Player Matchup

Sobek
Sobek
CFEyeCare
Sobek
Level 86
God Stats
21W - 10L
1,706 SR
Queue Stats
200W - 186L
1,596 Elo+
Party 2
Discordia
Discordia
GralSeregni
Discordia
Level 119
God Stats
10W - 7L
1,507 SR
Queue Stats
429W - 577L
1,355 Elo+
Solo
Neith
Neith
JustZane20
Neith
Level 61
God Stats
3W - 2L
1,549 SR
Queue Stats
52W - 46L
1,531 Elo+
Party 2
Mulan
Mulan
UwUHairyHorseUwU
Mulan
Level 65
God Stats
6W - 3L
1,611 SR
Queue Stats
92W - 96L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
ZoraTheMaster
Gilgamesh
Level 66
God Stats
4W - 4L
1,499 SR
Queue Stats
100W - 96L
1,605 Elo+
Party 2
Team Averages
Level 79
1,575 SR
1,538 Elo+

VS

Team Averages
Level 82
1,545 SR
1,377 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deathkid67
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 20L
1,133 Elo+
Party 1
Odin
Odin
SilentZG
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
ajkg
Heimdallr
Level 105
God Stats
2W - 5L
1,456 SR
Queue Stats
52W - 38L
1,564 Elo+
Solo
Bakasura
Bakasura
kidgrid
Bakasura
Level 68
God Stats
2W - 2L
1,595 SR
Queue Stats
257W - 269L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CFEyeCare
Sobek
15
6 / 1 / 13
10,101
594
7,888
14,097
15,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
GralSeregni
Discordia
15
3 / 1 / 3
8,826
519
5,121
6,980
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
8 / 1 / 12
10,491
617
15,060
7,268
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 4
9,027
531
10,834
12,726
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ZoraTheMaster
Gilgamesh
15
8 / 3 / 4
9,415
554
10,216
9,979
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 3 / 4
8,873
522
5,937
15,755
19,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Deathkid67
Morgan Le Fay
12
1 / 7 / 0
7,362
433
5,596
11,117
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
1 / 3 / 2
7,166
422
3,703
10,552
6,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ajkg
Heimdallr
15
5 / 9 / 2
9,133
537
9,624
14,312
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
kidgrid
Bakasura
11
1 / 6 / 2
7,435
437
3,257
13,859
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
28
Kills
9
9
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
W
Sobek
CFEyeCare
Sobek
6
1
13
12.5
L
Morgan Le Fay
Deathkid67
Morgan Le Fay
1
7
0
0.14
W
Discordia
GralSeregni
Discordia
3
1
3
4.5
W
Neith
8
1
12
14
L
Odin
1
3
2
0.67
W
3
3
4
1.67
W
Gilgamesh
ZoraTheMaster
Gilgamesh
8
3
4
3.33
L
Heimdallr
ajkg
Heimdallr
5
9
2
0.67
L
Bakasura
kidgrid
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
28,117
51,050
Taken
65,595
41,070
Mitigated
43,723
19,150
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,937
1,062
0
1,900
15,755
19,063
279
3,907
11,848
25,422
0
W
Sobek
CFEyeCare
Sobek
7,888
1,502
0
3,928
14,097
15,425
58
3,847
10,250
26,170
0
L
Morgan Le Fay
Deathkid67
Morgan Le Fay
5,596
323
0
1,003
11,117
4,107
0
4,218
6,899
36,463
0
W
Discordia
GralSeregni
Discordia
5,121
179
0
2,383
6,980
2,598
0
2,441
4,519
55,126
0
W
Neith
15,060
7,176
0
4,511
7,268
2,464
1,322
2,467
4,801
0
76,617
L
Odin
3,703
1,388
0
0
10,552
6,191
667
700
9,083
0
16,464
W
10,834
1,970
0
6,050
12,726
14,622
0
144
12,271
0
54,984
W
Gilgamesh
ZoraTheMaster
Gilgamesh
10,216
2,924
0
2,278
9,979
5,961
70
2,698
7,271
0
66,662
L
Heimdallr
ajkg
Heimdallr
9,624
4,772
0
2,492
14,312
5,601
985
3,792
10,520
0
61,822
L
Bakasura
kidgrid
Bakasura
3,257
2,361
0
3,591
13,859
8,761
0
392
13,138
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
39,969
480
Minions Killed
336
0
Camps Cleared
0
1,537,985
Distance Traveled
1,502,955
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,873
522
33
2
0
339,873
5
W
Sobek
10,101
594
16
1
0
347,248
7
L
Morgan Le Fay
7,362
433
61
4
0
263,841
0
W
Discordia
8,826
519
93
5
0
276,661
5
W
Neith
10,491
617
149
9
0
329,519
0
L
Odin
7,166
422
47
3
0
316,963
0
W
Mulan
9,027
531
108
6
0
253,466
7
W
Gilgamesh
9,415
554
114
7
0
331,091
1
L
Heimdallr
9,133
537
112
7
0
278,844
1
L
Bakasura
7,435
437
83
5
0
303,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role