Player Matchup

King Arthur
King Arthur
BBolann
King Arthur
Level 8
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 11L
1,321 Elo+
Party 2
Hel
Hel
NolanFarr
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 2
Jormungandr
Jormungandr
xNeomaximusx
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,226 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,300 Elo+

VS

Team Averages
Level 37
1,639 SR
1,526 Elo+
Chaac
Chaac
Carter0303
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,362 Elo+
Solo
Pele
Pele
DestinyElement
Pele
Level 62
God Stats
7W - 5L
1,656 SR
Queue Stats
116W - 63L
1,684 Elo+
Party 1
Hel
Hel
Woop4prez
Hel
Level 19
God Stats
2W - 1L
1,760 SR
Queue Stats
9W - 6L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBolann
King Arthur
7
0 / 9 / 1
5,574
557
4,077
11,206
6,258
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 7 / 1
5,583
558
3,300
9,591
4,180
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
xNeomaximusx
Jormungandr
9
1 / 4 / 0
5,947
595
5,756
10,093
6,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 1 / 19
7,154
715
6,193
11,390
12,403
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
15 / 0 / 5
9,315
932
14,651
7,808
3,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 0 / 16
7,634
763
6,794
4,558
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
20
20
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BBolann
King Arthur
0
9
1
0.06
W
Chaac
1
1
19
10.5
W
15
0
5
17.5
L
0
7
1
0.07
W
4
0
16
12
L
Jormungandr
xNeomaximusx
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
27,638
30,890
Taken
23,756
16,791
Mitigated
17,132
4,686
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BBolann
King Arthur
4,077
731
0
0
11,206
6,258
0
3,314
7,892
0
7,787
W
Chaac
6,193
1,299
346
2,394
11,390
12,403
190
3,909
7,481
0
16,575
W
14,651
3,794
0
2,265
7,808
3,030
899
2,789
5,019
0
35,972
L
3,300
1,655
2,374
2,312
9,591
4,180
0
1,256
8,335
10,697
0
W
6,794
1,101
5,797
3,527
4,558
1,699
242
2,358
2,200
11,993
0
L
Jormungandr
xNeomaximusx
Jormungandr
5,756
940
0
0
10,093
6,353
0
2,224
7,869
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,104
Gold Earned
24,103
54
Minions Killed
79
0
Camps Cleared
0
457,115
Distance Traveled
537,877
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,574
557
10
1
0
155,887
0
W
Chaac
7,154
715
13
1
0
157,713
2
W
Pele
9,315
932
55
6
0
194,942
0
L
Hel
5,583
558
19
2
0
144,773
0
W
Hel
7,634
763
11
1
0
185,222
0
L
Jormungandr
5,947
595
25
3
0
156,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role