Player Matchup

Janus
Janus
BathDuckie
Janus
Level 126
God Stats
8W - 5L
1,717 SR
Queue Stats
232W - 160L
1,686 Elo+
Party 2
Cerberus
Cerberus
Cinnas
Cerberus
Level 34
God Stats
4W - 1L
1,421 SR
Queue Stats
107W - 82L
1,604 Elo+
Solo
Nike
Nike
GornfalsMyDad
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 32L
1,862 Elo+
Party 2
Loki
Loki
Gummycatt
Loki
Level 128
God Stats
3W - 4L
1,416 SR
Queue Stats
143W - 104L
1,694 Elo+
Party 2
Chiron
Chiron
HairyButtQuack
Chiron
Level 19
God Stats
4W - 0L
1,886 SR
Queue Stats
35W - 17L
1,708 Elo+
Party 2
Team Averages
Level 67
1,588 SR
1,711 Elo+

VS

Team Averages
Level 102
1,756 SR
1,691 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DeathxAngel23
Hades
Level 88
God Stats
1W - 1L
2,066 SR
Queue Stats
32W - 11L
1,720 Elo+
Party 1
Ullr
Ullr
SeñorTacos
Ullr
Level 138
God Stats
3W - 2L
1,612 SR
Queue Stats
71W - 42L
1,749 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ulmnh
Morgan Le Fay
Level 127
God Stats
5W - 1L
1,830 SR
Queue Stats
78W - 42L
1,761 Elo+
Party 1
Amaterasu
Amaterasu
Wavesy
Amaterasu
Level 127
God Stats
0W - 1L
1,770 SR
Queue Stats
12W - 4L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 2 / 9
9,664
568
7,289
9,359
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Cinnas
Cerberus
14
2 / 2 / 9
8,882
522
9,920
13,426
13,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 2 / 15
9,787
576
10,983
16,451
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
17
6 / 4 / 6
10,262
604
8,384
12,207
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
15 / 0 / 9
11,477
675
24,071
12,212
5,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 10 / 2
8,124
478
6,101
18,951
14,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 5 / 3
9,529
561
10,945
14,427
7,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 8 / 0
7,202
424
1,765
13,276
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ulmnh
Morgan Le Fay
15
2 / 8 / 1
9,018
530
8,770
13,498
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Wavesy
Amaterasu
13
1 / 5 / 3
8,154
480
7,423
17,159
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
36
Kills
8
10
Deaths
36
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
10
2
0.2
W
Janus
4
2
9
4.25
W
Cerberus
Cinnas
Cerberus
2
2
9
3.25
L
4
5
3
1.1
W
9
2
15
8.25
W
Loki
6
4
6
2.25
W
15
0
9
19.5
L
0
8
0
0
L
Morgan Le Fay
Ulmnh
Morgan Le Fay
2
8
1
0.31
L
Amaterasu
Wavesy
Amaterasu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
35,004
63,655
Taken
77,311
41,392
Mitigated
39,760
19,278
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,101
747
72
2,732
18,951
14,225
0
3,533
15,063
15,593
0
W
Janus
7,289
1,293
0
1,132
9,359
2,985
281
6,796
2,563
61,511
0
W
Cerberus
Cinnas
Cerberus
9,920
708
0
5,653
13,426
13,118
176
3,736
9,690
47,414
0
L
10,945
1,283
509
5,108
14,427
7,786
0
3,107
11,147
56,187
0
W
10,983
1,626
0
1,823
16,451
15,939
0
5,906
10,545
0
24,023
W
Loki
8,384
2,045
0
270
12,207
4,289
1,311
5,298
6,909
0
78,758
W
24,071
14,530
1,272
9,128
12,212
5,061
51
4,080
7,928
0
97,301
L
1,765
367
0
574
13,276
3,630
0
1,775
11,444
0
48,285
L
Morgan Le Fay
Ulmnh
Morgan Le Fay
8,770
966
0
667
13,498
4,299
342
3,032
10,360
71,410
0
L
Amaterasu
Wavesy
Amaterasu
7,423
2,222
0
4,368
17,159
9,820
0
5,497
11,626
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
42,027
543
Minions Killed
441
0
Camps Cleared
0
1,771,576
Distance Traveled
1,610,073
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,124
478
16
1
0
326,404
2
W
Janus
9,664
568
133
8
0
358,219
5
W
Cerberus
8,882
522
121
7
0
344,005
3
L
Hades
9,529
561
105
6
0
305,807
2
W
Nike
9,787
576
23
1
0
373,062
4
W
Loki
10,262
604
129
8
0
335,957
5
W
Chiron
11,477
675
137
8
0
360,333
6
L
Ullr
7,202
424
93
5
0
311,289
0
L
Morgan Le Fay
9,018
530
136
8
0
333,742
1
L
Amaterasu
8,154
480
91
5
0
332,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role