Player Matchup

Chang'e
Chang'e
CrazyOz
Chang'e
Level 128
God Stats
2W - 1L
1,560 SR
Queue Stats
112W - 102L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
Dazzler98
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,462 Elo+
Party 2
Serqet
Serqet
KakashiNate
Serqet
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
314W - 344L
1,418 Elo+
Party 1
Merlin
Merlin
xDatYvngGodx
Merlin
Level 127
God Stats
2W - 0L
1,753 SR
Queue Stats
60W - 76L
1,459 Elo+
Party 1
Artio
Artio
zombieslaye69
Artio
Level 118
God Stats
2W - 2L
1,254 SR
Queue Stats
140W - 122L
1,545 Elo+
Party 1
Team Averages
Level 108
1,513 SR
1,465 Elo+

VS

Team Averages
Level 115
1,559 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gandalf9876
Fenrir
Level 101
God Stats
1W - 6L
1,468 SR
Queue Stats
46W - 44L
1,501 Elo+
Party 3
Hercules
Hercules
KalaBlack
Hercules
Level 113
God Stats
3W - 9L
1,170 SR
Queue Stats
55W - 49L
1,528 Elo+
Party 3
Chang'e
Chang'e
gaggaman89098
Chang'e
Level 108
God Stats
1W - 1L
1,719 SR
Queue Stats
53W - 47L
1,522 Elo+
Party 3
Cupid
Cupid
kennyelpepo18
Cupid
Level 126
God Stats
13W - 5L
1,937 SR
Queue Stats
539W - 566L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrazyOz
Chang'e
17
5 / 2 / 7
10,273
790
14,365
12,929
5,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Dazzler98
Jormungandr
16
4 / 4 / 8
9,997
769
21,475
18,946
22,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
16
4 / 3 / 9
9,926
764
8,813
20,156
8,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
0 / 5 / 10
9,723
748
12,623
8,795
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 1 / 9
10,577
814
10,417
27,517
24,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 3 / 9
8,245
634
9,222
14,735
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
5 / 2 / 7
9,064
697
11,341
12,832
5,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
KalaBlack
Hercules
16
6 / 3 / 4
9,347
719
17,011
23,671
22,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
14
2 / 5 / 6
8,337
641
12,442
13,712
5,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 10
9,293
715
15,774
12,942
5,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
16
Kills
15
15
Deaths
16
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
9
1.5
W
Chang'e
CrazyOz
Chang'e
5
2
7
4.25
W
Jormungandr
Dazzler98
Jormungandr
4
4
8
2
L
Fenrir
5
2
7
4.25
W
Serqet
4
3
9
2.83
L
Hercules
KalaBlack
Hercules
6
3
4
2.67
L
Chang'e
2
5
6
1
L
2
3
10
2.33
W
Merlin
0
5
10
1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,693
Damage
65,790
88,343
Taken
77,892
63,243
Mitigated
44,799
49,084
Healing
43,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,222
542
2,156
3,956
14,735
5,892
0
11,549
2,928
29,200
0
W
Chang'e
CrazyOz
Chang'e
14,365
1,011
6,856
4,710
12,929
5,197
72
2,846
10,083
25,109
0
W
Jormungandr
Dazzler98
Jormungandr
21,475
4,824
3,088
3,842
18,946
22,342
186
4,935
14,011
37,293
0
L
Fenrir
11,341
2,043
1,438
3,044
12,832
5,196
0
11,194
1,392
0
11,968
W
Serqet
8,813
1,367
1,714
6,657
20,156
8,201
715
5,010
15,146
0
9,790
L
Hercules
KalaBlack
Hercules
17,011
4,707
1,130
9,215
23,671
22,982
0
14,623
7,995
134
22,236
L
Chang'e
12,442
2,048
10,403
4,611
13,712
5,190
0
10,581
3,131
19,838
0
L
15,774
9,561
3,505
3,751
12,942
5,539
53
10,933
1,859
0
35,622
W
Merlin
12,623
789
1,753
904
8,795
3,495
2,334
2,520
6,275
31,509
0
W
10,417
887
4,357
15,203
27,517
24,008
1,650
6,487
21,030
23,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
44,286
125
Minions Killed
111
0
Camps Cleared
0
1,319,310
Distance Traveled
1,312,557
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,245
634
30
2
0
262,890
1
W
Chang'e
10,273
790
15
1
0
260,739
0
W
Jormungandr
9,997
769
27
2
0
248,983
1
L
Fenrir
9,064
697
2
0
0
311,348
2
W
Serqet
9,926
764
9
1
0
297,927
0
L
Hercules
9,347
719
15
1
0
267,084
1
L
Chang'e
8,337
641
21
2
0
223,912
0
L
Cupid
9,293
715
43
3
0
247,323
2
W
Merlin
9,723
748
41
3
0
206,849
0
W
Artio
10,577
814
33
3
0
304,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role