Player Matchup

Zhong Kui
Zhong Kui
Diamond I
KingMattoh
Zhong Kui
Diamond I
Level 153
God Stats
8W - 1L
1,963 SR
Queue Stats
19W - 9L
2,300 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,963 SR
2,300 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,704 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
AlucardAuditore
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingMattoh
Zhong Kui
12
5 / 1 / 0
7,060
1,009
5,480
6,942
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayTiamatHou YiAnhurUllr

VS

Bans
Ah Muzen CabSkadiAgniKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
5,813
830
3,473
7,774
4,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Zhong Kui
KingMattoh
Zhong Kui
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,480
Damage
3,473
6,942
Taken
7,774
6,221
Mitigated
4,405
3,057
Healing
532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
1,097
0
532
7,774
4,405
0
4,904
2,870
0
19,181
W
Zhong Kui
KingMattoh
Zhong Kui
5,480
1,504
0
3,057
6,942
6,221
1,982
0
6,942
27,405
3,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,060
Gold Earned
5,813
62
Minions Killed
33
0
Camps Cleared
0
130,648
Distance Traveled
143,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,813
830
33
5
0
143,107
1
W
Zhong Kui
7,060
1,009
62
9
0
130,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role