Player Matchup

Guan Yu
Guan Yu
Healthy Boyy
Guan Yu
Level 129
God Stats
8W - 3L
1,693 SR
Queue Stats
206W - 220L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
Hidin
Hun Batz
Level 154
God Stats
25W - 22L
1,593 SR
Queue Stats
601W - 626L
1,423 Elo+
Solo
Izanami
Izanami
SarBearr92
Izanami
Level 109
God Stats
65W - 55L
1,553 SR
Queue Stats
154W - 169L
1,441 Elo+
Solo
Ra
Ra
SxFxlcon
Ra
Level 80
God Stats
24W - 33L
1,528 SR
Queue Stats
103W - 119L
1,484 Elo+
Solo
Freya
Freya
sonhana
Freya
Level 66
God Stats
16W - 20L
1,392 SR
Queue Stats
102W - 115L
1,422 Elo+
Party 2
Team Averages
Level 108
1,552 SR
1,439 Elo+

VS

Team Averages
Level 123
1,474 SR
1,464 Elo+
Loki
Loki
DeathByCaffeine0
Loki
Level 121
God Stats
3W - 5L
1,401 SR
Queue Stats
206W - 212L
1,493 Elo+
Solo
Nox
Nox
Novalue2u
Nox
Level 100
God Stats
38W - 31L
1,535 SR
Queue Stats
927W - 940L
1,471 Elo+
Solo
Bacchus
Bacchus
Progenitor101
Bacchus
Level 122
God Stats
7W - 13L
1,496 SR
Queue Stats
85W - 95L
1,403 Elo+
Party 1
Odin
Odin
WarCh1ld187
Odin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 418L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Zermatts
Heimdallr
Level 116
God Stats
29W - 32L
1,440 SR
Queue Stats
271W - 315L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Healthy Boyy
Guan Yu
18
6 / 4 / 16
11,872
1,187
15,584
18,845
21,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Hidin
Hun Batz
17
7 / 1 / 10
10,901
1,090
13,557
10,996
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
SarBearr92
Izanami
17
2 / 3 / 11
10,363
1,036
13,139
12,828
4,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 8
10,695
1,070
10,415
9,710
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
sonhana
Freya
18
5 / 2 / 14
10,650
1,065
12,803
11,332
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

198

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
10,278
1,028
9,222
13,544
4,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 10
10,622
1,062
11,896
10,907
3,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
16
1 / 5 / 8
9,824
982
7,551
16,637
14,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 3
9,547
955
10,477
14,245
8,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Zermatts
Heimdallr
16
3 / 6 / 9
10,389
1,039
20,250
17,360
6,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
25
Kills
14
14
Deaths
25
59
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Guan Yu
Healthy Boyy
Guan Yu
6
4
16
3.5
W
Hun Batz
Hidin
Hun Batz
7
1
10
12
L
3
2
10
4
L
Bacchus
1
5
8
1
W
Izanami
SarBearr92
Izanami
2
3
11
2.5
W
5
4
8
2.25
L
3
5
3
0.9
L
Heimdallr
Zermatts
Heimdallr
3
6
9
1.25
W
Freya
sonhana
Freya
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,498
Damage
59,396
63,711
Taken
72,693
39,933
Mitigated
38,206
17,594
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,222
1,317
196
715
13,544
4,608
0
4,281
9,116
0
38,801
W
Guan Yu
Healthy Boyy
Guan Yu
15,584
3,200
4,055
4,874
18,845
21,521
0
5,962
12,883
947
26,835
W
Hun Batz
Hidin
Hun Batz
13,557
4,963
0
184
10,996
5,115
0
2,461
8,535
0
19,453
L
11,896
1,404
158
1,844
10,907
3,993
0
3,111
7,664
32,148
0
L
Bacchus
7,551
702
0
0
16,637
14,531
0
6,941
9,465
18,168
0
W
Izanami
SarBearr92
Izanami
13,139
10,614
0
2,363
12,828
4,499
0
3,203
9,625
0
39,607
W
10,415
784
1,769
1,751
9,710
4,201
0
2,747
6,963
25,542
0
L
10,477
1,733
0
33
14,245
8,438
0
5,540
8,533
0
17,783
L
Heimdallr
Zermatts
Heimdallr
20,250
9,162
0
3,179
17,360
6,636
0
3,198
14,030
44
41,200
W
Freya
sonhana
Freya
12,803
5,559
0
2,598
11,332
4,597
0
5,094
6,238
31,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
50,660
209
Minions Killed
191
5
Camps Cleared
5
1,032,157
Distance Traveled
931,271
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,278
1,028
60
6
3
190,636
1
W
Guan Yu
11,872
1,187
21
2
1
224,944
5
W
Hun Batz
10,901
1,090
16
2
0
216,341
0
L
Nox
10,622
1,062
45
5
0
187,914
1
L
Bacchus
9,824
982
25
3
1
196,223
0
W
Izanami
10,363
1,036
83
8
2
192,307
0
W
Ra
10,695
1,070
39
4
1
213,665
0
L
Odin
9,547
955
18
2
0
194,672
0
L
Heimdallr
10,389
1,039
43
4
1
161,826
1
W
Freya
10,650
1,065
50
5
1
184,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role