Player Matchup

Artemis
Artemis
Gold V
DeathChef90
Artemis
Gold V
Level 154
God Stats
33W - 24L
1,500 SR
Queue Stats
477W - 474L
1,429 MMR
Solo
Cthulhu
Cthulhu
Gold V
Heavens Ghosts
Cthulhu
Gold V
Level 147
God Stats
0W - 2L
1,323 SR
Queue Stats
101W - 101L
1,394 MMR
Solo
Awilix
Awilix
Gold V
M4L x GHOST
Awilix
Gold V
Level 143
God Stats
5W - 3L
1,879 SR
Queue Stats
57W - 50L
1,345 MMR
Solo
Scylla
Scylla
Bronze III
anthonyfufu
Scylla
Bronze III
Level 48
God Stats
0W - 2L
1,443 SR
Queue Stats
17W - 31L
1,325 MMR
Solo
Aphrodite
Aphrodite
Gold III
deyanmaster
Aphrodite
Gold III
Level 127
God Stats
3W - 4L
1,639 SR
Queue Stats
226W - 214L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,557 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,523 SR
1,414 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Kroniix-7-
Ymir
Gold V
Level 88
God Stats
41W - 35L
1,615 SR
Queue Stats
148W - 154L
1,241 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Rayz-6-
Danzaburou
Gold III
Level 108
God Stats
36W - 20L
1,673 SR
Queue Stats
111W - 115L
1,497 MMR
Party 1
Tyr
Tyr
Gold III
ewaldo515
Tyr
Gold III
Level 155
God Stats
1W - 0L
1,328 SR
Queue Stats
216W - 222L
1,392 MMR
Solo
Ra
Ra
Gold V
lenny_el_javi_PR
Ra
Gold V
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeathChef90
Artemis
17
2 / 7 / 3
10,155
484
6,750
13,740
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 6 / 2
8,069
384
6,449
19,774
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
16
2 / 5 / 4
9,886
471
6,170
14,391
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
0 / 7 / 1
8,370
399
4,133
9,589
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
deyanmaster
Aphrodite
16
3 / 8 / 2
10,226
487
8,525
16,280
15,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayAthenaCerberusBaba YagaCu Chulainn

VS

Bans
PersephoneGilgameshChaacGebAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 0 / 9
12,532
597
7,759
13,808
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 19
11,862
565
5,881
17,897
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Rayz-6-
Danzaburou
19
14 / 1 / 8
14,521
691
17,268
16,888
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 8
12,933
616
8,316
17,236
17,301
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 1 / 9
13,565
646
12,279
10,250
4,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
8
Kills
33
33
Deaths
8
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
9
11.5
L
Artemis
DeathChef90
Artemis
2
7
3
0.5
L
1
6
2
0.33
W
1
3
19
3.5
L
Awilix
2
5
4
0.8
W
Danzaburou
Rayz-6-
Danzaburou
14
1
8
18
L
Scylla
0
7
1
0.07
L
Aphrodite
deyanmaster
Aphrodite
3
8
2
0.5
W
5
3
8
3
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
51,503
73,774
Taken
76,079
46,020
Mitigated
55,277
14,939
Healing
33,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,759
3,498
0
1,932
13,808
5,650
3,681
2,774
10,994
0
82,892
L
Artemis
DeathChef90
Artemis
6,750
3,840
0
3,344
13,740
4,760
0
924
12,816
0
77,990
L
6,449
417
0
3,235
19,774
17,627
56
7,642
12,132
26,309
0
W
5,881
1,104
0
4,910
17,897
20,664
163
5,103
12,741
26,053
0
L
Awilix
6,170
2,249
0
918
14,391
4,949
0
2,698
11,693
0
80,342
W
Danzaburou
Rayz-6-
Danzaburou
17,268
8,231
0
11,295
16,888
6,748
10,175
5,503
11,347
0
111,239
L
Scylla
4,133
394
0
588
9,589
2,774
913
3,805
5,784
41,784
0
L
Aphrodite
deyanmaster
Aphrodite
8,525
1,052
573
6,281
16,280
15,910
648
3,453
12,827
49,079
0
W
8,316
925
0
6,155
17,236
17,301
1,422
5,851
11,373
0
65,918
W
12,279
1,255
3,548
5,934
10,250
4,914
1,149
3,776
5,781
96,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
65,413
477
Minions Killed
553
0
Camps Cleared
0
1,568,557
Distance Traveled
2,059,952
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,532
597
103
5
0
487,283
0
L
Artemis
10,155
484
148
7
0
321,150
2
L
Cthulhu
8,069
384
32
2
0
304,776
4
W
Ymir
11,862
565
35
2
0
388,272
3
L
Awilix
9,886
471
123
6
0
396,822
4
W
Danzaburou
14,521
691
127
6
0
386,602
2
L
Scylla
8,370
399
74
4
0
280,702
0
L
Aphrodite
10,226
487
100
5
0
265,107
0
W
Tyr
12,933
616
127
6
0
397,162
5
W
Ra
13,565
646
161
8
0
400,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role