Player Matchup

Jing Wei
Jing Wei
ApexLunatik
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,528 Elo+
Party 1
Athena
Athena
DeuceGoneWild
Athena
Level 65
God Stats
11W - 9L
1,278 SR
Queue Stats
153W - 127L
1,599 Elo+
Party 1
Sol
Sol
TheCombustion
Sol
Level 109
God Stats
1W - 1L
1,626 SR
Queue Stats
134W - 96L
1,608 Elo+
Party 1
Team Averages
Level 86
1,468 SR
1,579 Elo+

VS

Team Averages
Level 50
1,509 SR
1,482 Elo+
Bellona
Bellona
Jezeppy
Bellona
Level 89
God Stats
13W - 15L
1,443 SR
Queue Stats
225W - 164L
1,499 Elo+
Party 2
Da Ji
Da Ji
JustBranch
Da Ji
Level 44
God Stats
11W - 5L
1,746 SR
Queue Stats
224W - 166L
1,501 Elo+
Party 2
Scylla
Scylla
Mutezs
Scylla
Level 17
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 4L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ApexLunatik
Jing Wei
12
2 / 0 / 10
7,758
776
6,594
2,999
878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 10
7,481
748
2,610
8,764
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 2 / 2
8,477
848
8,950
6,949
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jezeppy
Bellona
9
3 / 2 / 0
7,268
727
3,834
8,490
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
9
2 / 6 / 3
7,024
702
4,512
8,174
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Mutezs
Scylla
9
0 / 4 / 4
6,093
609
2,874
5,013
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ApexLunatik
Jing Wei
2
0
10
7
W
1
3
10
2
L
Bellona
Jezeppy
Bellona
3
2
0
1.5
L
Da Ji
2
6
3
0.58
L
Scylla
Mutezs
Scylla
0
4
4
0.5
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
11,220
18,712
Taken
21,677
11,894
Mitigated
13,169
5,961
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ApexLunatik
Jing Wei
6,594
4,119
0
1,433
2,999
878
1,139
194
2,805
0
28,980
W
2,610
646
0
2,135
8,764
8,818
27
1,794
6,970
9,202
0
L
Bellona
Jezeppy
Bellona
3,834
920
0
878
8,490
8,309
0
4,380
4,110
0
12,897
L
Da Ji
4,512
906
0
708
8,174
3,418
0
3,988
4,186
0
9,817
L
Scylla
Mutezs
Scylla
2,874
830
0
670
5,013
1,442
0
3,192
1,821
20,640
0
W
8,950
1,993
0
2,393
6,949
2,198
1,399
886
6,063
27,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
20,385
108
Minions Killed
61
0
Camps Cleared
0
554,215
Distance Traveled
512,535
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,758
776
50
5
0
202,511
0
W
Athena
7,481
748
14
1
0
189,169
3
L
Bellona
7,268
727
20
2
0
197,823
3
L
Da Ji
7,024
702
10
1
0
168,909
1
L
Scylla
6,093
609
31
3
0
145,803
1
W
Sol
8,477
848
44
4
0
162,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role