Player Matchup

Sylvanus
Sylvanus
BlueEyesWD4
Sylvanus
Level 27
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 2
Tiamat
Tiamat
BusterMcBigLoads
Tiamat
Level 160
God Stats
9W - 15L
1,381 SR
Queue Stats
643W - 616L
1,554 Elo+
Party 3
Ullr
Ullr
MrTrqfql
Ullr
Level 158
God Stats
3W - 0L
1,746 SR
Queue Stats
40W - 20L
1,692 Elo+
Party 2
Arachne
Arachne
Sam1ze
Arachne
Level 33
God Stats
47W - 37L
1,790 SR
Queue Stats
160W - 147L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
TenuousCarcass
Sun Wukong
Level 127
God Stats
8W - 8L
1,635 SR
Queue Stats
434W - 419L
1,561 Elo+
Party 3
Team Averages
Level 101
1,662 SR
1,613 Elo+

VS

Team Averages
Level 58
1,629 SR
1,600 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ENormaEscack
Hun Batz
Level 78
God Stats
17W - 10L
1,593 SR
Queue Stats
577W - 352L
1,663 Elo+
Party 4
Kukulkan
Kukulkan
Omar9210
Kukulkan
Level 26
God Stats
37W - 11L
1,828 SR
Queue Stats
204W - 83L
1,724 Elo+
Party 4
Sylvanus
Sylvanus
Pacifist419
Sylvanus
Level 82
God Stats
12W - 9L
1,625 SR
Queue Stats
485W - 449L
1,554 Elo+
Party 1
Fenrir
Fenrir
ShoeStir
Fenrir
Level 67
God Stats
10W - 12L
1,597 SR
Queue Stats
882W - 769L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlueEyesWD4
Sylvanus
10
2 / 1 / 3
5,600
467
2,592
7,922
5,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 1
6,407
534
4,642
7,051
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
10
2 / 1 / 3
6,199
517
7,780
7,830
2,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sam1ze
Arachne
12
7 / 2 / 2
7,241
603
7,145
10,344
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TenuousCarcass
Sun Wukong
12
1 / 0 / 2
6,544
545
2,187
6,989
2,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 4 / 1
5,143
429
4,479
7,248
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
ENormaEscack
Hun Batz
11
4 / 4 / 2
6,939
578
5,098
7,907
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Omar9210
Kukulkan
11
1 / 2 / 2
6,493
541
4,805
4,608
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Pacifist419
Sylvanus
13
1 / 2 / 1
7,015
585
4,283
7,667
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ShoeStir
Fenrir
9
1 / 1 / 3
5,736
478
4,480
9,460
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
7
8
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
Sylvanus
BlueEyesWD4
Sylvanus
2
1
3
3.5
W
1
4
1
0.38
L
Hun Batz
ENormaEscack
Hun Batz
4
4
2
1.25
W
Ullr
2
1
3
3.5
L
Kukulkan
Omar9210
Kukulkan
1
2
2
1
L
Sylvanus
Pacifist419
Sylvanus
1
2
1
0.75
W
Arachne
Sam1ze
Arachne
7
2
2
4
L
Fenrir
ShoeStir
Fenrir
1
1
3
2.5
W
Sun Wukong
TenuousCarcass
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
23,145
40,136
Taken
36,890
19,649
Mitigated
15,356
10,852
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,479
2,303
0
2,112
7,248
1,596
0
455
6,793
0
27,041
W
Sylvanus
BlueEyesWD4
Sylvanus
2,592
979
1,841
2,093
7,922
5,960
0
1,942
5,980
16,901
0
W
4,642
187
0
1,430
7,051
3,633
209
1,959
5,092
38,359
0
L
Hun Batz
ENormaEscack
Hun Batz
5,098
2,075
0
270
7,907
2,237
0
2,184
5,577
0
35,271
W
Ullr
7,780
3,823
0
1,518
7,830
2,685
770
0
7,830
0
39,984
L
Kukulkan
Omar9210
Kukulkan
4,805
859
0
956
4,608
1,294
816
1,698
2,672
47,246
0
L
Sylvanus
Pacifist419
Sylvanus
4,283
1,294
228
1,920
7,667
5,436
0
762
6,887
36,710
10,109
W
Arachne
Sam1ze
Arachne
7,145
5,399
0
1,671
10,344
4,454
11
2,530
7,814
0
36,742
L
Fenrir
ShoeStir
Fenrir
4,480
881
0
3,536
9,460
4,793
0
1,695
7,727
0
14,105
W
Sun Wukong
TenuousCarcass
Sun Wukong
2,187
372
0
2,299
6,989
2,917
0
2,216
4,773
0
40,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
31,326
362
Minions Killed
348
0
Camps Cleared
0
1,075,194
Distance Traveled
1,069,507
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,143
429
50
4
0
189,684
2
W
Sylvanus
5,600
467
36
3
0
181,170
2
W
Tiamat
6,407
534
82
7
0
191,831
2
L
Hun Batz
6,939
578
69
6
0
243,565
5
W
Ullr
6,199
517
88
7
0
209,924
2
L
Kukulkan
6,493
541
104
9
0
214,085
1
L
Sylvanus
7,015
585
100
8
0
193,130
3
W
Arachne
7,241
603
67
6
0
267,276
1
L
Fenrir
5,736
478
25
2
0
229,043
4
W
Sun Wukong
6,544
545
89
7
0
224,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role