Player Matchup

Kukulkan
Kukulkan
Crudeanimal
Kukulkan
Level 17
God Stats
26W - 39L
1,132 SR
Queue Stats
82W - 147L
1,114 Elo+
Party 1
Neith
Neith
Heinz1990
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
Youtube_joakito
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 168L
1,094 Elo+
Party 1
Raijin
Raijin
xElMatiiix
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 127L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
zlPensive
Cthulhu
Level 17
God Stats
7W - 14L
1,423 SR
Queue Stats
10W - 14L
1,353 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,245 Elo+

VS

Team Averages
Level 17
1,477 SR
1,380 Elo+
Bakasura
Bakasura
AlexGS098358
Bakasura
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Raijin
Raijin
Cruzby1
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,494 Elo+
Solo
Hades
Hades
angelRRR307
Hades
Level 18
God Stats
5W - 4L
1,507 SR
Queue Stats
20W - 20L
1,339 Elo+
Party 2
Izanami
Izanami
beastslayer5544
Izanami
Level 26
God Stats
3W - 3L
1,666 SR
Queue Stats
41W - 40L
1,361 Elo+
Solo
Fenrir
Fenrir
blue12x
Fenrir
Level 14
God Stats
3W - 6L
1,213 SR
Queue Stats
16W - 17L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crudeanimal
Kukulkan
17
5 / 4 / 3
11,425
457
13,995
12,610
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Heinz1990
Neith
16
2 / 9 / 3
10,960
438
11,405
14,176
4,714
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 12 / 5
8,966
359
9,585
15,949
8,781
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
xElMatiiix
Raijin
12
4 / 9 / 4
9,121
365
6,940
21,796
6,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
zlPensive
Cthulhu
17
10 / 10 / 6
11,574
463
16,513
24,109
16,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexGS098358
Bakasura
14
6 / 9 / 10
10,482
419
9,159
17,428
6,540
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Cruzby1
Raijin
16
6 / 9 / 6
11,216
449
9,861
16,975
5,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

20
16 / 3 / 10
14,060
562
23,931
22,235
10,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
6 / 3 / 4
12,183
487
13,537
16,131
5,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
blue12x
Fenrir
20
10 / 2 / 3
13,206
528
17,137
21,121
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
24
Kills
44
44
Deaths
26
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlexGS098358
Bakasura
6
9
10
1.22
L
Kukulkan
Crudeanimal
Kukulkan
5
4
3
1.63
W
Raijin
Cruzby1
Raijin
6
9
6
1
L
Neith
Heinz1990
Neith
2
9
3
0.39
L
3
12
5
0.46
W
16
3
10
7
W
6
3
4
2.67
W
Fenrir
blue12x
Fenrir
10
2
3
5.75
L
Raijin
xElMatiiix
Raijin
4
9
4
0.67
L
Cthulhu
zlPensive
Cthulhu
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,438
Damage
73,625
88,640
Taken
93,890
41,641
Mitigated
39,496
8,470
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlexGS098358
Bakasura
9,159
6,366
0
1,545
17,428
6,540
140
9,947
7,481
0
20,993
L
Kukulkan
Crudeanimal
Kukulkan
13,995
1,909
0
2,327
12,610
4,995
711
5,741
6,744
63,452
0
W
Raijin
Cruzby1
Raijin
9,861
2,456
281
1,334
16,975
5,621
2,096
11,165
5,810
55,865
0
L
Neith
Heinz1990
Neith
11,405
4,919
0
260
14,176
4,714
698
4,175
9,824
0
64,704
L
9,585
4,392
0
138
15,949
8,781
841
5,469
9,910
32,452
0
W
23,931
3,807
384
10,932
22,235
10,450
1,776
11,975
10,260
79,156
0
W
13,537
9,920
0
3,140
16,131
5,950
6,267
6,720
9,411
0
67,106
W
Fenrir
blue12x
Fenrir
17,137
2,728
0
5,992
21,121
10,935
2,051
7,226
13,895
0
89,087
L
Raijin
xElMatiiix
Raijin
6,940
980
0
4,184
21,796
6,742
501
5,856
15,532
19,280
0
L
Cthulhu
zlPensive
Cthulhu
16,513
751
86
1,475
24,109
16,409
0
12,551
11,418
55,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
61,147
365
Minions Killed
490
0
Camps Cleared
0
1,835,691
Distance Traveled
2,266,169
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,482
419
30
1
0
578,864
2
L
Kukulkan
11,425
457
106
4
0
405,814
0
W
Raijin
11,216
449
92
4
0
374,439
6
L
Neith
10,960
438
114
5
0
341,922
1
L
Hera
8,966
359
56
2
0
364,112
1
W
Hades
14,060
562
124
5
0
435,122
1
W
Izanami
12,183
487
120
5
0
459,545
0
W
Fenrir
13,206
528
124
5
0
418,199
0
L
Raijin
9,121
365
19
1
0
311,056
0
L
Cthulhu
11,574
463
70
3
0
412,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role