Player Matchup

Set
Set
HC YellowJacket
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Solo
Anubis
Anubis
IRueAkimI
Anubis
Level 18
God Stats
3W - 0L
1,922 SR
Queue Stats
52W - 36L
1,589 Elo+
Solo
Da Ji
Da Ji
PridefulInk
Da Ji
Level 28
God Stats
1W - 0L
1,466 SR
Queue Stats
2W - 0L
1,599 Elo+
Solo
Ymir
Ymir
iigao1770
Ymir
Level 3
God Stats
9W - 3L
1,804 SR
Queue Stats
109W - 141L
1,912 Elo+
Solo
Sol
Sol
lazymoring
Sol
Level 18
God Stats
5W - 3L
1,497 SR
Queue Stats
14W - 14L
1,556 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,586 Elo+

VS

Team Averages
Level 19
1,573 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
BewareOrbs-
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Flow0477
Ne Zha
Level 29
God Stats
10W - 8L
1,814 SR
Queue Stats
105W - 89L
1,682 Elo+
Solo
Tiamat
Tiamat
Gwenacious
Tiamat
Level 20
God Stats
11W - 8L
1,584 SR
Queue Stats
189W - 144L
1,641 Elo+
Solo
Ra
Ra
Janek_Igor
Ra
Level 27
God Stats
7W - 8L
1,466 SR
Queue Stats
92W - 102L
1,473 Elo+
Solo
Izanami
Izanami
kais92
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,126
471
2,409
6,674
2,556
Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
IRueAkimI
Anubis
14
3 / 1 / 3
7,843
603
7,386
5,875
3,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 4 / 1
7,065
543
5,787
8,424
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 0 / 2
8,111
624
5,050
5,067
5,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 3
6,436
495
4,333
7,572
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BewareOrbs-
Cu Chulainn
10
0 / 0 / 0
6,165
474
1,057
6,172
2,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Flow0477
Ne Zha
10
6 / 4 / 1
6,719
517
5,316
8,383
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Gwenacious
Tiamat
11
5 / 2 / 3
6,777
521
6,743
8,784
8,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 3
6,836
526
4,073
9,172
2,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kais92
Izanami
7
0 / 7 / 2
5,205
400
1,634
5,973
1,486
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
13
13
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BewareOrbs-
Cu Chulainn
0
0
0
0
L
Ne Zha
Flow0477
Ne Zha
6
4
1
1.63
L
Tiamat
Gwenacious
Tiamat
5
2
3
3.25
W
2
4
1
0.63
W
Anubis
IRueAkimI
Anubis
3
1
3
4.5
L
2
1
3
3.5
W
5
4
1
1.38
W
Ymir
2
0
2
3
L
Izanami
kais92
Izanami
0
7
2
0.14
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
18,823
33,612
Taken
38,484
15,375
Mitigated
17,130
12,232
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BewareOrbs-
Cu Chulainn
1,057
67
129
2,505
6,172
2,236
0
4,135
2,037
4,037
18,096
L
Ne Zha
Flow0477
Ne Zha
5,316
2,034
0
876
8,383
2,278
0
1,878
6,505
0
33,923
L
Tiamat
Gwenacious
Tiamat
6,743
1,191
484
2,863
8,784
8,741
46
3,618
5,166
24,644
0
W
2,409
995
0
998
6,674
2,556
352
2,128
4,546
0
14,665
W
Anubis
IRueAkimI
Anubis
7,386
499
0
3,564
5,875
3,061
0
2,702
3,173
56,097
0
L
4,073
833
433
5,441
9,172
2,389
0
4,796
4,376
48,195
0
W
5,787
1,908
0
2,374
8,424
2,508
0
1,754
6,670
0
25,565
W
Ymir
5,050
1,073
0
1,759
5,067
5,249
390
912
4,155
47,749
0
L
Izanami
kais92
Izanami
1,634
1,634
0
0
5,973
1,486
462
2,342
3,631
0
17,598
W
4,333
1,948
189
3,348
7,572
2,001
949
3,720
3,852
31,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
31,702
345
Minions Killed
274
0
Camps Cleared
0
1,100,994
Distance Traveled
1,125,280
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,165
474
48
4
0
200,557
0
L
Ne Zha
6,719
517
65
5
0
256,710
0
L
Tiamat
6,777
521
27
2
0
246,190
1
W
Set
6,126
471
30
2
0
196,122
0
W
Anubis
7,843
603
106
8
0
232,573
4
L
Ra
6,836
526
99
8
0
251,676
4
W
Da Ji
7,065
543
38
3
0
271,486
2
W
Ymir
8,111
624
109
8
0
196,956
2
L
Izanami
5,205
400
35
3
0
170,147
0
W
Sol
6,436
495
62
5
0
203,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role