Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EduardoSM69
Ymir
Level 37
God Stats
3W - 1L
1,513 SR
Queue Stats
128W - 115L
1,465 Elo+
Party 3
Mercury
Mercury
Hitheremylady
Mercury
Level 27
God Stats
1W - 2L
1,252 SR
Queue Stats
69W - 48L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Th3Speculator
Morgan Le Fay
Level 116
God Stats
10W - 4L
1,763 SR
Queue Stats
159W - 160L
1,495 Elo+
Solo
Awilix
Awilix
lince-austero496
Awilix
Level 42
God Stats
20W - 19L
1,544 SR
Queue Stats
168W - 159L
1,519 Elo+
Party 3
Team Averages
Level 66
1,515 SR
1,501 Elo+

VS

Team Averages
Level 79
1,596 SR
1,541 Elo+
Horus
Horus
APE-Za-Z00keeper
Horus
Level 125
God Stats
7W - 7L
1,683 SR
Queue Stats
202W - 241L
1,516 Elo+
Party 1
Hera
Hera
ItsMrRad
Hera
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 33L
1,554 Elo+
Party 1
Cerberus
Cerberus
MR FLEX PLEXICO
Cerberus
Level 32
God Stats
2W - 5L
1,644 SR
Queue Stats
14W - 18L
1,624 Elo+
Solo
Hun Batz
Hun Batz
Omega_Space_King
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 248L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
Xx-NuClear_5-xX
Xbalanque
Level 86
God Stats
21W - 16L
1,654 SR
Queue Stats
463W - 535L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 4 / 3
8,357
557
7,889
9,254
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 8
7,911
527
3,335
11,109
7,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
16
8 / 3 / 1
10,230
682
6,921
8,603
3,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Th3Speculator
Morgan Le Fay
15
5 / 3 / 5
9,176
612
9,595
8,468
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 2 / 6
9,277
618
10,997
11,736
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 6
7,088
473
3,599
14,435
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
13
4 / 4 / 5
7,734
516
8,152
7,448
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
0 / 8 / 2
5,414
361
1,510
11,707
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 5 / 3
8,062
537
10,100
12,578
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Xx-NuClear_5-xX
Xbalanque
12
2 / 3 / 2
6,908
461
5,983
9,844
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
26
Kills
13
14
Deaths
26
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
3
1.38
L
2
6
6
0.83
W
2
2
8
3
W
Mercury
8
3
1
2.83
L
Hera
4
4
5
1.63
L
Cerberus
0
8
2
0.13
L
5
5
3
1.3
W
Morgan Le Fay
Th3Speculator
Morgan Le Fay
5
3
5
2.5
L
Xbalanque
Xx-NuClear_5-xX
Xbalanque
2
3
2
1
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
29,344
49,170
Taken
56,012
20,922
Mitigated
25,294
11,997
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,889
4,408
0
3,189
9,254
3,662
2,547
852
8,322
0
67,537
L
3,599
1,477
659
2,729
14,435
10,121
0
4,918
9,334
0
12,016
W
3,335
212
0
786
11,109
7,182
0
1,150
9,843
30,777
0
W
Mercury
6,921
3,378
0
995
8,603
3,577
2,342
1,407
7,154
0
53,524
L
Hera
8,152
1,832
0
925
7,448
2,618
0
3,410
3,672
35,694
0
L
Cerberus
1,510
127
0
1,225
11,707
6,124
0
189
11,498
11,106
0
L
10,100
2,327
0
4,282
12,578
3,857
0
2,396
10,052
0
42,411
W
Morgan Le Fay
Th3Speculator
Morgan Le Fay
9,595
379
0
3,113
8,468
2,989
82
2,955
5,215
47,723
0
L
Xbalanque
Xx-NuClear_5-xX
Xbalanque
5,983
2,250
0
2,770
9,844
2,574
0
1,276
8,526
0
47,700
W
10,997
4,520
0
3,914
11,736
3,512
0
2,785
8,861
0
57,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,951
Gold Earned
35,206
456
Minions Killed
267
0
Camps Cleared
0
1,415,818
Distance Traveled
1,323,700
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,357
557
116
8
0
251,422
2
L
Horus
7,088
473
19
1
0
266,961
3
W
Ymir
7,911
527
57
4
0
262,025
0
W
Mercury
10,230
682
111
7
0
295,919
0
L
Hera
7,734
516
64
4
0
280,731
3
L
Cerberus
5,414
361
25
2
0
235,626
0
L
Hun Batz
8,062
537
75
5
0
290,482
1
W
Morgan Le Fay
9,176
612
85
6
0
276,770
4
L
Xbalanque
6,908
461
84
6
0
249,900
1
W
Awilix
9,277
618
87
6
0
329,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role