,236
1,111
0
1,043
4,126
881
0
37
4,089
0
29,002
W
Merlin
magispore
Merlin
2,134
238
0
509
4,368
1,198
146
2,484
1,884
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
27,443
273
Minions Killed
218
0
Camps Cleared
0
945,716
Distance Traveled
906,236
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,485
680
79
7
0
212,328
4
W
Xbalanque
5,299
482
48
4
0
181,904
4
L
Olorun
5,806
528
51
5
0
180,573
3
W
Morgan Le Fay
6,461
587
65
6
0
161,535
2
L
Kali
5,298
482
53
5
0
202,826
0
W
Ymir
4,592
417
15
1
0
182,801
0
L
Sun Wukong
5,326
484
46
4
0
191,030
0
L
Cthulhu
5,125
466
10
1
0
156,737
0
L
Danzaburou
5,888
535
58
5
0
175,070
1
W
Merlin
5,990
545
66
6
0
207,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role