Player Matchup

Cabrakan
Cabrakan
BurdWrld999
Cabrakan
Level 29
God Stats
14W - 16L
1,468 SR
Queue Stats
37W - 38L
1,525 Elo+
Party 3
Scylla
Scylla
NAPALM SAVAGE77
Scylla
Level 51
God Stats
0W - 3L
1,173 SR
Queue Stats
20W - 23L
1,503 Elo+
Party 3
Horus
Horus
Patsys Coconut
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,427 Elo+
Party 3
Bakasura
Bakasura
popeofjuba
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,449 Elo+
Party 3
Izanami
Izanami
x Joombie x
Izanami
Level 47
God Stats
4W - 7L
1,405 SR
Queue Stats
71W - 86L
1,435 Elo+
Party 3
Team Averages
Level 37
1,409 SR
1,468 Elo+

VS

Team Averages
Level 83
1,621 SR
1,535 Elo+
Ganesha
Ganesha
DDrPepper76
Ganesha
Level 154
God Stats
31W - 18L
1,704 SR
Queue Stats
716W - 694L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Jemada90
Kukulkan
Level 7
God Stats
201W - 177L
1,643 SR
Queue Stats
202W - 184L
1,613 Elo+
Party 1
Ra
Ra
MadWorldMike750
Ra
Level 86
God Stats
8W - 8L
1,409 SR
Queue Stats
791W - 706L
1,523 Elo+
Party 2
Camazotz
Camazotz
NemesisDragon_X
Camazotz
Level 29
God Stats
5W - 3L
1,612 SR
Queue Stats
505W - 490L
1,542 Elo+
Party 2
Achilles
Achilles
bigandy996a
Achilles
Level 137
God Stats
27W - 12L
1,740 SR
Queue Stats
582W - 541L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BurdWrld999
Cabrakan
15
0 / 2 / 2
9,765
977
4,569
17,518
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 2
8,837
884
10,085
10,364
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
8,459
846
3,716
18,389
17,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
popeofjuba
Bakasura
15
2 / 5 / 0
9,237
924
7,916
14,589
6,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
x Joombie x
Izanami
15
0 / 1 / 1
9,009
901
1,793
6,451
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

151

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DDrPepper76
Ganesha
16
1 / 0 / 11
10,871
1,087
9,569
6,778
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Jemada90
Kukulkan
16
1 / 0 / 6
9,257
926
15,817
1,469
505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 8
10,805
1,081
12,521
4,680
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
16
2 / 2 / 7
9,766
977
6,900
9,699
4,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
bigandy996a
Achilles
16
6 / 0 / 6
10,214
1,021
14,161
9,559
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
13
13
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BurdWrld999
Cabrakan
0
2
2
0.5
W
Ganesha
DDrPepper76
Ganesha
1
0
11
6.5
W
Kukulkan
Jemada90
Kukulkan
1
0
6
4
W
3
0
8
7
L
0
0
2
1
W
Camazotz
2
2
7
2.75
L
0
5
0
0
W
Achilles
bigandy996a
Achilles
6
0
6
9
L
Bakasura
popeofjuba
Bakasura
2
5
0
0.4
L
Izanami
x Joombie x
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
58,968
67,311
Taken
32,185
51,577
Mitigated
25,621
8,498
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BurdWrld999
Cabrakan
4,569
204
395
1,986
17,518
17,821
0
7,448
9,500
17,052
0
W
Ganesha
DDrPepper76
Ganesha
9,569
373
0
3,222
6,778
7,594
0
3,481
2,643
26,174
0
W
Kukulkan
Jemada90
Kukulkan
15,817
262
0
0
1,469
505
0
640
718
26,213
0
W
12,521
387
1,869
1,415
4,680
1,929
0
2,123
2,193
54,498
0
L
10,085
1,190
0
0
10,364
3,468
0
5,779
4,451
25,361
0
W
Camazotz
6,900
3,219
0
2,211
9,699
4,331
0
3,378
5,461
0
20,781
L
3,716
2,216
1,304
3,281
18,389
17,625
0
10,329
7,624
0
10,938
W
Achilles
bigandy996a
Achilles
14,161
3,921
0
1,556
9,559
11,262
0
4,330
4,717
0
21,167
L
Bakasura
popeofjuba
Bakasura
7,916
4,865
0
1,141
14,589
6,488
0
9,357
5,142
0
14,955
L
Izanami
x Joombie x
Izanami
1,793
1,074
0
391
6,451
6,175
0
4,569
1,748
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
50,913
148
Minions Killed
225
3
Camps Cleared
10
906,392
Distance Traveled
1,089,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,765
977
21
2
1
194,145
0
W
Ganesha
10,871
1,087
1
0
0
218,301
2
W
Kukulkan
9,257
926
35
4
1
231,305
0
W
Ra
10,805
1,081
134
13
1
224,908
0
L
Scylla
8,837
884
39
4
1
205,808
0
W
Camazotz
9,766
977
24
2
6
209,586
1
L
Horus
8,459
846
14
1
0
161,858
0
W
Achilles
10,214
1,021
31
3
2
205,433
1
L
Bakasura
9,237
924
36
4
1
229,808
0
L
Izanami
9,009
901
38
4
0
114,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role