Player Matchup

Baron Samedi
Baron Samedi
Indio_SolariPR69
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 31L
1,496 Elo+
Party 2
Bakasura
Bakasura
Lucifer420_69
Bakasura
Level 82
God Stats
4W - 4L
1,435 SR
Queue Stats
387W - 501L
1,349 Elo+
Party 1
Hades
Hades
Pintaa_
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 579L
1,405 Elo+
Party 2
Neith
Neith
WheeziePZ
Neith
Level 29
God Stats
21W - 41L
1,306 SR
Queue Stats
58W - 130L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
trindade_carp
Sun Wukong
Level 68
God Stats
12W - 18L
1,458 SR
Queue Stats
238W - 297L
1,399 Elo+
Party 2
Team Averages
Level 61
1,440 SR
1,376 Elo+

VS

Team Averages
Level 60
1,454 SR
1,369 Elo+
Fenrir
Fenrir
HipThiftybull
Fenrir
Level 77
God Stats
8W - 18L
1,156 SR
Queue Stats
610W - 722L
1,302 Elo+
Party 3
Janus
Janus
KrangzToFly
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 164L
1,255 Elo+
Party 3
Hades
Hades
Lax4life123315
Hades
Level 37
God Stats
20W - 14L
1,724 SR
Queue Stats
59W - 58L
1,512 Elo+
Party 4
Kuzenbo
Kuzenbo
i2S_Karen
Kuzenbo
Level 94
God Stats
7W - 8L
1,500 SR
Queue Stats
214W - 197L
1,500 Elo+
Party 4
Artemis
Artemis
mopman16
Artemis
Level 62
God Stats
3W - 7L
1,389 SR
Queue Stats
253W - 387L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Indio_SolariPR69
Baron Samedi
12
2 / 0 / 3
7,822
460
4,204
6,890
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Lucifer420_69
Bakasura
15
3 / 7 / 8
8,904
524
9,132
14,902
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Pintaa_
Hades
16
7 / 2 / 1
9,776
575
9,186
10,073
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
WheeziePZ
Neith
13
0 / 5 / 2
7,788
458
3,519
10,401
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
trindade_carp
Sun Wukong
17
4 / 1 / 4
9,918
583
8,974
11,345
10,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,041
532
5,571
10,202
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 4 / 2
7,794
458
3,504
8,816
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 3
8,810
518
4,752
11,872
5,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
i2S_Karen
Kuzenbo
14
3 / 1 / 9
9,696
570
10,136
11,411
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
mopman16
Artemis
14
5 / 4 / 3
8,902
524
7,432
11,944
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
16
Kills
15
15
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
Baron Samedi
Indio_SolariPR69
Baron Samedi
2
0
3
3.5
L
0
4
2
0.25
L
1
4
3
0.63
W
Bakasura
Lucifer420_69
Bakasura
3
7
8
1
W
Hades
Pintaa_
Hades
7
2
1
3.75
W
Neith
WheeziePZ
Neith
0
5
2
0.2
L
Kuzenbo
i2S_Karen
Kuzenbo
3
1
9
7.5
L
Artemis
mopman16
Artemis
5
4
3
1.63
W
Sun Wukong
trindade_carp
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
31,395
53,611
Taken
54,245
30,805
Mitigated
30,639
17,963
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,571
1,477
0
2,253
10,202
5,800
0
3,089
6,963
0
42,759
W
Baron Samedi
Indio_SolariPR69
Baron Samedi
4,204
621
298
2,248
6,890
6,560
72
1,214
5,676
30,757
0
L
3,504
551
0
1,338
8,816
2,468
0
2,729
6,043
50,276
0
L
4,752
1,179
63
5,728
11,872
5,895
0
182
11,463
52,599
0
W
Bakasura
Lucifer420_69
Bakasura
9,132
5,597
0
4,007
14,902
6,418
159
6,143
8,759
0
49,264
W
Hades
Pintaa_
Hades
9,186
530
324
5,509
10,073
4,235
260
4,646
5,427
63,993
0
W
Neith
WheeziePZ
Neith
3,519
1,393
0
3,876
10,401
3,274
600
1,518
8,883
0
42,980
L
Kuzenbo
i2S_Karen
Kuzenbo
10,136
3,055
0
1,000
11,411
12,738
0
3,552
7,579
36,624
0
L
Artemis
mopman16
Artemis
7,432
2,502
408
3,897
11,944
3,738
432
4,196
7,650
0
49,841
W
Sun Wukong
trindade_carp
Sun Wukong
8,974
1,203
0
1,701
11,345
10,318
175
4,871
6,474
0
71,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
44,243
501
Minions Killed
429
0
Camps Cleared
0
1,599,796
Distance Traveled
1,522,400
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,041
532
69
4
0
360,870
1
W
Baron Samedi
7,822
460
43
3
0
329,707
0
L
Janus
7,794
458
97
6
0
264,668
0
L
Hades
8,810
518
125
7
0
281,249
3
W
Bakasura
8,904
524
101
6
0
321,213
0
W
Hades
9,776
575
132
8
0
326,761
0
W
Neith
7,788
458
88
5
0
296,215
0
L
Kuzenbo
9,696
570
45
3
0
348,737
0
L
Artemis
8,902
524
93
5
0
266,876
0
W
Sun Wukong
9,918
583
137
8
0
325,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role