Player Matchup

Hel
Hel
Dustytrailz94
Hel
Level 28
God Stats
3W - 8L
1,387 SR
Queue Stats
78W - 71L
1,514 Elo+
Solo
Guan Yu
Guan Yu
KaiserJeff
Guan Yu
Level 11
God Stats
4W - 1L
1,734 SR
Queue Stats
9W - 11L
1,496 Elo+
Solo
Osiris
Osiris
LotusRecords
Osiris
Level 29
God Stats
15W - 16L
1,610 SR
Queue Stats
88W - 89L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
Level 15
God Stats
20W - 12L
1,682 SR
Queue Stats
27W - 26L
1,525 Elo+
Solo
Anubis
Anubis
benjivinilos
Anubis
Level 6
God Stats
20W - 19L
1,467 SR
Queue Stats
141W - 168L
1,272 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,468 Elo+

VS

Team Averages
Level 11
1,427 SR
1,275 Elo+
Guan Yu
Guan Yu
ItsVeraGood
Guan Yu
Level 15
God Stats
1W - 4L
1,318 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 1
Nemesis
Nemesis
breadq
Nemesis
Level 13
God Stats
6W - 7L
1,420 SR
Queue Stats
8W - 11L
1,295 Elo+
Party 1
Thanatos
Thanatos
skoiber
Thanatos
Level 14
God Stats
8W - 8L
1,395 SR
Queue Stats
9W - 13L
1,295 Elo+
Party 1
Artemis
Artemis
smucker2021
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 1
Cerberus
Cerberus
weenir
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 16
12,067
503
9,144
14,423
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
KaiserJeff
Guan Yu
18
6 / 3 / 18
12,664
528
11,014
18,174
21,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
20
17 / 2 / 13
14,411
600
24,988
20,520
17,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
19
16 / 4 / 12
13,091
545
24,225
22,163
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
6 / 1 / 12
11,522
480
11,578
9,941
8,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsVeraGood
Guan Yu
14
3 / 10 / 5
9,959
415
9,227
25,347
20,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
breadq
Nemesis
14
3 / 12 / 3
9,727
405
10,059
21,391
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
skoiber
Thanatos
16
4 / 14 / 1
10,970
457
15,574
23,533
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
smucker2021
Artemis
12
0 / 5 / 1
8,193
341
2,272
12,522
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
weenir
Cerberus
14
2 / 12 / 4
9,973
416
8,654
28,671
30,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
26
52
Kills
12
12
Deaths
53
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Guan Yu
ItsVeraGood
Guan Yu
3
10
5
0.55
W
Guan Yu
KaiserJeff
Guan Yu
6
3
18
5
W
Osiris
17
2
13
11.75
W
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
16
4
12
5.5
W
Anubis
6
1
12
12
L
Nemesis
breadq
Nemesis
3
12
3
0.38
L
Thanatos
skoiber
Thanatos
4
14
1
0.32
L
Artemis
smucker2021
Artemis
0
5
1
0.1
L
Cerberus
weenir
Cerberus
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,949
Damage
45,786
85,221
Taken
111,464
61,588
Mitigated
67,639
35,425
Healing
26,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,144
948
8,062
5,587
14,423
7,021
1,548
1,350
13,073
32,332
0
L
Guan Yu
ItsVeraGood
Guan Yu
9,227
1,351
960
3,377
25,347
20,084
0
3,911
21,042
0
35,458
W
Guan Yu
KaiserJeff
Guan Yu
11,014
2,840
1,918
4,667
18,174
21,116
1,546
2,827
15,347
0
61,413
W
Osiris
24,988
10,067
587
4,879
20,520
17,062
1,196
880
19,640
0
109,881
W
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
24,225
11,367
0
6,588
22,163
7,803
4,399
2,397
19,766
0
96,342
W
Anubis
11,578
1,053
0
3,137
9,941
8,586
2,827
1,200
8,741
47,826
0
L
Nemesis
breadq
Nemesis
10,059
4,403
0
2,871
21,391
6,599
0
3,593
17,382
0
33,486
L
Thanatos
skoiber
Thanatos
15,574
6,126
0
11,893
23,533
7,228
0
4,617
18,790
0
62,988
L
Artemis
smucker2021
Artemis
2,272
1,285
0
1,279
12,522
3,461
0
353
12,169
0
38,364
L
Cerberus
weenir
Cerberus
8,654
1,314
0
6,323
28,671
30,267
0
8,248
20,132
43,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,755
Gold Earned
48,822
512
Minions Killed
359
0
Camps Cleared
0
2,254,587
Distance Traveled
2,088,871
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,067
503
60
3
0
468,116
6
L
Guan Yu
9,959
415
65
3
0
411,264
1
W
Guan Yu
12,664
528
102
4
0
441,532
1
W
Osiris
14,411
600
144
6
0
498,749
1
W
Ah Muzen Cab
13,091
545
135
6
0
445,281
0
W
Anubis
11,522
480
71
3
0
400,909
1
L
Nemesis
9,727
405
48
2
0
396,613
0
L
Thanatos
10,970
457
91
4
0
461,369
3
L
Artemis
8,193
341
58
2
0
458,560
1
L
Cerberus
9,973
416
97
4
0
361,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role