Player Matchup

Ares
Ares
ItsJustLyon
Ares
Level 7
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
ItsSaika
Izanami
Level 18
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
collbro
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,797 Elo+
Party 2
Team Averages
Level 34
1,638 SR
1,599 Elo+

VS

Team Averages
Level 90
1,712 SR
1,483 Elo+
Arachne
Arachne
Karelien
Arachne
Level 147
God Stats
3W - 6L
1,810 SR
Queue Stats
217W - 219L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Laurellin
Morgan Le Fay
Level 22
God Stats
5W - 16L
1,340 SR
Queue Stats
30W - 69L
1,316 Elo+
Party 1
Ymir
Ymir
tyrchiquito
Ymir
Level 102
God Stats
2W - 0L
1,985 SR
Queue Stats
89W - 77L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,617
586
2,902
13,115
7,422
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ItsSaika
Izanami
12
2 / 8 / 3
8,535
657
6,656
12,426
4,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
4 / 7 / 1
8,470
652
8,439
11,488
6,196
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Karelien
Arachne
16
17 / 1 / 2
11,500
885
14,519
9,345
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Laurellin
Morgan Le Fay
13
2 / 4 / 18
9,397
723
7,844
6,988
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 14
9,622
740
7,874
11,080
11,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
23
24
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Izanami
ItsSaika
Izanami
2
8
3
0.44
W
Arachne
Karelien
Arachne
17
1
2
18
W
Morgan Le Fay
Laurellin
Morgan Le Fay
2
4
18
2.75
L
4
7
1
0.64
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
30,237
37,029
Taken
27,413
18,580
Mitigated
19,000
3,929
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
114
0
0
13,115
7,422
0
5,053
7,732
7,038
0
L
Izanami
ItsSaika
Izanami
6,656
4,302
0
1,012
12,426
4,962
770
3,225
9,123
0
32,573
W
Arachne
Karelien
Arachne
14,519
11,918
0
3,392
9,345
4,760
1,989
3,868
5,477
0
50,051
W
Morgan Le Fay
Laurellin
Morgan Le Fay
7,844
1,232
567
689
6,988
2,979
709
2,630
4,358
21,290
0
L
8,439
1,144
1,116
1,801
11,488
6,196
379
6,484
4,750
37,266
0
W
7,874
2,032
0
779
11,080
11,261
0
4,843
6,237
31,548
2,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
30,519
127
Minions Killed
140
0
Camps Cleared
0
589,231
Distance Traveled
751,995
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,617
586
5
0
0
203,172
0
L
Izanami
8,535
657
62
5
0
191,002
2
W
Arachne
11,500
885
73
6
0
293,625
4
W
Morgan Le Fay
9,397
723
28
2
0
219,855
2
L
Ra
8,470
652
60
5
0
195,057
0
W
Ymir
9,622
740
39
3
0
238,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role