Player Matchup

Izanami
Izanami
Broseidon02
Izanami
Level 27
God Stats
12W - 12L
1,537 SR
Queue Stats
172W - 200L
1,425 Elo+
Party 1
Sol
Sol
GingerMagic10
Sol
Level 26
God Stats
6W - 6L
1,365 SR
Queue Stats
222W - 278L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
MeGustaSports
Ao Kuang
Level 26
God Stats
38W - 18L
1,565 SR
Queue Stats
98W - 106L
1,369 Elo+
Party 1
Neith
Neith
WAN4444
Neith
Level 17
God Stats
29W - 18L
1,589 SR
Queue Stats
44W - 28L
1,452 Elo+
Solo
Bacchus
Bacchus
xXxTEAM RODxXx
Bacchus
Level 23
God Stats
29W - 24L
1,694 SR
Queue Stats
177W - 196L
1,413 Elo+
Party 1
Team Averages
Level 24
1,550 SR
1,411 Elo+

VS

Team Averages
Level 19
1,583 SR
1,425 Elo+
Ymir
Ymir
ArcticAggie12
Ymir
Level 26
God Stats
80W - 88L
1,480 SR
Queue Stats
186W - 199L
1,408 Elo+
Solo
Hades
Hades
HolySimonSays
Hades
Level 27
God Stats
91W - 77L
1,481 SR
Queue Stats
286W - 286L
1,438 Elo+
Solo
Izanami
Izanami
RonCorey
Izanami
Level 16
God Stats
0W - 1L
1,782 SR
Queue Stats
10W - 6L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SummerDig295344
Ah Muzen Cab
Level 8
God Stats
5W - 8L
1,457 SR
Queue Stats
18W - 20L
1,371 Elo+
Solo
Thanatos
Thanatos
zxyr
Thanatos
Level 16
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 7L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broseidon02
Izanami
12
4 / 2 / 1
7,955
568
7,132
9,044
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 3
7,670
548
9,649
7,247
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
MeGustaSports
Ao Kuang
15
9 / 1 / 1
8,898
636
9,359
11,028
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
WAN4444
Neith
13
3 / 6 / 3
7,728
552
8,480
11,162
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 6
6,641
474
3,265
7,406
5,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,559
540
3,393
12,813
7,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 0
7,166
512
5,083
10,929
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RonCorey
Izanami
12
2 / 4 / 2
7,085
506
8,011
7,273
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SummerDig295344
Ah Muzen Cab
14
4 / 5 / 1
8,167
583
11,233
14,566
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
zxyr
Thanatos
8
1 / 4 / 0
5,925
423
1,205
7,513
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
13
14
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Izanami
Broseidon02
Izanami
4
2
1
2.25
W
2
3
3
1.17
L
3
3
0
1
W
Ao Kuang
MeGustaSports
Ao Kuang
9
1
1
9.5
L
Izanami
RonCorey
Izanami
2
4
2
0.75
L
Ah Muzen Cab
SummerDig295344
Ah Muzen Cab
4
5
1
0.9
W
Neith
WAN4444
Neith
3
6
3
0.75
W
1
2
6
2
L
Thanatos
zxyr
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
28,925
45,887
Taken
53,094
18,501
Mitigated
21,046
14,289
Healing
21,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,393
654
0
2,575
12,813
7,004
240
5,269
7,544
20,720
0
W
Izanami
Broseidon02
Izanami
7,132
5,648
0
4,050
9,044
2,798
1,253
1,416
7,628
0
50,211
W
9,649
3,873
0
3,131
7,247
2,293
1,863
5,058
2,189
42,569
0
L
5,083
564
76
5,275
10,929
4,231
623
6,616
4,313
34,091
0
W
Ao Kuang
MeGustaSports
Ao Kuang
9,359
3,791
0
3,059
11,028
3,881
0
105
10,923
56,751
0
L
Izanami
RonCorey
Izanami
8,011
4,761
242
2,039
7,273
2,136
598
1,831
5,442
0
43,767
L
Ah Muzen Cab
SummerDig295344
Ah Muzen Cab
11,233
6,333
0
6,964
14,566
5,285
1,022
5,202
9,364
0
56,789
W
Neith
WAN4444
Neith
8,480
3,886
19
3,585
11,162
3,930
1,169
1,032
10,130
0
44,210
W
3,265
804
90
355
7,406
5,599
168
1,123
6,283
20,940
0
L
Thanatos
zxyr
Thanatos
1,205
468
0
4,717
7,513
2,390
0
3,534
3,979
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
35,902
403
Minions Killed
333
0
Camps Cleared
0
1,242,231
Distance Traveled
1,105,263
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,559
540
32
2
0
257,839
1
W
Izanami
7,955
568
115
8
0
222,356
0
W
Sol
7,670
548
75
5
0
256,523
0
L
Hades
7,166
512
62
4
0
238,458
5
W
Ao Kuang
8,898
636
94
7
0
275,292
0
L
Izanami
7,085
506
88
6
0
229,174
3
L
Ah Muzen Cab
8,167
583
93
7
0
205,020
0
W
Neith
7,728
552
95
7
0
213,853
0
W
Bacchus
6,641
474
24
2
0
274,207
1
L
Thanatos
5,925
423
58
4
0
174,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role