Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Alex Soft Hands
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,536 Elo+
Party 1
Achilles
Achilles
Cxrruptixn5695
Achilles
Level 45
God Stats
11W - 5L
1,691 SR
Queue Stats
48W - 32L
1,544 Elo+
Party 1
Tiamat
Tiamat
Exemplary Deity
Tiamat
Level 48
God Stats
21W - 16L
1,525 SR
Queue Stats
117W - 131L
1,492 Elo+
Party 1
Nox
Nox
Faminn
Nox
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,536 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,521 Elo+

VS

Team Averages
Level 79
1,553 SR
1,474 Elo+
Cerberus
Cerberus
C Wagon 69
Cerberus
Level 97
God Stats
21W - 26L
1,409 SR
Queue Stats
212W - 239L
1,397 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D Wata 69
Tsukuyomi
Level 32
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 28L
1,306 Elo+
Party 3
Sun Wukong
Sun Wukong
Enveleon
Sun Wukong
Level 87
God Stats
4W - 0L
1,437 SR
Queue Stats
45W - 36L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LLShadowFall
Morgan Le Fay
Level 94
God Stats
7W - 5L
1,473 SR
Queue Stats
44W - 31L
1,627 Elo+
Party 2
Zeus
Zeus
o E G S D o
Zeus
Level 87
God Stats
18W - 6L
1,737 SR
Queue Stats
220W - 204L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 2 / 2
8,923
892
5,695
7,002
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Alex Soft Hands
Morgan Le Fay
15
0 / 10 / 3
9,069
907
6,133
17,817
4,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
14
0 / 2 / 0
8,189
819
3,049
6,496
5,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 2
10,012
1,001
9,183
16,177
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Faminn
Nox
15
2 / 4 / 1
9,411
941
8,842
9,450
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

143

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C Wagon 69
Cerberus
17
5 / 0 / 14
11,091
1,109
8,961
8,165
9,541
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
D Wata 69
Tsukuyomi
16
0 / 0 / 10
8,916
892
4,104
7,353
4,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Enveleon
Sun Wukong
16
1 / 1 / 13
9,937
994
7,218
11,053
6,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LLShadowFall
Morgan Le Fay
16
4 / 1 / 9
10,169
1,017
11,359
8,047
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
12 / 1 / 7
11,337
1,134
21,411
4,917
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
3
Kills
22
22
Deaths
3
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Morgan Le Fay
Alex Soft Hands
Morgan Le Fay
0
10
3
0.15
W
Cerberus
C Wagon 69
Cerberus
5
0
14
12
L
Achilles
0
2
0
0
W
Tsukuyomi
D Wata 69
Tsukuyomi
0
0
10
5
W
Sun Wukong
Enveleon
Sun Wukong
1
1
13
7.5
L
1
4
2
0.5
L
Nox
Faminn
Nox
2
4
1
0.63
W
Morgan Le Fay
LLShadowFall
Morgan Le Fay
4
1
9
8.5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
53,053
56,942
Taken
39,535
24,532
Mitigated
26,204
8,329
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,695
1,749
246
1,780
7,002
1,746
0
5,770
1,232
0
29,048
L
Morgan Le Fay
Alex Soft Hands
Morgan Le Fay
6,133
314
79
1,895
17,817
4,831
0
13,821
3,751
23,370
0
W
Cerberus
C Wagon 69
Cerberus
8,961
246
0
2,667
8,165
9,541
0
5,062
3,103
17,120
0
L
Achilles
3,049
319
329
529
6,496
5,109
0
3,683
2,723
4,396
9,570
W
Tsukuyomi
D Wata 69
Tsukuyomi
4,104
1,144
404
2,661
7,353
4,520
0
4,747
2,237
0
10,463
W
Sun Wukong
Enveleon
Sun Wukong
7,218
1,160
424
3,116
11,053
6,418
0
7,076
3,977
0
34,156
L
9,183
410
233
2,308
16,177
9,638
0
12,047
3,799
27,507
0
L
Nox
Faminn
Nox
8,842
234
0
930
9,450
3,208
0
5,849
3,601
20,759
0
W
Morgan Le Fay
LLShadowFall
Morgan Le Fay
11,359
692
113
2,340
8,047
3,608
0
5,415
2,632
27,807
0
W
21,411
645
0
1,532
4,917
2,117
0
3,300
1,617
50,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
51,450
180
Minions Killed
236
6
Camps Cleared
7
787,543
Distance Traveled
946,832
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,923
892
58
6
1
186,240
0
L
Morgan Le Fay
9,069
907
29
3
0
155,827
0
W
Cerberus
11,091
1,109
33
3
0
196,915
0
L
Achilles
8,189
819
27
3
1
85,705
3
W
Tsukuyomi
8,916
892
12
1
0
186,566
0
W
Sun Wukong
9,937
994
85
9
2
217,416
1
L
Tiamat
10,012
1,001
34
3
2
173,870
2
L
Nox
9,411
941
32
3
2
185,901
0
W
Morgan Le Fay
10,169
1,017
46
5
2
178,653
0
W
Zeus
11,337
1,134
60
6
3
167,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role