Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dorky-XV
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,006 Elo+
Party 3
Ah Puch
Ah Puch
Lancenth90
Ah Puch
Level 59
God Stats
8W - 2L
1,690 SR
Queue Stats
109W - 144L
1,337 Elo+
Party 1
Izanami
Izanami
goldinga111
Izanami
Level 62
God Stats
9W - 1L
1,896 SR
Queue Stats
96W - 129L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
umbreongreninja
Jing Wei
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 12L
1,156 Elo+
Party 3
Team Averages
Level 65
1,572 SR
1,264 Elo+

VS

Team Averages
Level 92
1,356 SR
1,395 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Comicfan007
Da Ji
Level 116
God Stats
2W - 10L
1,233 SR
Queue Stats
662W - 712L
1,375 Elo+
Party 2
Ganesha
Ganesha
MakeKidsCry4984
Ganesha
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 165L
1,398 Elo+
Solo
Nemesis
Nemesis
TheHitt-Man
Nemesis
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
272W - 290L
1,398 Elo+
Solo
Rama
Rama
beast_man88d
Rama
Level 127
God Stats
10W - 18L
1,271 SR
Queue Stats
1,406W - 1,538L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 2 / 20
11,532
769
12,443
9,813
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Dorky-XV
Da Ji
15
4 / 7 / 14
10,058
671
6,805
10,897
4,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Lancenth90
Ah Puch
19
4 / 5 / 15
11,763
784
15,744
9,740
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
goldinga111
Izanami
20
9 / 2 / 17
12,648
843
15,454
9,481
3,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
11 / 4 / 14
12,286
819
15,180
12,840
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
3 / 3 / 9
11,264
751
10,965
13,979
11,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 7 / 9
10,609
707
11,995
12,353
6,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 6 / 13
10,180
679
7,291
21,289
28,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
TheHitt-Man
Nemesis
13
2 / 10 / 8
9,372
625
5,740
15,613
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 7 / 6
11,330
755
8,495
14,860
5,919
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
33
Kills
20
20
Deaths
33
80
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
20
7.5
L
Baron Samedi
 
Baron Samedi
3
3
9
2.5
L
8
7
9
1.79
W
Da Ji
Dorky-XV
Da Ji
4
7
14
1.57
W
Ah Puch
Lancenth90
Ah Puch
4
5
15
2.3
L
0
6
13
1.08
L
Nemesis
TheHitt-Man
Nemesis
2
10
8
0.6
L
7
7
6
1.43
W
Izanami
goldinga111
Izanami
9
2
17
8.75
W
Jing Wei
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
44,486
52,771
Taken
78,094
21,087
Mitigated
59,734
17,910
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,443
1,188
1,051
2,790
9,813
3,936
976
3,785
6,028
22,713
0
L
Baron Samedi
 
Baron Samedi
10,965
192
2,130
5,615
13,979
11,113
585
4,300
9,679
33,477
0
L
11,995
503
719
752
12,353
6,114
0
4,271
8,082
0
18,095
W
Da Ji
Dorky-XV
Da Ji
6,805
1,550
2,088
1,053
10,897
4,142
379
2,478
8,290
0
8,574
W
Ah Puch
Lancenth90
Ah Puch
15,744
755
1,300
1,555
9,740
3,453
255
4,703
4,815
34,217
0
L
7,291
224
871
4,129
21,289
28,487
146
7,756
13,533
19,274
0
L
Nemesis
TheHitt-Man
Nemesis
5,740
679
903
2,435
15,613
8,101
572
6,673
8,940
0
8,071
L
8,495
5,765
1,375
2,486
14,860
5,919
433
5,187
9,673
0
23,029
W
Izanami
goldinga111
Izanami
15,454
9,346
2,084
1,622
9,481
3,922
2,575
3,608
5,828
0
41,072
W
Jing Wei
15,180
12,957
945
3,422
12,840
5,634
1,192
3,682
8,859
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
52,755
144
Minions Killed
140
0
Camps Cleared
0
1,366,008
Distance Traveled
1,139,289
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,532
769
30
2
0
289,054
0
L
Baron Samedi
11,264
751
55
4
0
288,854
1
L
Da Ji
10,609
707
16
1
0
207,044
0
W
Da Ji
10,058
671
4
0
0
263,451
5
W
Ah Puch
11,763
784
28
2
0
260,567
0
L
Ganesha
10,180
679
2
0
0
238,364
1
L
Nemesis
9,372
625
12
1
0
194,521
0
L
Rama
11,330
755
55
4
0
210,506
0
W
Izanami
12,648
843
54
4
0
280,471
1
W
Jing Wei
12,286
819
28
2
0
272,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role