Player Matchup

Tiamat
Tiamat
AfroLegend
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,713 Elo+
Solo
Merlin
Merlin
Anti_Jume
Merlin
Level 27
God Stats
2W - 2L
1,750 SR
Queue Stats
75W - 82L
1,476 Elo+
Party 2
Artemis
Artemis
Druid4565
Artemis
Level 26
God Stats
18W - 14L
1,705 SR
Queue Stats
354W - 330L
1,562 Elo+
Solo
Guan Yu
Guan Yu
FreshTape
Guan Yu
Level 24
God Stats
12W - 6L
1,562 SR
Queue Stats
133W - 124L
1,545 Elo+
Solo
Bakasura
Bakasura
ThiccLil_G
Bakasura
Level 22
God Stats
3W - 3L
1,553 SR
Queue Stats
286W - 302L
1,532 Elo+
Party 2
Team Averages
Level 25
1,614 SR
1,566 Elo+

VS

Team Averages
Level 23
1,577 SR
1,671 Elo+
Jormungandr
Jormungandr
HeyFromBrasil
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,750 Elo+
Party 1
Apollo
Apollo
Nastahlgia
Apollo
Level 28
God Stats
36W - 25L
1,586 SR
Queue Stats
222W - 138L
1,657 Elo+
Party 1
Bellona
Bellona
SOLODIFFKINAD
Bellona
Level 7
God Stats
18W - 1L
1,962 SR
Queue Stats
45W - 14L
1,770 Elo+
Party 1
Hercules
Hercules
fancynips
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,735 Elo+
Party 1
Thanatos
Thanatos
littleguy63
Thanatos
Level 28
God Stats
5W - 7L
1,339 SR
Queue Stats
142W - 140L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AfroLegend
Tiamat
7
0 / 9 / 1
4,915
378
2,530
7,402
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Anti_Jume
Merlin
9
0 / 4 / 0
5,450
419
2,237
7,294
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Druid4565
Artemis
11
1 / 4 / 1
6,518
501
3,893
7,915
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
FreshTape
Guan Yu
11
1 / 1 / 0
6,831
525
5,685
10,139
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
ThiccLil_G
Bakasura
11
1 / 4 / 0
6,574
506
3,446
8,936
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeyFromBrasil
Jormungandr
15
8 / 0 / 4
8,703
669
11,603
7,882
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Nastahlgia
Apollo
7
2 / 1 / 2
5,668
436
1,499
4,117
843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
1 / 0 / 1
7,683
591
5,498
7,555
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
fancynips
Hercules
12
8 / 0 / 6
8,335
641
5,797
10,175
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
littleguy63
Thanatos
12
3 / 3 / 1
6,948
534
3,954
7,963
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AfroLegend
Tiamat
0
9
1
0.06
L
Merlin
Anti_Jume
Merlin
0
4
0
0
L
Artemis
Druid4565
Artemis
1
4
1
0.38
L
Guan Yu
FreshTape
Guan Yu
1
1
0
1
W
Jormungandr
HeyFromBrasil
Jormungandr
8
0
4
10
W
Apollo
Nastahlgia
Apollo
2
1
2
3
W
Bellona
1
0
1
1.5
L
Bakasura
ThiccLil_G
Bakasura
1
4
0
0.25
W
Hercules
fancynips
Hercules
8
0
6
11
W
Thanatos
littleguy63
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
28,351
41,686
Taken
37,692
17,527
Mitigated
20,503
12,147
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AfroLegend
Tiamat
2,530
345
0
382
7,402
2,667
0
1,829
5,573
8,833
0
L
Merlin
Anti_Jume
Merlin
2,237
0
0
1,453
7,294
2,135
0
4,802
2,492
24,225
0
L
Artemis
Druid4565
Artemis
3,893
1,659
0
2,136
7,915
2,113
0
905
7,010
0
36,873
L
Guan Yu
FreshTape
Guan Yu
5,685
1,560
0
5,566
10,139
7,289
56
0
10,139
0
40,558
W
Jormungandr
HeyFromBrasil
Jormungandr
11,603
3,331
0
4,371
7,882
4,304
82
2,284
5,151
66,028
0
W
Apollo
Nastahlgia
Apollo
1,499
1,034
0
1,708
4,117
843
27
255
3,756
0
16,532
W
Bellona
5,498
2,812
0
5,072
7,555
4,233
0
0
7,555
0
50,613
L
Bakasura
ThiccLil_G
Bakasura
3,446
2,496
0
2,610
8,936
3,323
0
4,477
4,459
0
38,768
W
Hercules
fancynips
Hercules
5,797
2,292
0
1,952
10,175
7,673
0
1,500
8,303
0
28,274
W
Thanatos
littleguy63
Thanatos
3,954
1,234
0
5,727
7,963
3,450
147
0
7,963
0
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
37,337
290
Minions Killed
380
0
Camps Cleared
0
1,195,169
Distance Traveled
1,182,345
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,915
378
13
1
0
221,374
1
L
Merlin
5,450
419
40
3
0
233,191
0
L
Artemis
6,518
501
59
5
0
210,019
1
L
Guan Yu
6,831
525
95
7
0
247,588
4
W
Jormungandr
8,703
669
109
8
0
244,933
3
W
Apollo
5,668
436
25
2
0
119,251
1
W
Bellona
7,683
591
120
9
0
260,166
4
L
Bakasura
6,574
506
83
6
0
282,997
0
W
Hercules
8,335
641
39
3
0
272,774
2
W
Thanatos
6,948
534
87
7
0
285,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role