Player Matchup

Cerberus
Cerberus
Dman111493
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 3
Bellona
Bellona
GotCloutBuckets
Bellona
Level 6
God Stats
0W - 1L
1,744 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Apollo
Apollo
Griffinzzzz
Apollo
Level 49
God Stats
18W - 13L
1,788 SR
Queue Stats
121W - 94L
1,568 Elo+
Party 4
He Bo
He Bo
Twtch boberZero
He Bo
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
107W - 79L
1,573 Elo+
Party 4
Ymir
Ymir
VarianTheGoon
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Team Averages
Level 58
1,606 SR
1,528 Elo+

VS

Team Averages
Level 48
1,461 SR
1,485 Elo+
Thanatos
Thanatos
BandORando9147
Thanatos
Level 14
God Stats
3W - 3L
1,516 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 1
Chaac
Chaac
ButterPaws
Chaac
Level 61
God Stats
7W - 14L
1,592 SR
Queue Stats
48W - 77L
1,334 Elo+
Party 1
Ganesha
Ganesha
ItsWillBrah
Ganesha
Level 103
God Stats
1W - 0L
1,355 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 1
Artemis
Artemis
XsX-TheBeast-NFL
Artemis
Level 46
God Stats
1W - 1L
1,341 SR
Queue Stats
88W - 97L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
hee-loki-bad
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 64L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dman111493
Cerberus
11
0 / 5 / 2
6,827
427
2,781
13,973
11,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 1
7,929
496
6,536
11,179
10,247
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
11
1 / 6 / 0
7,222
451
8,287
12,256
3,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 1
8,639
540
5,586
10,245
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,557
535
5,495
8,926
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 3 / 4
8,389
524
5,413
13,889
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
14
6 / 1 / 3
9,306
582
7,437
10,474
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
ItsWillBrah
Ganesha
11
0 / 2 / 9
7,878
492
4,139
7,164
3,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 1
8,264
517
8,614
9,877
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
hee-loki-bad
Zhong Kui
17
10 / 1 / 2
10,178
636
12,737
13,320
8,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
25
25
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
3
4
1.33
W
Chaac
6
1
3
7.5
L
Cerberus
Dman111493
Cerberus
0
5
2
0.2
L
1
5
1
0.3
L
Apollo
1
6
0
0.17
W
Ganesha
ItsWillBrah
Ganesha
0
2
9
2.25
L
4
5
1
0.9
L
2
4
1
0.63
W
7
2
1
3.75
W
Zhong Kui
hee-loki-bad
Zhong Kui
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
38,340
56,579
Taken
54,724
33,744
Mitigated
29,530
9,404
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,413
1,859
0
11,646
13,889
5,320
208
3,225
10,598
0
52,039
W
Chaac
7,437
1,514
0
5,079
10,474
8,697
342
1,036
9,438
0
45,732
L
Cerberus
Dman111493
Cerberus
2,781
172
0
2,596
13,973
11,514
142
3,564
10,361
20,235
0
L
6,536
2,364
0
1,664
11,179
10,247
648
141
10,364
0
41,225
L
Apollo
8,287
5,293
0
2,325
12,256
3,760
0
4,239
7,969
0
44,356
W
Ganesha
ItsWillBrah
Ganesha
4,139
194
500
597
7,164
3,360
55
1,378
5,786
13,768
0
L
5,586
5
105
2,714
10,245
3,222
0
4,067
6,084
46,755
0
L
5,495
949
0
0
8,926
5,001
126
5,335
3,591
40,442
0
W
8,614
4,525
0
2,296
9,877
3,185
1,804
2,458
7,419
0
49,582
W
Zhong Kui
hee-loki-bad
Zhong Kui
12,737
4,029
0
8,439
13,320
8,968
488
5,417
7,621
68,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
44,015
361
Minions Killed
424
0
Camps Cleared
0
1,407,073
Distance Traveled
1,490,905
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,389
524
108
7
0
327,040
1
W
Chaac
9,306
582
96
6
0
301,075
1
L
Cerberus
6,827
427
33
2
0
282,587
3
L
Bellona
7,929
496
73
5
0
291,692
0
L
Apollo
7,222
451
81
5
0
259,577
2
W
Ganesha
7,878
492
6
0
0
306,613
1
L
He Bo
8,639
540
88
6
0
291,823
2
L
Ymir
8,557
535
86
5
0
281,394
0
W
Artemis
8,264
517
85
5
0
276,071
1
W
Zhong Kui
10,178
636
129
8
0
280,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role