Player Matchup

Nemesis
Nemesis
ElApostador
Nemesis
Level 28
God Stats
1W - 0L
1,270 SR
Queue Stats
17W - 5L
1,836 Elo+
Solo
Cabrakan
Cabrakan
FrozenCow665891
Cabrakan
Level 6
God Stats
2W - 0L
1,770 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 1
Bellona
Bellona
GockMcStuffins
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 45L
1,871 Elo+
Party 1
Anhur
Anhur
GockMcStuffins2
Anhur
Level 7
God Stats
12W - 6L
1,862 SR
Queue Stats
63W - 41L
1,861 Elo+
Party 1
Thoth
Thoth
Thoother
Thoth
Level 6
God Stats
3W - 1L
1,719 SR
Queue Stats
12W - 3L
1,778 Elo+
Party 1
Team Averages
Level 12
1,624 SR
1,832 Elo+

VS

Team Averages
Level 21
1,621 SR
1,617 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bonnort
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,682 Elo+
Solo
Izanami
Izanami
IplayMyRole
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,554 Elo+
Solo
Anubis
Anubis
SmeetSmiteSmote
Anubis
Level 17
God Stats
10W - 5L
1,908 SR
Queue Stats
25W - 18L
1,674 Elo+
Party 2
Ymir
Ymir
YeettheYote
Ymir
Level 25
God Stats
17W - 13L
1,695 SR
Queue Stats
49W - 38L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElApostador
Nemesis
11
5 / 2 / 2
6,469
647
6,047
6,947
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
9
4 / 3 / 5
5,680
568
4,678
4,867
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 1 / 5
6,982
698
5,848
7,644
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
7 / 2 / 4
6,784
678
7,296
6,695
1,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Thoother
Thoth
12
6 / 1 / 3
6,928
693
4,804
2,025
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 5 / 1
5,558
556
5,815
8,425
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Bonnort
Nemesis
7
1 / 5 / 0
4,376
438
2,224
7,480
1,748
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Izanami
IplayMyRole
Izanami
9
0 / 6 / 4
5,299
530
3,796
6,486
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 5 / 1
5,714
571
1,122
6,958
1,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
3 / 5 / 1
5,737
574
3,243
10,091
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
26
Kills
9
9
Deaths
26
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Nemesis
Bonnort
Nemesis
1
5
0
0.2
W
Nemesis
ElApostador
Nemesis
5
2
2
3
W
Cabrakan
4
3
5
2.17
W
4
1
5
6.5
W
7
2
4
4.5
L
Izanami
IplayMyRole
Izanami
0
6
4
0.33
L
3
5
1
0.7
W
Thoth
Thoother
Thoth
6
1
3
7.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
16,200
28,178
Taken
39,440
13,513
Mitigated
12,692
7,767
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,815
2,294
0
5,032
8,425
2,822
0
797
7,601
0
32,411
L
Nemesis
Bonnort
Nemesis
2,224
443
0
1,507
7,480
1,748
0
687
6,793
0
13,061
W
Nemesis
ElApostador
Nemesis
6,047
2,968
0
773
6,947
2,320
0
407
6,540
0
38,087
W
Cabrakan
4,678
725
0
920
4,867
2,121
0
1,788
3,079
12,756
0
W
5,848
2,053
0
4,071
7,644
6,750
31
571
7,073
0
34,992
W
7,296
3,761
0
1,617
6,695
1,828
544
1,401
5,294
0
37,940
L
Izanami
IplayMyRole
Izanami
3,796
2,664
0
250
6,486
1,250
37
759
5,613
0
25,630
L
1,122
169
0
1,440
6,958
1,876
0
2,805
4,109
21,214
0
W
Thoth
Thoother
Thoth
4,804
113
0
386
2,025
494
0
198
1,827
37,297
0
L
3,243
1,327
0
690
10,091
4,996
0
3,964
5,842
13,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
26,684
304
Minions Killed
190
0
Camps Cleared
0
1,026,383
Distance Traveled
892,176
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,558
556
54
5
0
184,061
1
L
Nemesis
4,376
438
24
2
0
191,968
2
W
Nemesis
6,469
647
64
6
0
251,521
1
W
Cabrakan
5,680
568
18
2
0
185,224
2
W
Bellona
6,982
698
78
8
0
209,760
2
W
Anhur
6,784
678
67
7
0
162,993
1
L
Izanami
5,299
530
44
4
0
163,648
1
L
Anubis
5,714
571
42
4
0
176,778
1
W
Thoth
6,928
693
77
8
0
216,885
4
L
Ymir
5,737
574
26
3
0
175,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role