Player Matchup

Chronos
Chronos
DABBED
Chronos
Level 104
God Stats
4W - 2L
1,737 SR
Queue Stats
150W - 120L
1,574 Elo+
Party 2
Skadi
Skadi
Gogeerah
Skadi
Level 29
God Stats
4W - 1L
1,790 SR
Queue Stats
43W - 47L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
GoodChitMan
Aphrodite
Level 160
God Stats
8W - 6L
1,565 SR
Queue Stats
338W - 302L
1,539 Elo+
Party 2
Nox
Nox
RabumeSenpai
Nox
Level 148
God Stats
12W - 6L
1,342 SR
Queue Stats
389W - 420L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
Rich091303
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,571 Elo+
Party 3
Team Averages
Level 94
1,587 SR
1,516 Elo+

VS

Team Averages
Level 95
1,444 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AnimusVil3pc
Hercules
Level 129
God Stats
0W - 2L
1,222 SR
Queue Stats
35W - 52L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BillyBanDoogle
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,311 Elo+
Solo
Guan Yu
Guan Yu
Bombita_playz_Xx
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DABBED
Chronos
20
6 / 5 / 12
12,722
748
29,722
19,437
9,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Gogeerah
Skadi
15
3 / 6 / 10
10,652
627
10,175
10,410
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
GoodChitMan
Aphrodite
20
9 / 3 / 11
13,091
770
20,182
16,862
19,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 13
10,625
625
15,464
11,642
4,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Rich091303
Cthulhu
20
3 / 2 / 16
12,849
756
21,484
30,274
46,343
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 5 / 7
12,578
740
23,132
18,582
12,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
18
4 / 5 / 13
11,122
654
23,609
19,244
14,937
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
AnimusVil3pc
Hercules
18
3 / 3 / 15
11,655
686
11,671
27,550
39,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
BillyBanDoogle
Cu Chulainn
18
2 / 4 / 11
11,001
647
12,030
26,150
17,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 11
9,945
585
4,269
20,304
19,301
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
77
21
Kills
20
20
Deaths
21
62
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
5
7
2.7
L
Pele
 
Pele
4
5
13
2.1
L
Hercules
AnimusVil3pc
Hercules
3
3
15
3.5
L
Cu Chulainn
BillyBanDoogle
Cu Chulainn
2
4
11
1.88
L
1
4
11
1.63
W
Chronos
DABBED
Chronos
6
5
12
2.4
W
Skadi
Gogeerah
Skadi
3
6
10
1.33
W
Aphrodite
GoodChitMan
Aphrodite
9
3
11
4.83
W
0
4
13
1.63
W
Cthulhu
Rich091303
Cthulhu
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,027
Damage
74,711
88,625
Taken
111,830
84,830
Mitigated
103,142
45,063
Healing
52,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
23,132
5,216
4,221
3,191
18,582
12,153
1,384
13,328
5,254
0
41,466
L
Pele
 
Pele
23,609
3,252
2,637
3,491
19,244
14,937
1,651
13,981
5,263
0
44,002
L
Hercules
AnimusVil3pc
Hercules
11,671
2,028
2,964
10,139
27,550
39,233
569
20,532
7,018
0
20,290
L
Cu Chulainn
BillyBanDoogle
Cu Chulainn
12,030
1,875
2,826
6,202
26,150
17,518
319
21,237
4,913
0
28,639
L
4,269
694
10,485
6,355
20,304
19,301
601
17,774
2,530
0
9,666
W
Chronos
DABBED
Chronos
29,722
15,026
2,096
1,375
19,437
9,478
2,707
0
19,437
54,262
0
W
Skadi
Gogeerah
Skadi
10,175
6,094
0
0
10,410
5,385
0
0
10,410
0
17,890
W
Aphrodite
GoodChitMan
Aphrodite
20,182
1,610
14,418
9,809
16,862
19,244
1,086
0
16,862
39,753
0
W
15,464
789
501
1,344
11,642
4,380
1,634
0
11,642
26,033
0
W
Cthulhu
Rich091303
Cthulhu
21,484
1,270
3,374
12,146
30,274
46,343
550
0
30,274
48,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,939
Gold Earned
56,301
205
Minions Killed
144
0
Camps Cleared
0
1,553,686
Distance Traveled
1,660,056
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,578
740
45
3
0
351,201
0
L
Pele
11,122
654
45
3
0
329,341
0
L
Hercules
11,655
686
18
1
0
332,971
6
L
Cu Chulainn
11,001
647
26
2
0
326,538
0
L
Guan Yu
9,945
585
10
1
0
320,005
0
W
Chronos
12,722
748
64
4
0
292,474
0
W
Skadi
10,652
627
13
1
0
262,792
0
W
Aphrodite
13,091
770
45
3
0
304,498
0
W
Nox
10,625
625
34
2
0
325,045
0
W
Cthulhu
12,849
756
49
3
0
368,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role