Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ItsClubbinTime
Cerberus
Level 60
God Stats
34W - 25L
1,640 SR
Queue Stats
160W - 148L
1,475 Elo+
Solo
Sol
Sol
meglegdon562
Sol
Level 107
God Stats
23W - 6L
1,659 SR
Queue Stats
147W - 113L
1,503 Elo+
Party 2
Mulan
Mulan
mommasmilky
Mulan
Level 64
God Stats
5W - 2L
1,560 SR
Queue Stats
163W - 127L
1,503 Elo+
Party 2
Ratatoskr
Ratatoskr
xHowelll93
Ratatoskr
Level 107
God Stats
11W - 12L
1,565 SR
Queue Stats
276W - 247L
1,561 Elo+
Solo
Team Averages
Level 100
1,585 SR
1,509 Elo+

VS

Team Averages
Level 110
1,527 SR
1,471 Elo+
Apollo
Apollo
ImAmericasHat
Apollo
Level 109
God Stats
2W - 2L
1,286 SR
Queue Stats
36W - 46L
1,466 Elo+
Party 1
Arachne
Arachne
KallScream
Arachne
Level 127
God Stats
5W - 2L
1,807 SR
Queue Stats
67W - 77L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NightStar1115
Morgan Le Fay
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 270L
1,440 Elo+
Solo
Anubis
Anubis
Puff-Dadicus
Anubis
Level 62
God Stats
17W - 21L
1,548 SR
Queue Stats
34W - 57L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
Zangetsu6267
Sylvanus
Level 149
God Stats
1W - 4L
1,493 SR
Queue Stats
1,107W - 1,021L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 1 / 3
12,237
644
11,623
12,673
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
6 / 4 / 12
10,357
545
9,363
15,137
9,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 4 / 9
10,983
578
24,837
14,635
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 8
10,840
571
9,749
12,377
10,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ratatoskr
xHowelll93
Ratatoskr
17
8 / 2 / 6
10,913
574
9,526
15,323
6,584
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,895
468
6,438
13,908
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
KallScream
Arachne
15
7 / 6 / 1
9,797
516
7,625
16,805
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
NightStar1115
Morgan Le Fay
12
1 / 8 / 4
8,376
441
10,358
14,804
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
0 / 7 / 5
9,831
517
8,878
12,787
6,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Zangetsu6267
Sylvanus
13
2 / 6 / 7
9,130
481
6,805
22,982
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
33
Kills
13
13
Deaths
33
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
3
7.5
L
3
6
0
0.5
W
Cerberus
6
4
12
3
L
Arachne
KallScream
Arachne
7
6
1
1.25
L
Morgan Le Fay
NightStar1115
Morgan Le Fay
1
8
4
0.38
L
Anubis
0
7
5
0.36
L
Sylvanus
Zangetsu6267
Sylvanus
2
6
7
0.92
W
9
4
9
3.38
W
4
2
8
4
W
Ratatoskr
xHowelll93
Ratatoskr
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,098
Damage
40,104
70,145
Taken
81,286
34,596
Mitigated
44,683
21,029
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,623
8,112
0
6,325
12,673
4,208
3,363
2,976
9,697
0
110,234
L
6,438
4,347
0
2,327
13,908
4,611
1,124
4,102
9,806
0
57,634
W
Cerberus
9,363
546
165
5,241
15,137
9,088
0
6,277
8,860
39,215
0
L
Arachne
KallScream
Arachne
7,625
4,473
0
3,473
16,805
7,136
335
6,304
10,501
0
45,893
L
Morgan Le Fay
NightStar1115
Morgan Le Fay
10,358
983
0
1,905
14,804
4,877
590
7,620
7,184
44,336
0
L
Anubis
8,878
382
0
3,205
12,787
6,593
426
4,519
8,268
70,787
0
L
Sylvanus
Zangetsu6267
Sylvanus
6,805
2,252
2,084
5,829
22,982
21,466
214
11,655
11,327
27,353
0
W
24,837
9,597
0
6,789
14,635
4,308
3,639
6,822
7,813
69,903
0
W
9,749
1,380
0
1,156
12,377
10,408
821
5,490
6,887
0
54,726
W
Ratatoskr
xHowelll93
Ratatoskr
9,526
1,692
0
1,353
15,323
6,584
76
4,935
10,388
0
76,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
46,029
596
Minions Killed
470
0
Camps Cleared
0
1,763,424
Distance Traveled
1,495,469
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,237
644
180
9
0
324,401
5
L
Apollo
8,895
468
118
6
0
302,229
3
W
Cerberus
10,357
545
82
4
0
329,737
2
L
Arachne
9,797
516
67
4
0
362,362
5
L
Morgan Le Fay
8,376
441
79
4
0
307,181
4
L
Anubis
9,831
517
162
9
0
264,460
2
L
Sylvanus
9,130
481
44
2
0
259,237
0
W
Sol
10,983
578
101
5
0
333,995
3
W
Mulan
10,840
571
112
6
0
357,162
1
W
Ratatoskr
10,913
574
121
6
0
418,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role