Player Matchup

Tiamat
Tiamat
AeroBlaster0
Tiamat
Level 28
God Stats
17W - 11L
1,641 SR
Queue Stats
41W - 27L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
DenzelCody
Sun Wukong
Level 17
God Stats
2W - 4L
1,507 SR
Queue Stats
18W - 18L
1,595 Elo+
Party 1
Cerberus
Cerberus
YungGucciLoafer
Cerberus
Level 17
God Stats
2W - 2L
1,664 SR
Queue Stats
9W - 12L
1,552 Elo+
Party 1
Chiron
Chiron
maChad
Chiron
Level 35
God Stats
9W - 6L
1,604 SR
Queue Stats
233W - 188L
1,622 Elo+
Party 1
Fenrir
Fenrir
spartan3hunna
Fenrir
Level 23
God Stats
3W - 2L
1,722 SR
Queue Stats
33W - 21L
1,609 Elo+
Party 1
Team Averages
Level 24
1,628 SR
1,604 Elo+

VS

Team Averages
Level 12
1,433 SR
1,634 Elo+
Ares
Ares
E1z Nitro MassS
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Good_Emma
Aphrodite
Level 5
God Stats
21W - 22L
1,472 SR
Queue Stats
82W - 170L
1,706 Elo+
Party 2
Scylla
Scylla
JuizGriffon
Scylla
Level 14
God Stats
0W - 1L
1,242 SR
Queue Stats
3W - 2L
1,772 Elo+
Solo
Nike
Nike
Tailed_Beast2468
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 43L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 29
God Stats
142W - 140L
1,451 SR
Queue Stats
145W - 151L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
10 / 0 / 9
9,533
681
12,469
5,417
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DenzelCody
Sun Wukong
14
6 / 0 / 1
8,395
600
5,784
6,443
4,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
10
1 / 0 / 7
7,173
512
1,792
7,047
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
maChad
Chiron
14
17 / 1 / 3
9,000
643
15,806
8,082
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 0 / 8
8,168
583
2,709
9,962
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
5,907
422
3,196
12,116
11,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Good_Emma
Aphrodite
8
0 / 13 / 1
5,021
359
2,474
12,285
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
3
0 / 3 / 0
4,304
307
167
2,988
501
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 0
5,455
390
3,236
13,035
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
primedj7
Ah Muzen Cab
9
1 / 4 / 0
5,718
408
2,796
6,174
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
38
Kills
1
1
Deaths
38
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
0
9
14.5
W
Sun Wukong
DenzelCody
Sun Wukong
6
0
1
6.5
L
0
9
1
0.06
L
Aphrodite
Good_Emma
Aphrodite
0
13
1
0.04
L
Scylla
0
3
0
0
L
0
9
0
0
W
Cerberus
1
0
7
4.5
W
Chiron
maChad
Chiron
17
1
3
18.5
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
1
4
0
0.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
11,869
36,951
Taken
46,598
20,686
Mitigated
24,431
15,568
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,469
828
0
2,751
5,417
3,990
2,227
1,504
3,913
48,976
0
W
Sun Wukong
DenzelCody
Sun Wukong
5,784
2,108
121
2,610
6,443
4,249
817
2,047
4,396
0
37,772
L
3,196
832
0
290
12,116
11,724
0
2,051
9,967
23,467
0
L
Aphrodite
Good_Emma
Aphrodite
2,474
361
595
2,807
12,285
4,082
0
5,306
6,559
14,816
0
L
Scylla
167
25
0
0
2,988
501
26
648
2,260
4,945
0
L
3,236
523
0
1,161
13,035
6,713
0
3,309
9,494
0
18,070
W
Cerberus
1,792
138
0
669
7,047
6,107
744
0
7,047
20,674
0
W
Chiron
maChad
Chiron
15,806
9,220
831
4,432
8,082
2,787
5,355
1,578
6,504
0
60,110
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
2,796
884
0
1,104
6,174
1,411
0
2,029
4,057
0
13,656
W
2,709
535
0
4,154
9,962
3,553
1,148
708
9,254
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
26,405
404
Minions Killed
125
0
Camps Cleared
0
1,293,241
Distance Traveled
920,564
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,533
681
97
7
0
266,324
0
W
Sun Wukong
8,395
600
66
5
0
254,983
0
L
Ares
5,907
422
43
3
0
212,675
1
L
Aphrodite
5,021
359
27
2
0
219,425
0
L
Scylla
4,304
307
8
1
0
107,478
3
L
Nike
5,455
390
29
2
0
210,230
1
W
Cerberus
7,173
512
49
4
0
273,905
3
W
Chiron
9,000
643
106
8
0
237,522
6
L
Ah Muzen Cab
5,718
408
18
1
0
170,756
2
W
Fenrir
8,168
583
86
6
0
260,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role