Player Matchup

Tiamat
Tiamat
J_D186
Tiamat
Level 67
God Stats
22W - 17L
1,628 SR
Queue Stats
184W - 166L
1,517 Elo+
Party 1
Hercules
Hercules
KhamrenLee
Hercules
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
453W - 403L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
WaleeBTW
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 129L
1,586 Elo+
Party 1
Team Averages
Level 55
1,543 SR
1,536 Elo+

VS

Team Averages
Level 31
1,570 SR
1,436 Elo+
Neith
Neith
AtomDubi
Neith
Level 24
God Stats
12W - 11L
1,538 SR
Queue Stats
27W - 31L
1,401 Elo+
Party 2
Bellona
Bellona
MonkeyeknoM8231
Bellona
Level 14
God Stats
6W - 6L
1,528 SR
Queue Stats
11W - 19L
1,330 Elo+
Solo
Ah Puch
Ah Puch
PrimalWeest
Ah Puch
Level 55
God Stats
1W - 1L
1,646 SR
Queue Stats
261W - 240L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
J_D186
Tiamat
18
2 / 7 / 16
14,105
641
15,835
20,621
13,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
KhamrenLee
Hercules
17
3 / 10 / 10
13,425
610
8,042
25,546
23,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WaleeBTW
Danzaburou
20
16 / 9 / 3
19,247
875
33,967
33,251
14,108
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtomDubi
Neith
17
3 / 11 / 13
13,692
622
11,519
18,139
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 6 / 16
14,235
647
15,452
28,726
31,236
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
PrimalWeest
Ah Puch
20
19 / 4 / 6
17,573
799
41,882
22,622
14,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
21
Kills
25
26
Deaths
21
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
AtomDubi
Neith
3
11
13
0.86
W
Tiamat
J_D186
Tiamat
2
7
16
1.43
W
Hercules
KhamrenLee
Hercules
3
10
10
0.8
L
3
6
16
1.83
L
Ah Puch
PrimalWeest
Ah Puch
19
4
6
5.5
W
Danzaburou
WaleeBTW
Danzaburou
16
9
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,844
Damage
68,853
79,418
Taken
69,487
50,833
Mitigated
53,055
22,764
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AtomDubi
Neith
11,519
4,094
0
2,728
18,139
7,315
313
3,125
15,014
0
38,159
W
Tiamat
J_D186
Tiamat
15,835
224
215
6,419
20,621
13,463
232
10,669
9,952
53,717
0
W
Hercules
KhamrenLee
Hercules
8,042
1,095
0
3,175
25,546
23,262
147
15,254
10,079
0
26,155
L
15,452
4,862
0
4,964
28,726
31,236
365
5,252
23,474
527
46,051
L
Ah Puch
PrimalWeest
Ah Puch
41,882
1,652
0
9,892
22,622
14,504
1,056
7,458
15,164
117,637
0
W
Danzaburou
WaleeBTW
Danzaburou
33,967
19,881
0
12,955
33,251
14,108
2,302
16,424
16,827
0
102,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
45,500
228
Minions Killed
245
0
Camps Cleared
0
1,080,702
Distance Traveled
1,115,925
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,692
622
54
2
0
316,974
1
W
Tiamat
14,105
641
68
3
0
379,141
0
W
Hercules
13,425
610
27
1
0
366,361
2
L
Bellona
14,235
647
56
3
0
412,084
0
L
Ah Puch
17,573
799
135
6
0
386,867
1
W
Danzaburou
19,247
875
133
6
0
335,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role