Player Matchup

Mercury
Mercury
Benbel52
Mercury
Level 22
God Stats
16W - 20L
1,124 SR
Queue Stats
98W - 94L
1,379 Elo+
Solo
Tiamat
Tiamat
Dustlesspear1
Tiamat
Level 28
God Stats
22W - 39L
1,322 SR
Queue Stats
60W - 89L
1,215 Elo+
Party 1
Anubis
Anubis
Sir-Sokoll
Anubis
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
25W - 28L
1,393 Elo+
Solo
Ymir
Ymir
Wh21pDreBSK
Ymir
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
41W - 42L
1,363 Elo+
Solo
Danzaburou
Danzaburou
fearlightningx
Danzaburou
Level 25
God Stats
11W - 17L
1,323 SR
Queue Stats
45W - 66L
1,246 Elo+
Party 1
Team Averages
Level 23
1,353 SR
1,319 Elo+

VS

Team Averages
Level 22
1,587 SR
1,326 Elo+
Odin
Odin
Bhalegard
Odin
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
90W - 101L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
GearzGaming
Gilgamesh
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 17L
1,267 Elo+
Solo
Da Ji
Da Ji
NeroPoc
Da Ji
Level 27
God Stats
4W - 5L
1,742 SR
Queue Stats
230W - 206L
1,376 Elo+
Solo
Kukulkan
Kukulkan
PUCHARIST 709
Kukulkan
Level 29
God Stats
78W - 79L
1,516 SR
Queue Stats
151W - 150L
1,422 Elo+
Solo
Izanami
Izanami
dakotalanglois
Izanami
Level 26
God Stats
2W - 0L
1,678 SR
Queue Stats
56W - 65L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benbel52
Mercury
14
2 / 2 / 0
8,394
494
4,662
12,505
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 1
7,529
443
5,530
9,645
8,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sir-Sokoll
Anubis
12
2 / 7 / 1
7,728
455
4,599
9,467
3,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
8,650
509
6,133
16,052
13,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
fearlightningx
Danzaburou
14
1 / 3 / 0
8,394
494
4,727
8,025
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 3
8,133
478
3,061
8,725
4,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
GearzGaming
Gilgamesh
13
5 / 1 / 3
8,232
484
5,631
7,465
5,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
NeroPoc
Da Ji
15
5 / 0 / 4
9,065
533
10,440
9,782
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PUCHARIST 709
Kukulkan
16
4 / 2 / 6
9,658
568
12,389
8,154
3,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 3
9,738
573
7,020
11,086
3,641
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
21
21
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Benbel52
Mercury
2
2
0
1
W
Odin
3
1
3
4.5
L
0
4
1
0.13
W
Gilgamesh
GearzGaming
Gilgamesh
5
1
3
6.5
W
Da Ji
NeroPoc
Da Ji
5
0
4
7
W
Kukulkan
PUCHARIST 709
Kukulkan
4
2
6
3.5
L
Anubis
Sir-Sokoll
Anubis
2
7
1
0.36
L
2
5
0
0.4
W
4
3
3
1.83
L
Danzaburou
fearlightningx
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
38,541
55,694
Taken
45,212
32,301
Mitigated
20,805
7,268
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Benbel52
Mercury
4,662
2,699
0
1,396
12,505
3,950
0
1,714
10,791
0
59,738
W
Odin
3,061
1,451
0
260
8,725
4,954
1,491
4,814
3,911
0
20,116
L
5,530
1,548
132
1,794
9,645
8,605
120
2,881
6,764
35,500
0
W
Gilgamesh
GearzGaming
Gilgamesh
5,631
1,979
0
123
7,465
5,190
646
3,609
3,856
0
23,882
W
Da Ji
NeroPoc
Da Ji
10,440
2,658
0
5,118
9,782
3,533
0
2,558
7,224
0
52,690
W
Kukulkan
PUCHARIST 709
Kukulkan
12,389
1,184
641
1,817
8,154
3,487
279
2,764
5,390
75,578
0
L
Anubis
Sir-Sokoll
Anubis
4,599
605
61
535
9,467
3,819
1,591
2,464
7,003
37,689
0
L
6,133
1,078
0
2,922
16,052
13,326
444
4,052
12,000
21,989
0
W
7,020
5,223
0
4,535
11,086
3,641
999
2,517
8,569
0
67,859
L
Danzaburou
fearlightningx
Danzaburou
4,727
1,806
0
428
8,025
2,601
1,749
1,278
6,747
0
51,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
44,826
386
Minions Killed
431
0
Camps Cleared
0
1,439,658
Distance Traveled
1,615,834
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,394
494
106
6
0
373,920
1
W
Odin
8,133
478
38
2
0
293,707
0
L
Tiamat
7,529
443
70
4
0
242,930
0
W
Gilgamesh
8,232
484
45
3
0
338,159
0
W
Da Ji
9,065
533
83
5
0
369,389
1
W
Kukulkan
9,658
568
137
8
0
328,542
5
L
Anubis
7,728
455
85
5
0
259,562
1
L
Ymir
8,650
509
34
2
0
275,405
6
W
Izanami
9,738
573
128
8
0
286,037
1
L
Danzaburou
8,394
494
91
5
0
287,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role