Player Matchup

Achilles
Achilles
Gold III
DareCrimson
Achilles
Gold III
Level 127
God Stats
4W - 5L
1,212 SR
Queue Stats
150W - 148L
1,536 MMR
Party 1
Ra
Ra
Silver III
DistantWings243
Ra
Silver III
Level 140
God Stats
1W - 1L
1,680 SR
Queue Stats
35W - 40L
1,457 MMR
Party 2
Ymir
Ymir
Silver I
MrPON3
Ymir
Silver I
Level 147
God Stats
3W - 2L
1,395 SR
Queue Stats
97W - 99L
1,275 MMR
Party 1
Bakasura
Bakasura
Bronze III
ShabbyEar81086
Bakasura
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,412 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
thillycuh
Ah Muzen Cab
Gold II
Level 119
God Stats
56W - 47L
1,587 SR
Queue Stats
349W - 347L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,475 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,456 SR
1,425 MMR
Fafnir
Fafnir
Bronze III
ArsèneGaming
Fafnir
Bronze III
Level 30
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Bellona
Bellona
Silver I
Jose_EsT3ban1
Bellona
Silver I
Level 38
God Stats
5W - 9L
1,500 SR
Queue Stats
249W - 247L
1,423 MMR
Solo
Tiamat
Tiamat
Gold III
MalcxIm
Tiamat
Gold III
Level 108
God Stats
0W - 1L
1,412 SR
Queue Stats
49W - 45L
1,470 MMR
Party 3
Thanatos
Thanatos
Gold IV
RStheGOAT
Thanatos
Gold IV
Level 100
God Stats
18W - 25L
1,563 SR
Queue Stats
264W - 256L
1,442 MMR
Party 3
Medusa
Medusa
Gold III
by_javi11
Medusa
Gold III
Level 153
God Stats
4W - 5L
1,558 SR
Queue Stats
180W - 178L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DareCrimson
Achilles
9
2 / 1 / 2
5,259
657
3,048
4,237
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 1 / 0
4,892
612
1,928
3,442
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MrPON3
Ymir
8
1 / 1 / 0
4,517
565
727
3,864
1,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
8
1 / 1 / 2
5,053
632
1,292
5,605
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
thillycuh
Ah Muzen Cab
8
0 / 0 / 0
4,356
545
790
2,206
528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DanzaburouSetPersephoneGilgameshMorgan Le Fay

VS

Bans
ChironCabrakanSylvanusAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,506
188
0
0
0
Bellona
3
0 / 2 / 0
3,303
413
903
2,836
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
MalcxIm
Tiamat
8
0 / 2 / 0
4,674
584
2,179
3,952
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RStheGOAT
Thanatos
9
3 / 1 / 0
5,166
646
2,831
5,349
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
by_javi11
Medusa
9
1 / 1 / 0
4,673
584
2,418
3,640
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Achilles
DareCrimson
Achilles
2
1
2
3
W
1
1
0
1
L
Bellona
0
2
0
0
L
Tiamat
MalcxIm
Tiamat
0
2
0
0
W
Ymir
MrPON3
Ymir
1
1
0
1
L
Thanatos
RStheGOAT
Thanatos
3
1
0
3
W
Bakasura
1
1
2
2
L
Medusa
by_javi11
Medusa
1
1
0
1
W
Ah Muzen Cab
thillycuh
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,785
Damage
8,331
19,354
Taken
15,777
7,774
Mitigated
5,681
8,371
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
DareCrimson
Achilles
3,048
1,192
0
1,852
4,237
2,886
399
0
4,237
0
17,634
W
1,928
333
18
1,327
3,442
1,021
0
1,416
1,844
22,641
0
L
Bellona
903
536
0
1,185
2,836
1,187
0
0
2,598
0
3,484
L
Tiamat
MalcxIm
Tiamat
2,179
400
0
1,372
3,952
1,532
0
1,778
1,880
24,888
0
W
Ymir
MrPON3
Ymir
727
146
0
1,125
3,864
1,893
0
0
3,864
20,519
0
L
Thanatos
RStheGOAT
Thanatos
2,831
519
0
4,818
5,349
1,958
0
0
4,990
0
25,400
W
Bakasura
1,292
732
0
2,682
5,605
1,446
0
529
5,024
0
15,265
L
Medusa
by_javi11
Medusa
2,418
1,080
0
250
3,640
1,004
0
536
3,006
0
24,161
W
Ah Muzen Cab
thillycuh
Ah Muzen Cab
790
335
0
1,367
2,206
528
638
0
2,206
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
19,322
209
Minions Killed
172
0
Camps Cleared
0
760,400
Distance Traveled
520,912
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
1,506
188
0
0
0
0
0
W
Achilles
5,259
657
26
3
0
141,531
0
W
Ra
4,892
612
45
6
0
152,084
5
L
Bellona
3,303
413
5
1
0
71,689
0
L
Tiamat
4,674
584
57
7
0
146,316
1
W
Ymir
4,517
565
27
3
0
155,363
1
L
Thanatos
5,166
646
58
7
0
162,886
1
W
Bakasura
5,053
632
50
6
0
179,487
0
L
Medusa
4,673
584
52
7
0
140,021
1
W
Ah Muzen Cab
4,356
545
61
8
0
131,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role