Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GreedyMimic
King Arthur
Level 136
God Stats
5W - 6L
1,527 SR
Queue Stats
196W - 192L
1,453 Elo+
Party 2
Neith
Neith
Grinoki
Neith
Level 95
God Stats
4W - 6L
1,502 SR
Queue Stats
155W - 163L
1,418 Elo+
Party 2
Loki
Loki
PikasoulX
Loki
Level 108
God Stats
1W - 1L
1,327 SR
Queue Stats
67W - 62L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
edwin-jr21
Nu Wa
Level 142
God Stats
19W - 8L
1,605 SR
Queue Stats
171W - 155L
1,452 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,456 Elo+

VS

Team Averages
Level 101
1,465 SR
1,422 Elo+
Neith
Neith
BattleWorn Bear
Neith
Level 88
God Stats
19W - 35L
1,385 SR
Queue Stats
330W - 297L
1,476 Elo+
Party 1
Nemesis
Nemesis
Greek_Freak_6LG
Nemesis
Level 160
God Stats
8W - 10L
1,475 SR
Queue Stats
528W - 547L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
IlIRANDOMlIl
Gilgamesh
Level 68
God Stats
0W - 3L
1,256 SR
Queue Stats
3W - 10L
1,255 Elo+
Solo
Sol
Sol
KiLL oOo Gore
Sol
Level 124
God Stats
18W - 16L
1,497 SR
Queue Stats
225W - 246L
1,435 Elo+
Solo
Ganesha
Ganesha
Vitoing
Ganesha
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
67W - 63L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 2 / 10
11,041
502
8,015
14,170
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GreedyMimic
King Arthur
20
7 / 3 / 9
12,632
574
16,530
21,066
20,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Grinoki
Neith
17
4 / 2 / 7
11,079
504
9,970
11,873
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
5 / 2 / 7
11,265
512
8,453
14,081
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
6 / 3 / 5
11,877
540
21,412
12,674
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,227
465
9,687
16,813
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 3
10,588
481
5,576
17,982
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
IlIRANDOMlIl
Gilgamesh
15
3 / 8 / 0
10,051
457
12,028
22,507
15,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 2 / 2
10,032
456
11,211
15,239
6,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Vitoing
Ganesha
13
0 / 5 / 4
9,715
442
8,722
18,452
20,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
12
12
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
10
4
L
3
3
1
1.17
W
King Arthur
GreedyMimic
King Arthur
7
3
9
3.83
L
3
8
3
0.56
W
Neith
Grinoki
Neith
4
2
7
3.75
L
Gilgamesh
IlIRANDOMlIl
Gilgamesh
3
8
0
0.38
L
3
2
2
2
W
Loki
5
2
7
4.25
L
Ganesha
Vitoing
Ganesha
0
5
4
0.4
W
Nu Wa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,380
Damage
47,224
73,864
Taken
90,993
47,541
Mitigated
56,740
30,784
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,015
325
2,660
5,094
14,170
13,550
644
5,033
9,137
36,888
0
L
9,687
3,600
44
6,704
16,813
6,200
168
6,721
10,092
0
71,809
W
King Arthur
GreedyMimic
King Arthur
16,530
1,718
0
9,080
21,066
20,992
988
2,846
18,220
3,958
73,647
L
5,576
1,588
0
1,588
17,982
7,654
168
4,515
13,467
0
70,145
W
Neith
Grinoki
Neith
9,970
2,751
0
3,766
11,873
3,661
2,916
3,776
8,097
0
77,462
L
Gilgamesh
IlIRANDOMlIl
Gilgamesh
12,028
2,366
0
4,087
22,507
15,616
134
6,412
16,095
0
63,529
L
11,211
1,355
0
5,765
15,239
6,664
0
7,173
8,066
74,338
0
W
Loki
8,453
1,901
0
6,094
14,081
5,131
556
2,855
11,226
0
68,105
L
Ganesha
Vitoing
Ganesha
8,722
274
629
1,612
18,452
20,606
0
5,909
12,543
33,984
0
W
Nu Wa
21,412
4,063
0
4,090
12,674
4,207
1,657
5,423
7,251
97,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
50,613
574
Minions Killed
544
0
Camps Cleared
0
2,122,174
Distance Traveled
1,967,116
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,041
502
49
2
0
413,301
1
L
Neith
10,227
465
170
8
0
370,645
3
W
King Arthur
12,632
574
135
6
0
408,454
0
L
Nemesis
10,588
481
119
5
0
438,812
3
W
Neith
11,079
504
144
7
0
415,794
8
L
Gilgamesh
10,051
457
118
5
0
347,353
4
L
Sol
10,032
456
116
5
0
425,911
14
W
Loki
11,265
512
107
5
0
479,052
0
L
Ganesha
9,715
442
21
1
0
384,395
2
W
Nu Wa
11,877
540
139
6
0
405,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role