Player Matchup

Susano
Susano
ATX LEGEND3709
Susano
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 120L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
HADESUNDERLORD
Cthulhu
Level 103
God Stats
4W - 10L
1,357 SR
Queue Stats
46W - 37L
1,377 Elo+
Solo
Sol
Sol
Moar Death
Sol
Level 112
God Stats
15W - 12L
1,602 SR
Queue Stats
505W - 570L
1,440 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,390 Elo+

VS

Team Averages
Level 61
1,463 SR
1,384 Elo+
Chaac
Chaac
Jester020209
Chaac
Level 60
God Stats
42W - 33L
1,408 SR
Queue Stats
351W - 368L
1,461 Elo+
Party 2
Xbalanque
Xbalanque
YUHatin89
Xbalanque
Level 58
God Stats
3W - 1L
1,735 SR
Queue Stats
11W - 20L
1,265 Elo+
Solo
Zhong Kui
Zhong Kui
zKanj
Zhong Kui
Level 66
God Stats
8W - 22L
1,247 SR
Queue Stats
415W - 452L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
9,674
645
5,625
7,848
2,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 2 / 3
8,333
556
4,336
13,592
8,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 5 / 4
10,511
701
14,220
16,083
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
10,846
723
16,822
16,731
15,616
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
YUHatin89
Xbalanque
14
2 / 1 / 6
10,037
669
7,909
8,786
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
zKanj
Zhong Kui
15
5 / 3 / 3
10,921
728
6,772
10,117
5,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
12
12
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
0
2
3
0.75
W
5
3
5
2.5
L
3
5
4
1
W
Xbalanque
YUHatin89
Xbalanque
2
1
6
5
W
Zhong Kui
zKanj
Zhong Kui
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
31,503
37,523
Taken
35,634
16,357
Mitigated
23,867
11,307
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,625
1,662
0
250
7,848
2,825
132
2,337
5,511
0
18,334
L
4,336
114
549
3,945
13,592
8,257
66
2,175
11,417
18,588
0
W
16,822
2,657
0
5,173
16,731
15,616
294
9,305
7,426
721
47,040
L
14,220
4,742
0
6,563
16,083
5,275
123
2,516
13,567
56,076
0
W
Xbalanque
YUHatin89
Xbalanque
7,909
3,137
1,069
2,140
8,786
2,611
2,008
5,307
3,479
0
40,158
W
Zhong Kui
zKanj
Zhong Kui
6,772
781
0
2,777
10,117
5,640
631
3,944
6,173
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
31,804
136
Minions Killed
147
0
Camps Cleared
0
671,431
Distance Traveled
773,848
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,674
645
25
2
0
192,097
0
L
Cthulhu
8,333
556
23
2
0
217,718
3
W
Chaac
10,846
723
43
3
0
285,194
0
L
Sol
10,511
701
88
6
0
261,616
1
W
Xbalanque
10,037
669
71
5
0
269,384
3
W
Zhong Kui
10,921
728
33
2
0
219,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role