Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Cambrïa
Xing Tian
Level 142
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ObiWanPain
Mercury
Level 72
God Stats
14W - 9L
1,546 SR
Queue Stats
121W - 115L
1,510 Elo+
Party 3
Ra
Ra
YouNumbYet
Ra
Level 101
God Stats
11W - 11L
1,597 SR
Queue Stats
292W - 259L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
Ziqe
Guan Yu
Level 144
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,585 SR
1,520 Elo+

VS

Team Averages
Level 107
1,525 SR
1,515 Elo+
Janus
Janus
HerbHigh_
Janus
Level 87
God Stats
0W - 1L
1,063 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Hades
Hades
Shawwdawg
Hades
Level 157
God Stats
3W - 1L
1,833 SR
Queue Stats
252W - 209L
1,451 Elo+
Party 2
Bastet
Bastet
Zektzerite
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZoidburglarCrab
Danzaburou
Level 81
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
camm0325
Ares
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 114L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 0 / 0
5,276
528
4,507
3,356
975
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Cambrïa
Xing Tian
8
2 / 0 / 3
5,602
560
2,330
6,792
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ObiWanPain
Mercury
9
0 / 0 / 4
5,312
531
2,606
5,518
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 3
6,181
618
5,746
3,274
1,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ziqe
Guan Yu
11
1 / 0 / 1
5,947
595
5,336
6,806
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HerbHigh_
Janus
7
0 / 3 / 0
4,521
452
1,841
6,701
1,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Shawwdawg
Hades
9
0 / 0 / 0
5,396
540
3,564
7,726
4,337
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Zektzerite
Bastet
8
0 / 1 / 0
4,739
474
1,461
6,142
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZoidburglarCrab
Danzaburou
8
0 / 2 / 0
4,899
490
1,479
5,051
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
7
0 / 0 / 0
4,625
463
2,336
5,991
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
0
2
W
Xing Tian
Cambrïa
Xing Tian
2
0
3
3.5
L
Janus
HerbHigh_
Janus
0
3
0
0
W
Mercury
ObiWanPain
Mercury
0
0
4
2
L
Hades
Shawwdawg
Hades
0
0
0
0
W
1
0
3
2.5
L
Bastet
Zektzerite
Bastet
0
1
0
0
W
Guan Yu
Ziqe
Guan Yu
1
0
1
1.5
L
Danzaburou
ZoidburglarCrab
Danzaburou
0
2
0
0
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
10,681
25,746
Taken
31,611
14,680
Mitigated
11,769
11,663
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,507
1,932
0
1,460
3,356
975
858
327
3,029
0
27,435
W
Xing Tian
Cambrïa
Xing Tian
2,330
235
0
1,304
6,792
4,608
0
3,127
3,665
9,583
0
L
Janus
HerbHigh_
Janus
1,841
33
101
1,091
6,701
1,922
0
3,011
3,690
20,766
0
W
Mercury
ObiWanPain
Mercury
2,606
848
0
2,562
5,518
1,847
0
738
4,780
0
26,638
L
Hades
Shawwdawg
Hades
3,564
774
173
4,979
7,726
4,337
370
1,160
5,828
28,705
0
W
5,746
472
665
1,440
3,274
1,546
0
1,144
2,130
41,354
0
L
Bastet
Zektzerite
Bastet
1,461
497
0
2,858
6,142
1,541
0
1,219
4,878
0
20,425
W
Guan Yu
Ziqe
Guan Yu
5,336
1,730
352
3,880
6,806
5,704
0
2,405
4,401
0
30,749
L
Danzaburou
ZoidburglarCrab
Danzaburou
1,479
746
0
1,262
5,051
1,306
399
891
4,160
0
22,817
L
Ares
2,336
38
0
1,386
5,991
2,663
0
1,795
4,196
11,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
24,180
280
Minions Killed
239
0
Camps Cleared
0
1,054,222
Distance Traveled
909,272
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,276
528
49
5
0
177,224
1
W
Xing Tian
5,602
560
15
2
0
208,715
1
L
Janus
4,521
452
39
4
0
173,094
0
W
Mercury
5,312
531
62
6
0
245,196
2
L
Hades
5,396
540
78
8
0
185,713
0
W
Ra
6,181
618
93
9
0
211,417
4
L
Bastet
4,739
474
53
5
0
199,590
0
W
Guan Yu
5,947
595
61
6
0
211,670
1
L
Danzaburou
4,899
490
51
5
0
160,716
1
L
Ares
4,625
463
18
2
0
190,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role