Player Matchup

Morgan Le Fay
Morgan Le Fay
BabiesWRabies
Morgan Le Fay
Level 16
God Stats
4W - 9L
1,854 SR
Queue Stats
15W - 27L
1,410 Elo+
Party 2
Fafnir
Fafnir
Mrozskrat
Fafnir
Level 18
God Stats
8W - 9L
1,582 SR
Queue Stats
109W - 112L
1,552 Elo+
Solo
Danzaburou
Danzaburou
MvpDragonFire
Danzaburou
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
44W - 48L
1,455 Elo+
Party 2
Bellona
Bellona
MyGodamnsacc
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
dreamkiller2667
Gilgamesh
Level 5
God Stats
18W - 22L
1,927 SR
Queue Stats
35W - 41L
1,744 Elo+
Party 2
Team Averages
Level 15
1,720 SR
1,564 Elo+

VS

Team Averages
Level 26
1,711 SR
1,614 Elo+
Scylla
Scylla
ChungyDungy
Scylla
Level 18
God Stats
10W - 10L
1,536 SR
Queue Stats
60W - 38L
1,669 Elo+
Party 1
Fenrir
Fenrir
GouzouLeMa
Fenrir
Level 8
God Stats
6W - 8L
1,812 SR
Queue Stats
15W - 16L
1,686 Elo+
Solo
Sylvanus
Sylvanus
KeenKarma834
Sylvanus
Level 23
God Stats
38W - 28L
1,635 SR
Queue Stats
54W - 44L
1,599 Elo+
Party 1
Rama
Rama
Lowjax
Rama
Level 67
God Stats
18W - 11L
1,698 SR
Queue Stats
701W - 645L
1,564 Elo+
Party 1
Bellona
Bellona
godisdiaomao
Bellona
Level 16
God Stats
11W - 7L
1,873 SR
Queue Stats
209W - 213L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabiesWRabies
Morgan Le Fay
14
2 / 7 / 5
8,913
424
12,844
17,087
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Mrozskrat
Fafnir
13
1 / 7 / 5
9,969
475
6,563
18,956
16,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MvpDragonFire
Danzaburou
13
1 / 8 / 3
8,197
390
9,073
14,747
4,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
MyGodamnsacc
Bellona
16
1 / 6 / 2
9,676
461
5,576
15,223
13,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dreamkiller2667
Gilgamesh
15
5 / 6 / 2
9,931
473
8,771
22,638
17,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 3 / 12
12,159
579
24,890
9,833
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GouzouLeMa
Fenrir
14
4 / 4 / 9
10,431
497
9,437
15,585
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KeenKarma834
Sylvanus
14
1 / 1 / 18
11,572
551
3,620
16,111
17,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Lowjax
Rama
20
12 / 1 / 6
13,980
666
19,178
13,078
6,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
godisdiaomao
Bellona
20
7 / 1 / 5
13,116
625
11,498
13,093
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
10
Kills
34
34
Deaths
10
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BabiesWRabies
Morgan Le Fay
2
7
5
0.64
W
Scylla
10
3
12
5.33
W
Fenrir
GouzouLeMa
Fenrir
4
4
9
2.13
W
Sylvanus
KeenKarma834
Sylvanus
1
1
18
10
W
Rama
Lowjax
Rama
12
1
6
15
L
Fafnir
Mrozskrat
Fafnir
1
7
5
0.5
L
Danzaburou
MvpDragonFire
Danzaburou
1
8
3
0.31
L
Bellona
MyGodamnsacc
Bellona
1
6
2
0.33
L
Gilgamesh
dreamkiller2667
Gilgamesh
5
6
2
1
W
Bellona
godisdiaomao
Bellona
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
68,623
88,651
Taken
67,700
57,829
Mitigated
44,919
14,030
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BabiesWRabies
Morgan Le Fay
12,844
1,065
0
2,811
17,087
5,881
0
5,009
11,848
50,893
0
W
Scylla
24,890
3,043
0
1,639
9,833
4,034
159
3,316
6,517
83,515
0
W
Fenrir
GouzouLeMa
Fenrir
9,437
1,787
0
2,659
15,585
7,015
0
3,659
11,926
0
50,601
W
Sylvanus
KeenKarma834
Sylvanus
3,620
1,098
1,831
3,598
16,111
17,794
304
7,020
9,091
15,607
0
W
Rama
Lowjax
Rama
19,178
16,345
0
5,080
13,078
6,131
8,204
2,653
10,425
0
125,999
L
Fafnir
Mrozskrat
Fafnir
6,563
1,213
1,132
3,018
18,956
16,694
0
6,651
11,974
25,479
0
L
Danzaburou
MvpDragonFire
Danzaburou
9,073
3,869
0
2,655
14,747
4,855
1,160
4,185
10,428
0
38,817
L
Bellona
MyGodamnsacc
Bellona
5,576
1,756
0
933
15,223
13,366
1,183
3,075
12,094
0
48,795
L
Gilgamesh
dreamkiller2667
Gilgamesh
8,771
1,574
0
3,481
22,638
17,033
0
8,461
13,797
0
59,342
W
Bellona
godisdiaomao
Bellona
11,498
2,040
0
2,723
13,093
9,945
3,743
2,887
10,206
0
87,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
61,258
381
Minions Killed
580
0
Camps Cleared
0
1,896,654
Distance Traveled
1,976,171
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,913
424
85
4
0
347,933
6
W
Scylla
12,159
579
118
6
0
377,479
2
W
Fenrir
10,431
497
61
3
0
422,679
4
W
Sylvanus
11,572
551
29
1
0
376,996
1
W
Rama
13,980
666
199
9
0
399,834
1
L
Fafnir
9,969
475
38
2
0
383,548
7
L
Danzaburou
8,197
390
69
3
0
366,731
2
L
Bellona
9,676
461
94
4
0
394,386
0
L
Gilgamesh
9,931
473
95
5
0
404,056
3
W
Bellona
13,116
625
173
8
0
399,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role